wined3d: Correct the D3DTOP_LERP parameter order.

This commit is contained in:
Stefan Dösinger 2008-07-07 17:22:00 -05:00 committed by Alexandre Julliard
parent 5b846adffd
commit a0cc79f0bf
1 changed files with 2 additions and 2 deletions

View File

@ -593,9 +593,9 @@ static GLuint gen_ati_shader(struct texture_stage_op op[MAX_TEXTURES], WineD3D_G
debug_register(arg2), debug_argmod(argmod2),
debug_register(arg0), debug_argmod(argmod0));
GL_EXTCALL(glColorFragmentOp3ATI(GL_LERP_ATI, dstreg, GL_NONE, GL_NONE,
arg0, GL_NONE, argmod0,
arg1, GL_NONE, argmod1,
arg2, GL_NONE, argmod2,
arg0, GL_NONE, argmod0));
arg2, GL_NONE, argmod2));
break;
case WINED3DTOP_BUMPENVMAP: