Iván Matellanes
9fda14a9d6
msvcrt: Added _fclose_nolock() implementation.
2014-10-08 14:47:46 +02:00
Nikolay Sivov
3b1e8bf824
dwrite: Use public macro to define OpenType tags.
2014-10-07 20:22:02 +02:00
Nikolay Sivov
52e4c5a802
include: Added GetLocaleInfoEx() definition.
2014-10-06 17:33:48 +02:00
Nikolay Sivov
7c035744f6
dwrite: Implement CreateNumberSubstitution().
2014-10-02 22:55:02 +02:00
Sebastian Lackner
20b5c99f11
kernel32/tests: Add tests for FindFirstFileExA with FIND_FIRST_EX_LARGE_FETCH flag.
2014-10-02 20:30:58 +02:00
Henri Verbeet
97856bcfee
wined3d: Replace wined3d_surface_update_desc() with wined3d_texture_update_desc().
2014-09-29 10:37:35 +02:00
Nikolay Sivov
59d9a2e16b
include: Update dwrite headers to match SDK 8.1.
2014-09-25 13:44:07 +02:00
Henri Verbeet
a3daed9604
d3d10core: Implement d3d10_device_GetPredication().
2014-09-19 10:49:24 +02:00
Henri Verbeet
fdf60e51fc
d3d10core: Implement d3d10_device_SetPredication().
2014-09-19 10:49:11 +02:00
Henri Verbeet
686546b6d3
d3d10core: Create wined3d queries for queries.
2014-09-19 10:49:02 +02:00
Henri Verbeet
f06a57f678
d3d10core: Implement d3d10_device_PSGetShaderResources().
2014-09-17 11:05:08 +02:00
Henri Verbeet
8080212f43
d3d10core: Implement d3d10_device_PSSetShaderResources().
2014-09-17 11:05:05 +02:00
Henri Verbeet
354a6d4e2c
d3d10core: Implement d3d10_device_GSGetShaderResources().
2014-09-17 11:05:01 +02:00
Henri Verbeet
9c3266fe1d
d3d10core: Implement d3d10_device_GSSetShaderResources().
2014-09-17 11:04:58 +02:00
Henri Verbeet
482e5f589b
d3d10core: Implement d3d10_device_VSGetShaderResources().
2014-09-17 11:04:54 +02:00
Henri Verbeet
1e434b52d0
d3d10core: Implement d3d10_device_VSSetShaderResources().
2014-09-16 12:24:59 +02:00
Henri Verbeet
e01d207699
d3d10core: Create wined3d views for shader resource views.
2014-09-16 12:24:50 +02:00
Henri Verbeet
c8f758a099
d2d1: Implement d2d_factory_CreateWicBitmapRenderTarget().
2014-09-15 12:13:50 +02:00
Henri Verbeet
810977446a
dxgi: Call wined3d_device_init_3d() on device creation.
2014-09-15 12:12:51 +02:00
Henri Verbeet
72aaaac486
dxgi: Get rid of IWineDXGIFactory.
2014-09-15 12:12:43 +02:00
Henri Verbeet
22abd896fa
dxgi: Get rid of IWineDXGIAdapter.
2014-09-15 12:12:41 +02:00
Marcus Meissner
97be8d027b
shell32: Added stub for SHEnumerateUnreadMailAccountsW.
2014-09-15 10:12:20 +02:00
Marko Hauptvogel
3186e72f29
winsock: Add icmpv6 protocol.
2014-09-12 10:43:24 +02:00
Jacek Caban
7ae1f45d79
oleacc: Register CAccPropServices class.
2014-09-11 16:55:32 +02:00
Hans Leidekker
a5d8ab57f6
msi: Check transform validation flags.
2014-09-03 16:31:17 +02:00
Jacek Caban
383e223cda
msctf.idl: Added ITfMouse* interfaces.
