Stefan Dösinger
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d170aabe20
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wined3d: Non-primary stateblocks also hold an internal reference to buffers.
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2007-08-27 12:00:57 +02:00 |
Stefan Dösinger
|
f7530729d5
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wined3d: Add the copied light to the right stateblock.
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2007-08-27 12:00:49 +02:00 |
Stefan Dösinger
|
6ec6c941fa
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wined3d: BaseVertexIndex can be negative.
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2007-08-27 12:00:42 +02:00 |
Stefan Dösinger
|
6857fc6b61
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wined3d: Disable specular color when blitting.
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2007-08-27 12:00:21 +02:00 |
Roderick Colenbrander
|
318f606869
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wined3d: Improve pixelformat selection code.
|
2007-08-27 11:59:07 +02:00 |
Roderick Colenbrander
|
3084081519
|
wined3d: Override backbufferformat in window mode.
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2007-08-27 11:59:03 +02:00 |
Chris Robinson
|
95b6155408
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wined3d: Only use one fake context when building adapter info.
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2007-08-27 11:58:03 +02:00 |
Stefan Dösinger
|
e184b09a66
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wined3d: Fake occlusion queries if the wrong context is active.
|
2007-08-23 13:34:52 +02:00 |
Stefan Dösinger
|
a99907d1d2
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wined3d: Deal with multithreading in event queries.
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2007-08-23 13:34:17 +02:00 |
Stefan Dösinger
|
50c101135c
|
wined3d: Refuse to ReleaseDC the wrong DC.
|
2007-08-23 13:34:00 +02:00 |
Stefan Dösinger
|
ea283d3cba
|
wined3d: Refuse to lock locked surfaces.
|
2007-08-23 13:33:40 +02:00 |
Stefan Dösinger
|
98bc83be7c
|
wined3d: Fall back to drawStridedSlow if fog coords are used.
|
2007-08-23 13:33:22 +02:00 |
H. Verbeet
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e5e41191b3
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wined3d: Attach the correct surface the the fbo.
|
2007-08-22 12:18:59 +02:00 |
H. Verbeet
|
2e2ab3c3cc
|
wined3d: Restore a line that got lost.
|
2007-08-22 12:18:59 +02:00 |
Roderick Colenbrander
|
3c08b23024
|
wined3d: Fix a null pointer dereference.
|
2007-08-21 21:38:57 +02:00 |
Paul Vriens
|
ffb1e74eac
|
wined3d/vertexdeclaration: Return when out of memory (Coverity).
|
2007-08-21 21:38:52 +02:00 |
Stefan Dösinger
|
0dade7207f
|
wined3d: Implement range based fog and advertize it correctly.
|
2007-08-21 13:35:57 +02:00 |
Stefan Dösinger
|
04d62b4322
|
wined3d: fogstart == fogend means full fog.
|
2007-08-21 13:35:48 +02:00 |
Stefan Dösinger
|
01c6c982bb
|
d3d9: Some caps fixes.
|
2007-08-21 13:35:35 +02:00 |
Stefan Dösinger
|
55b63fe095
|
wined3d: Reinstall the internal reference on vertex buffers.
|
2007-08-20 22:32:13 +02:00 |
Stefan Dösinger
|
a7a0d4dfd1
|
wined3d: Fix some alpha channels in formats.
|
2007-08-20 22:32:08 +02:00 |
Stefan Dösinger
|
306fcfeee7
|
wined3d: FIX D3DBLEND_BOTHSRCALPHA and BLEND_BOTHINVSRCALPHA.
|
2007-08-20 22:32:02 +02:00 |
Stefan Dösinger
|
4baee1973c
|
wined3d: Remove a debug hack.
|
2007-08-20 22:31:55 +02:00 |
H. Verbeet
|
3c609c11e7
|
wined3d: UBYTE4 data shouldn't be normalized.
|
2007-08-20 22:24:48 +02:00 |
Roderick Colenbrander
|
9ca3a22487
|
wined3d: Dynamically load WGL functions.
|
2007-08-17 12:03:13 +02:00 |
Stefan Dösinger
|
06cc0fa95f
|
wined3d: GL_SRC_ALPHA_SATURATE is supported as src blend param only.
|
2007-08-17 12:01:38 +02:00 |
Stefan Dösinger
|
581664c006
|
wined3d: Catch transformed position data that appears at offset 0.
|
2007-08-17 12:01:38 +02:00 |
Stefan Dösinger
|
86b991c851
|
wined3d: Fix R32F and R16F.
|
2007-08-17 12:01:38 +02:00 |
Stefan Dösinger
|
b728ff0f55
|
wined3d: Simplify IWineD3DBaseTextureImpl_ApplyStateChanges.
|
2007-08-17 12:01:38 +02:00 |
Stefan Dösinger
|
6746554099
|
wined3d: Enable WINED3DSAMP_BORDERCOLOR.
|
2007-08-17 12:01:38 +02:00 |
Stefan Dösinger
|
028729d102
|
wined3d: Fix WINED3DFMT_A4L4.
|
2007-08-16 11:35:06 +02:00 |
Stefan Dösinger
|
b220905e4a
|
wined3d: Reinstall the internal reference on the current index buffer.
|
2007-08-16 11:35:06 +02:00 |
Stefan Dösinger
|
7ebf3d92b5
|
wined3d: Release the stateblock before destroying the swapchain.
|
2007-08-16 11:35:06 +02:00 |
Stefan Dösinger
|
18936a1b89
|
wined3d: Do not advertize A8R3R3B2 support.
|
2007-08-16 11:35:06 +02:00 |
Stefan Dösinger
|
56a7486235
|
wined3d: Fix WINED3DFMT_R3G3B2.
|
2007-08-16 11:35:06 +02:00 |
Stefan Dösinger
|
76195d9a49
|
wined3d: Reorganize stateblock::capture a bit.
|
2007-08-15 09:41:49 +02:00 |
Stefan Dösinger
|
f5e6313cf6
|
wined3d: Restructure Stateblock::apply a bit.
|
2007-08-15 09:41:43 +02:00 |
Stefan Dösinger
|
b21c785482
|
wined3d: Optimize float constants in stateblocks.
|
2007-08-15 09:36:07 +02:00 |
Stefan Dösinger
|
59fb2928b8
|
wined3d: Optimize sampler states in stateblocks.
|
2007-08-15 09:35:49 +02:00 |
Stefan Dösinger
|
6e7a10f550
|
wined3d: Fix a field in the wined3d header.
|
2007-08-15 09:35:39 +02:00 |
Roderick Colenbrander
|
3d58a065df
|
wined3d: Load wglGetProcAddress from opengl32.dll instead of gdi32.dll when USE_WIN32_OPENGL is defined.
|
2007-08-14 20:29:21 +02:00 |
Roderick Colenbrander
|
4ad17c0c38
|
wined3d: Dynamically load OpenGL.
|
2007-08-14 13:32:08 +02:00 |
Roderick Colenbrander
|
b78923d015
|
wined3d: Don't use ENTER_GL/LEAVE_GL on systems without winex11.drv.
|
2007-08-14 12:47:15 +02:00 |
Stefan Dösinger
|
03ffb73450
|
wined3d: Optimize texture stage state applying.
|
2007-08-14 12:29:04 +02:00 |
Stefan Dösinger
|
865b82af2c
|
wined3d: Optimize bool and int pixel shader constants.
|
2007-08-14 12:28:59 +02:00 |
Stefan Dösinger
|
4673b1c68e
|
wined3d: Optimize bool and int vs constants.
|
2007-08-14 12:28:52 +02:00 |
Stefan Dösinger
|
274f77d497
|
wined3d: Do not copy the saved states structure into the primary stateblock.
|
2007-08-14 12:28:45 +02:00 |
Stefan Dösinger
|
92ce028a0b
|
wined3d: Optimize transform state in stateblocks.
|
2007-08-14 12:28:40 +02:00 |
Vitaliy Margolen
|
b56afd0cff
|
wined3d: Activate context before applying fbo state.
|
2007-08-14 12:28:33 +02:00 |
Roderick Colenbrander
|
6b177c44e1
|
wined3d: Pass the proper DeviceName to ChangeDisplaySettings.
|
2007-08-14 12:28:28 +02:00 |