Commit Graph

34734 Commits

Author SHA1 Message Date
Jacek Caban 9f5748e6b4 wininet: Move remeining InternetQueryOption implementation to vtbl. 2008-07-21 12:19:12 +02:00
Jacek Caban 46f2628448 wininet: Moved InternetQueryOption(INTERNET_OPTION_PROXY) implementation to vtbl. 2008-07-21 12:18:57 +02:00
Jacek Caban 7426e7e055 wininet: Moved more InternetQueryOption implementation to vtbl. 2008-07-21 12:18:48 +02:00
Jacek Caban 13a95f1648 wininet: Move InternetQueryOption(INTERNET_OPTION_USER_AGENT) to vtbl. 2008-07-21 12:18:41 +02:00
Andrew Talbot a7d06e7430 advpack: Fix sign-compare warnings. 2008-07-21 12:18:34 +02:00
Andrew Talbot c230736bbe advpack: Remove a useless test. 2008-07-21 12:18:28 +02:00
Mikołaj Zalewski 9907387b7e oleaut32: Use custom file version in VERSIONINFO. 2008-07-21 12:18:21 +02:00
Mikołaj Zalewski e016078fdf comctl32: Fix the file version string declaration. 2008-07-21 12:18:18 +02:00
Huw Davies 5798b95a51 winmm: Only fill in the MIXERLINEA struct if the call to mixerGetLineInfoW succeeds. 2008-07-18 13:41:19 +02:00
Zac Brown b2be840e47 winhttp/tests: Add test for opening request. 2008-07-18 12:48:47 +02:00
Stefan Leichter 67201a145f rasapi32: RasEnumDevicesA test: initialize the input parameters before each call, make sure the return buffer is big enough. 2008-07-18 12:30:45 +02:00
Daniel Santos b54b282a4f ws2_32: WSASendTo() should clear last error on success. 2008-07-18 12:30:31 +02:00
Stefan Dösinger cafec08516 wined3d: Use the nofilter mipmap lookup for np2 textures.
This is cleaner than the if statements in the code. Also np2 textures
should in theory support linear filtering, but fglrx doesn't seem to
like it. This needs further investigation. So far we've never used
linear filtering on np2 textures, so there should not be a
regression. Furthermore I think shader support is more important than
filtering, since NP2 textures are mostly used for 1:1 copying to the
screen.
2008-07-18 11:41:21 +02:00
Stefan Dösinger c088edeae7 wined3d: Use GL_ARB_texture_non_power_of_two emulation.
ATI cards prior to the radeon HD series did not have unconditional non
power of two support. So far we've used texture_rectangle for that, or
created a bigger power of two texture with padding. This had the
disadvantage that we had to correct the coordinates, which causes
extreme problems with shaders(doesn't work, pretty much).

Both the MacOS and the fglrx driver have support for
GL_ARB_texture_non_power_of_two, and run it on the hardware as long as
we stay within the texture_rectangle limitations. This allows us to
have conditional non power of two textures with normalized
coordinates. This patch adds an internal extension, and the code
creates a regular GL_TEXTURE_2D texture with NP2 size, but refuses
mipmapping, filtering and texture_rectangle incompatible
operations. This makes np2 textures work with shaders on fglrx and
macos.
2008-07-18 11:41:09 +02:00
Stefan Dösinger a0cc79f0bf wined3d: Correct the D3DTOP_LERP parameter order. 2008-07-18 11:40:40 +02:00
Stefan Dösinger 5b846adffd wined3d: Fix the MULTIPLYADD parameter orders in atifs. 2008-07-18 11:40:33 +02:00
Stefan Dösinger 3a224fe289 d3d9: Unset the vertex shader in the compare_instructions test. 2008-07-18 11:40:26 +02:00
Stefan Dösinger 55ab14a4ed wined3d: Move an VBO support check to the state template. 2008-07-18 11:40:19 +02:00
Stefan Dösinger dc203d36c9 wined3d: Remove more dead code.
The opengl extension mentioned in that code was never finished, and as
far as I know there is no way to make use of tangent data in the d3d
fixed function pipeline as well.
2008-07-18 11:40:12 +02:00
Stefan Dösinger e5f42f91b6 wined3d: Remove GL_EXT_vertex_weighting stubs. 2008-07-18 11:40:00 +02:00
Stefan Dösinger ebc77732c1 wined3d: Move the vertexblend support check to the template. 2008-07-18 11:39:44 +02:00
Stefan Dösinger f981afd7d3 wined3d: Check for ATI_ENVMAP_BUMPMAP in the template.
Note that GL_ATI_envmap_bumpmap is not the same as
GL_ATI_fragment_shader. envmap_bumpmap is used together with the
regular opengl ffp pipeline and is not used (other than for
pixelformats) if GL_ATI_fragment_shader is used.
2008-07-18 11:39:38 +02:00
Stefan Dösinger 8bb11dad76 wined3d: Only register the np2 texture fixup if needed. 2008-07-18 11:39:18 +02:00
Dylan Smith e86a1d623a richedit: Fixed regression that caused endless loop. 2008-07-18 11:32:38 +02:00
Mathias Kosch f296f27e96 winex11: Fix typo in X11DRV_SetDIBits optimization. 2008-07-18 11:32:28 +02:00
James Hawkins 978a931781 kernel32: Don't get the profile string if the buffer length is zero. 2008-07-18 11:31:59 +02:00
Alexandre Julliard 97429b32f8 dbghelp: Always initialize section pointer in ImageDirectoryEntryToDataEx. 2008-07-18 11:16:02 +02:00
James Hawkins 4cacdc7dba msi: Initialize the update function pointer when creating the control. 2008-07-18 11:15:38 +02:00
Alexander Dorofeyev bca80e1a64 quartz: Fix interface leak in FilterGraph2_Render. 2008-07-18 11:15:30 +02:00
Alexander Dorofeyev 1656f6b7cc quartz: Add missing VariantClear after GetFilterInfo calls. 2008-07-18 11:15:24 +02:00
Alexander Dorofeyev 1cd83afda3 quartz: Fix variant handling in GetFilterInfo.
Removes unnecessary and unsafe type assignment, adds a missing VariantClear.
2008-07-18 11:15:17 +02:00
Alexander Dorofeyev 7c5a4481b1 quartz/tests: Fix interface leaks in filtergraph test. 2008-07-18 11:15:08 +02:00
Alexander Dorofeyev 6645999337 quartz: Fix interface leak in FilterGraph2_RemoveFilter. 2008-07-18 11:15:01 +02:00
Alexander Dorofeyev 4afad0a413 quartz/tests: Fix interface leaks in aggregation test. 2008-07-18 11:14:52 +02:00
Alexander Dorofeyev 33c6eeb9e3 quartz/tests: Add filtermapper aggregation tests. 2008-07-18 11:13:33 +02:00
Alexander Dorofeyev 4bc76025ba quartz/tests: Test querying IFilterMapper2 from FilterGraph. 2008-07-18 11:13:24 +02:00
Alexander Dorofeyev 0bea470dfc quartz: Aggregate filtermapper in filtergraph. 2008-07-18 11:13:14 +02:00
Alexander Dorofeyev d39ee67019 quartz: Make Filtermapper aggregatable. 2008-07-18 11:12:16 +02:00
Zac Brown 38f6dbc55a ntdll: Remove byte reversed U+3000 (CJK space) from being checked in RtlIsTextUnicode. 2008-07-18 11:12:07 +02:00
Michael Stefaniuc 5330f7171d msxml3: Remove redundant NULL check before HeapFree (Smatch). 2008-07-18 11:12:00 +02:00
H. Verbeet c876c929a2 d3d9: Correct some shader comments. 2008-07-18 11:11:53 +02:00
H. Verbeet 0bebad66f7 d3d9: Replace color_near() with color_match(). 2008-07-18 11:11:49 +02:00
Alexandre Julliard b4bc3f26a0 icmp: The import library is not needed. 2008-07-18 11:11:29 +02:00
Juan Lang 8c4953f05a iphlpapi: Partially implement IcmpSendEcho2 using IcmpSendEcho. 2008-07-18 11:10:57 +02:00
Juan Lang 65549c5e58 iphlpapi: Move Icmp* functions from icmp to iphlpapi. 2008-07-18 11:10:44 +02:00
Huw Davies 5aa90f375c gdiplus: Skip some tests if certain fonts are not installed. 2008-07-18 11:05:41 +02:00
Huw Davies bf89330d14 user32: Don't read past the end of a global memory block. 2008-07-18 11:05:37 +02:00
Lei Zhang b3f4091b47 user32: Clamp newly created windows to the minimum window size. 2008-07-17 13:31:40 +02:00
Lei Zhang ffd66dc6ab user32: Add a test for SetWindowPos. 2008-07-17 13:31:39 +02:00
Dan Hipschman fc325c7674 kernel32/tests: Add tests for timer queues. 2008-07-17 13:15:29 +02:00