2014-09-01 21:10:11 +02:00
Austin English
62e7c38859
include: Add EncryptedFileRaw functions and defines.
2014-08-29 10:45:08 +02:00
Jacek Caban
be415f3c8c
d3d11.idl: Added a few more missing constants.
2014-08-26 22:18:43 +02:00
Jacek Caban
4f3b0c126d
restartmanager.h: Added some missing declarations.
2014-08-25 15:11:18 +02:00
Henri Verbeet
736b9e1c1c
wined3d: Get rid of wined3d_device_color_fill().
2014-08-22 12:53:26 +02:00
Henri Verbeet
07985a8c38
wined3d: Use rendertarget views for depth/stencil buffers instead of surfaces.
...
I don't think the difference between d3d10 depth/stencil and rendertarget
views is large enough to justify a separate type. Unfortunately that does make
the name "wined3d_rendertarget_view" slightly awkward.
2014-08-22 12:53:11 +02:00
Erich E. Hoover
cf4404cfbb
dwmapi: Add stub for DwmInvalidateIconicBitmaps.
2014-08-21 21:33:55 +02:00
Henri Verbeet
b005ad6f90
wined3d: Use rendertarget views for color output instead of surfaces.
2014-08-21 12:24:42 +02:00
Henri Verbeet
fb7135efd1
wined3d: Introduce struct wined3d_rendertarget_view_desc.
2014-08-21 12:24:28 +02:00
Sebastian Lackner
82ce3fdcfd
server: Implement set_named_pipe_info wineserver call for NtSetInformationFile/FilePipeInformation.
...
Based on a patch by Adam Martinson.
2014-08-20 19:40:07 +02:00
Adam Martinson
55e10e4ae2
ntdll: Implement FILE_PIPE_INFORMATION for NtQueryInformationFile.
2014-08-20 19:35:44 +02:00
Jacek Caban
9f06f24f0a
d3d10_1.idl: Added _D3D10_1_CONSTANTS guard.
2014-08-19 16:11:18 +02:00
Jacek Caban
b5381dd772
d3d11.idl: Added some missing declarations.
2014-08-18 12:44:07 +02:00
Jacek Caban
9e942d2950
d3d10_1.idl: Added some missing constants.
2014-08-18 12:44:06 +02:00
André Hentschel
fa67586811
wpcap: Implement pcap_lib_version.
2014-08-07 17:53:12 +02:00
Andreas Mohr
6a86e2e983
kernel32: Fix naming/spelling/typo of macro to HasOverlappedIoCompleted().
2014-08-04 19:28:04 +02:00
Austin English
bb25986702
hid: Add HidD_GetProductString stub.
2014-08-04 16:20:15 +02:00
Nikolay Sivov
ece85fad22
include: Added IDWriteLocalFontFileLoader.
2014-08-04 16:19:04 +02:00
David Hedberg
a79be28e8c
shell32: Implement SHCreateShellItemFromIDLists.
2014-08-04 14:27:46 +02:00
Henri Verbeet
9020ef9675
wined3d: Make the "desc" parameter to wined3d_buffer_create() const.
2014-08-04 14:23:40 +02:00
Henri Verbeet
6a1a18e7e2
d3d10core: Implement d3d10_device_CopyResource().
2014-08-04 14:23:36 +02:00
Thomas Faber
4ea1f35777
strmbase: Separate BasePin destructors from Release.
2014-07-28 17:23:06 -05:00
Jactry Zeng
58ba839be3
include: Fix wrong type in tom.idl.
2014-07-28 17:20:45 -05:00
Jacek Caban
d2886a05f9
wine/debug.h: Added debugstr_variant and debugstr_vt aliases and removed all duplicated implementations.
2014-07-24 17:05:55 +02:00
Jacek Caban
e18ef3cf4c
wine/debug.h: Added wine_dbgstr_variant and wine_dbgstr_vt implementations.
2014-07-24 17:05:51 +02:00