From a0cc79f0bf6f0b2617ea58e591646679af156f6a Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Stefan=20D=C3=B6singer?= Date: Mon, 7 Jul 2008 17:22:00 -0500 Subject: [PATCH] wined3d: Correct the D3DTOP_LERP parameter order. --- dlls/wined3d/ati_fragment_shader.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/dlls/wined3d/ati_fragment_shader.c b/dlls/wined3d/ati_fragment_shader.c index 3dc3d2a9b5c..8989aa6541b 100644 --- a/dlls/wined3d/ati_fragment_shader.c +++ b/dlls/wined3d/ati_fragment_shader.c @@ -593,9 +593,9 @@ static GLuint gen_ati_shader(struct texture_stage_op op[MAX_TEXTURES], WineD3D_G debug_register(arg2), debug_argmod(argmod2), debug_register(arg0), debug_argmod(argmod0)); GL_EXTCALL(glColorFragmentOp3ATI(GL_LERP_ATI, dstreg, GL_NONE, GL_NONE, + arg0, GL_NONE, argmod0, arg1, GL_NONE, argmod1, - arg2, GL_NONE, argmod2, - arg0, GL_NONE, argmod0)); + arg2, GL_NONE, argmod2)); break; case WINED3DTOP_BUMPENVMAP: