Alexandre Julliard
860c4fe7de
The clip list is in screen coordinates so we need to map the result of
...
GetRandomRgn if the Windows version is win9x.
2005-09-27 09:34:24 +00:00
Christian Costa
3d6154aa33
Implement Begin/Vertex/End rendering functions.
2005-09-25 15:18:18 +00:00
Alexandre Julliard
157f974159
Use Get/SetWindowLongPtr to access pointers in the window extra
...
bytes.
2005-09-12 15:38:56 +00:00
Alexandre Julliard
c6b005ac69
Fixed some more traces to use the right printf format and avoid
...
typecasts.
2005-09-12 14:12:46 +00:00
Saulius Krasuckas
f1853ba186
- DirectDrawCreateEx fails with Standard VGA Adapter driver.
...
- IDirect3D7::CreateDevice() returns E_OUTOFMEMORY if a card has no 3D
acceleration.
2005-08-25 19:19:46 +00:00
Saulius Krasuckas
6b702cc84c
Skip testing on IDirect3D7::CreateDevice() failure.
2005-08-23 19:59:35 +00:00
Saulius Krasuckas
328d3107e1
Don't leak a list of visuals (with advice of Jacek Caban).
2005-08-22 18:58:27 +00:00
Maxime Bellengé
cb0a4595ba
Fix regression in color keying with RGB mask.
2005-08-22 09:20:51 +00:00
Christian Costa
244762bbcc
Take RGB mask into account when doing color keying.
...
Add corresponding conformance test.
2005-08-17 09:52:56 +00:00
Mike McCormack
b814be9814
Fix gcc 4.0 warnings.
2005-08-11 10:57:47 +00:00
Alexandre Julliard
d37f0abf07
Don't prefix the functions DllCanUnloadNow, DllGetClassObject and
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Dll(Un)RegisterServer with the dll name so that the compiler can check
the prototypes.
2005-08-08 17:35:28 +00:00
Francois Gouget
65f2082108
Add missing WINAPI to MSXML_DllGetClassObject().
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Standardize the DllGetClassObject() prototypes so they match the MSDN
definition.
2005-08-08 15:04:53 +00:00
Alexandre Julliard
49b7fdcfc0
Removed the broken mmap64 configure check, and moved the
...
_FILE_OFFSET_BITS define to wine/port.h. Made sure that all files that
need the define include it.
2005-08-03 21:25:10 +00:00
Mike McCormack
82f9c97cbf
Warning fixes.
2005-08-01 09:22:26 +00:00
Alexandre Julliard
76ed2835cd
Make CONST_VTABLE the default in the Wine source.
2005-07-26 20:10:51 +00:00
Vincent Béron
05b2c1cc81
Remove multiple declarations of the same function, keeping the public
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one as reference.
2005-07-24 16:17:28 +00:00
Mike McCormack
2d7ea23868
Interlocked LONG* gcc warning fixes.
2005-07-11 13:21:17 +00:00
Francois Gouget
28dc5a8afc
Assorted spelling fixes.
2005-07-11 10:59:41 +00:00
Marcus Meissner
1e3dda640c
Make check fails in dlls/ddraw/tests/d3d, because a heap allocate is
...
fed to wrong size. (sizeof(BOOLEAN) is 1 , but ative_lights is a DWORD
array).
2005-07-03 11:21:32 +00:00
Alexandre Julliard
aa0b9aac0d
Sort entry points alphabetically.
2005-06-22 18:38:23 +00:00
Stefan Huehner
9213d56ae0
Make some function static.
2005-06-20 15:35:54 +00:00
Stefan Huehner
ac6f562b52
Fix more -Wstrict-prototypes warnings.
2005-06-20 14:18:03 +00:00
Francois Gouget
6394a15314
Assorted spelling fixes.
2005-06-17 20:59:49 +00:00
Alexandre Julliard
c2d5b444b3
Moved the NONAMELESSUNION/STRUCT macros to wine/test.h so that they
...
can be used in all the test.
2005-06-13 12:10:54 +00:00
Lionel Ulmer
78e95198cb
Support all possible texture coordinates sizes.
2005-06-12 10:43:11 +00:00
Stefan Leichter
ff23e5a916
Make ddraw tests loadable on NT4.
