Michael Stefaniuc
d9fb7b9b92
ddraw: COM cleanup for the IDirect3DMaterial3 iface.
2011-06-08 17:43:07 +02:00
Michael Stefaniuc
8d91f8b614
ddraw: Avoid "unsafe" IDirect3DMaterial3 to object casts.
2011-06-08 17:37:33 +02:00
Michael Stefaniuc
db15ce6580
ddraw: Rename d3d_material_init() and have it allocate the object too.
2011-06-08 17:37:24 +02:00
Michael Stefaniuc
abe0ee33eb
ddraw: COM cleanup for the IDirectDrawGammaControl iface.
2011-06-08 17:37:12 +02:00
Adam Martinson
e85668b463
ole32: Don't call IDropTarget::QueryInterface() in RegisterDragDrop().
2011-06-08 17:36:40 +02:00
Louis Lenders
de2c401527
netapi32/tests: Add small conformance test for NetLocalGroupGetInfo and LocalGroupGetMembers.
2011-06-08 17:30:51 +02:00
Louis Lenders
4680f63939
netapi32: Fill the data buffer with something useful in NetLocalGroupGetInfo.
2011-06-08 17:30:46 +02:00
Aric Stewart
4fbb13a2c8
usp10: Bengali initial form is only applied to the beginning of words.
2011-06-08 17:16:12 +02:00
Aric Stewart
b913e44d89
usp10: Execute half after pstf.
2011-06-08 17:16:02 +02:00
Rico Schüller
4f55c9eab1
d3dx9: Improve effect sampler parsing.
2011-06-08 17:15:52 +02:00
Dylan Smith
4a32062f28
d3dx9/tests: Add tests for D3DXLoadMeshFromXInMemory.
2011-06-08 17:08:58 +02:00
Dylan Smith
c6f5f10434
d3dx9: Implement D3DXLoadMeshFromX and D3DXLoadMeshFromXResource.
2011-06-08 17:08:24 +02:00
Dylan Smith
fe8615f889
d3dx9: Support optional parameters for D3DXLoadMeshFromXInMemory.
2011-06-08 17:08:03 +02:00
Dylan Smith
85307b6b49
d3dx9: Implement D3DXLoadMeshFromXInMemory.
2011-06-08 17:07:58 +02:00
Aric Stewart
3cc6129681
usp10: Refine Ralf reordering location for Devanagari and Gujarati.
2011-06-08 17:07:19 +02:00
Alexandre Julliard
81183c1e20
kernel32: Fix the handling of CAL_ITWODIGITYEARMAX in GetCalendarInfo.
2011-06-08 16:18:26 +02:00
André Hentschel
53218eb50b
mscoree/tests: Mark a weird w2k3 result as broken.
2011-06-08 14:12:41 +02:00
Piotr Caban
34ed6b0dbc
msvcrt: Fix broken exports in spec file.
2011-06-08 14:12:41 +02:00
Vincent Povirk
b0beeaffc6
user32/tests: Do not check the last error on succeeding hotkey calls.
2011-06-08 14:12:41 +02:00
Vincent Povirk
a5719990b5
user32/tests: Test registering the same hotkey hwnd/id pair twice.
2011-06-08 14:12:41 +02:00
Vincent Povirk
58ae3a7fcc
user32/tests: Add test showing hotkeys change the async key state.
2011-06-08 14:12:41 +02:00
Vincent Povirk
03fbf37fe8
user32/tests: Ignore paint messages in hotkey tests.
2011-06-08 14:12:40 +02:00
Vincent Povirk
ad3e0b78ad
user32/tests: Add test for flags on keyboard messages.
2011-06-08 14:12:40 +02:00
Henri Verbeet
5173f9f05f
wined3d: Rename IWineD3DDeviceImpl_LoadLogo() to device_load_logo().
2011-06-08 14:12:40 +02:00
Henri Verbeet
da125e6bca
wined3d: cfg can never be NULL in wined3d_check_pixel_format_color().
2011-06-08 14:12:40 +02:00
Henri Verbeet
c24c2d1eac
wined3d: Rename IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt() to wined3d_check_pixel_format_color().
2011-06-08 14:12:40 +02:00
Henri Verbeet
90d673e961
usp10: Store the GDEF table in the script cache.
...
To avoid reloading it all the time.
2011-06-08 14:12:40 +02:00
Henri Verbeet
90cf60c796
usp10: Fix a memory leak in GDEF_UpdateGlyphProps().
2011-06-08 14:12:40 +02:00
Aric Stewart
5bf7622fc3
usp10: Correct matra type for Oriya 0x0B57.
2011-06-07 18:54:10 +02:00
Aric Stewart
ab36da264b
usp10: Gurmukhi has Ras but no Ralf. So do not treat them as a lex_Ra for reordering.
2011-06-07 18:12:13 +02:00
Aric Stewart
6657bf2d69
usp10: Do not over increment glyph index in Chaining Contextual Substitution.
2011-06-07 18:12:08 +02:00
Matteo Bruni
c23a5443c1
wined3d: Simplify context_apply_draw_buffers() a bit.
2011-06-07 18:12:03 +02:00
Matteo Bruni
002674e49d
wined3d: Fix glDrawBuffers() optimization.
2011-06-07 18:12:01 +02:00
Jacek Caban
76eba12e1c
iphlpapi: Added PfCreateInterface stub implementation.
2011-06-07 18:11:06 +02:00
Dylan Smith
66693a6e80
d3dx9: Implement D3DXLoadMeshHierarchyFromX.
2011-06-07 18:09:02 +02:00
Dylan Smith
bbc009f452
d3dx9/tests: Add texture coordinates and vertex colors in X file.
2011-06-07 18:08:55 +02:00
Dylan Smith
19abc0d0fd
d3dx9: Add support for loading vertex colors from X files.
2011-06-07 18:08:50 +02:00
Dylan Smith
05f09c0bf4
d3dx9: Add support for loading texture coords from X files.
2011-06-07 18:08:45 +02:00
Dylan Smith
42f9f15cd2
d3dx9/tests: Test effect generation and material loading for X files.
2011-06-07 18:07:15 +02:00
Dylan Smith
f5da523aef
d3dx9: Generate effect instances from materials for mesh loading.
2011-06-07 18:06:54 +02:00
Dylan Smith
0e0581834c
d3dx9: Add support for loading materials from X files.
2011-06-07 18:06:13 +02:00
Dylan Smith
420947c531
d3dx9/tests: Add tests for D3DXLoadMeshHierarchyFromXInMemory.
2011-06-07 18:03:41 +02:00
Dylan Smith
39f94f3516
d3dx9: Respect the options parameter for mesh loading.
2011-06-07 18:02:24 +02:00
Jacek Caban
0360aebc19
mshtml: Added VT_ERROR printing to debugstr_variant.
2011-06-07 14:18:34 +02:00
Henri Verbeet
be180bed7c
wined3d: cfg can never be NULL in wined3d_check_pixel_format_depth().
2011-06-07 14:18:34 +02:00
Henri Verbeet
fec6137de2
wined3d: Rename IWineD3DImpl_IsPixelFormatCompatibleWithDepthFmt to wined3d_check_pixel_format_depth().
2011-06-07 14:18:34 +02:00
Henri Verbeet
01e668b007
wined3d: Use GL_DEPTH_COMPONENT as internal format for depth_blt_texture.
...
This also changes the texture level to always be zero while we're at it. In
practice depth/stencil textures should rarely have multiple levels, if ever,
but only 0 makes sense here.
2011-06-07 14:18:34 +02:00
Henri Verbeet
95bd0ec61c
wined3d: Just enable ARB_shader_texture_lod if it's available.
2011-06-07 14:18:34 +02:00
Henri Verbeet
1fbdfd625a
wined3d: Get rid of wined3d_texture_get_type().
2011-06-07 14:18:34 +02:00
Hans Leidekker
1ae309f981
msi: Get rid of some more forward declarations.
2011-06-07 14:18:34 +02:00