2005-06-09 20:38:21 +00:00
Antoine Chavasse
926e35532c
Test cases for the direct3d7 light api.
2005-06-07 21:34:59 +00:00
Antoine Chavasse
b65e790bd3
Rewrote the light management API to allow for an unlimited amount of
...
lights to be set, and only a subset of them to be enabled.
2005-06-07 21:34:40 +00:00
Christian Costa
69c3e6ff11
Moved d3ddevice and direct3d objects files to ddraw root dir.
...
Renamed all remaining files.
2005-06-06 15:51:50 +00:00
Christian Costa
8d0480d754
Moved dsurface object files to ddraw root dir.
2005-06-05 17:50:49 +00:00
Christian Costa
96eb47392c
Moved ddraw object files to ddraw root dir.
2005-06-04 09:34:54 +00:00
Christian Costa
4dadfc481a
Moved clipper and palette objects files to ddraw root dir.
2005-06-03 11:30:11 +00:00
Christian Costa
719187f190
Merged remaining header files in DirectDraw objects folders into
...
ddraw_private.h.
2005-06-02 10:33:06 +00:00
Christian Costa
b3473bbcf2
Merged d3ddevice/main.h and direct3d/main.h into d3d_private.h.
...
Fixed Thunk_IDirect3DImpl_2_CreateViewport.
2005-06-01 19:52:25 +00:00
Christian Costa
1c196c5923
Merged convert.c, struct_convert.c and helper.c into ddraw_utils.c.
2005-05-31 09:32:44 +00:00
Antoine Chavasse
477ddd8e4d
- Implemented the implicit creation of mipmaps for surfaces that have
...
DDSCAPS_COMPLEX, DDSCAPS_MIPMAP and for which the mipmap count is
not specified.
- Implemented test cases for mipmap textures creation.
2005-05-30 11:11:34 +00:00
Dmitry Timoshkov
4625628e67
Make some of the OLE interface vtables const.
2005-05-27 20:17:35 +00:00
Antoine Chavasse
9593c4ea16
Added traces in GetPrivateData and SetPrivateData.
...
Made SetPrivateData actually store the data from the buffer as well as
its size.
2005-05-23 11:42:40 +00:00
Alexandre Julliard
34fa35dc99
Added rules for building import libraries in the individual dll
...
makefiles, and added support for building a .def.a static import
library too.
2005-05-09 14:42:30 +00:00
Alexandre Julliard
d62356aa1e
Added rules to build import libraries in the individual dll makefiles.
...
Generate import libraries with the right name right away instead of
using an intermediate .spec.def file.
2005-05-07 12:39:52 +00:00
Lionel Ulmer
ba9ce8c7d6
'0' means 'default refresh rate' and not a real refresh rate of '0'.
2005-05-07 12:17:45 +00:00
Alexandre Julliard
c3116c5e61
Renamed ttydrv and x11drv to winetty.drv and winex11.drv respectively
...
to follow the namespace conventions and make it clear that they are
drivers and not dlls.
Moved the graphics driver configuration to HKLM\Software\Wine\Drivers.
2005-05-06 19:38:50 +00:00
Marcus Meissner
accf3ee2e6
Fixed 3 memset()s which used the wrong size (too large).
2005-04-25 10:48:38 +00:00
Dylan Taft
14b3729ac3
Set display frequency too in SetDisplayMode.
2005-04-24 17:23:39 +00:00
Matthew Mastracci
11959ba310
Correctly lock and unlock surface for a single-surface Blt() and
...
BltFast() call.
2005-04-11 14:26:00 +00:00
Lionel Ulmer
acdc84e673
Create the GL texture id at texture-binding time.
2005-04-11 12:51:22 +00:00
Jakob Eriksson
9ed61de9a2
Get rid of HeapAlloc casts.
2005-03-24 21:01:35 +00:00
Christian Costa
967f11dd8d
Removed wrong FIXMEs.
2005-03-21 10:28:49 +00:00
Matthew Mastracci
9eead12471
If a FOURCC surface specifies DDSD_PITCH, use that instead of
...
dwLinearSize.
2005-03-21 10:28:09 +00:00
Jakob Eriksson
d4727291ca
SetDisplayMode can return DDERR_UNSUPPORTED. If it does, we shouldn't
...
try to restore something either.
2005-03-16 19:49:25 +00:00