Rob Shearman
95b6167244
ole32: Fix description of what is being test in ok calls in the WdtpInterfacePointer tests.
2007-11-29 13:35:10 +01:00
Juan Lang
83f74fef2c
crypt32: Support setting the salt value through KP_SALT_EX.
2007-11-29 13:34:56 +01:00
Juan Lang
c9e0fa442a
crypt32: Support getting and setting the KP_PADDING key param.
2007-11-29 13:34:50 +01:00
Rob Shearman
8668369b4f
rpcrt4: Fix an integer overflow in NdrConformantStructMarshall and NdrConformantStructUnmarshall.
2007-11-29 13:31:05 +01:00
Rob Shearman
074898ba2b
rpcrt4: Fix some more potential buffer overflows.
2007-11-29 13:30:58 +01:00
Rob Shearman
5a3c34eb89
rpcrt4: Check there is enough space in the buffer and that the size doesn't cause an overflow when copying data to it.
2007-11-29 13:30:21 +01:00
Rob Shearman
d0223ecc0e
rpcrt4: Check for integer overflows when increasing the buffer length.
...
Rename safe_buffer_copy to safe_copy_from_buffer.
2007-11-29 13:30:04 +01:00
Lionel Debroux
51d6a08d57
msvcrt: Test more offsets for _aligned_offset_realloc (especially offset > alignment).
2007-11-28 13:52:22 +01:00
Lionel Debroux
3e9fbd89d2
msvcrt: Fix _Aligned_offset_realloc (move correct block of memory); add a comment to explain why.
2007-11-28 13:52:07 +01:00
Divan Burger
1aff3528cf
user32, wine.inf: Enable title bar gradients and match colours with win2k.
2007-11-28 13:41:06 +01:00
Alistair Leslie-Hughes
9c6fca1ff7
urlmon: The callback parameter can be null, check pointer before using.
2007-11-28 13:40:29 +01:00
Aric Stewart
fd812bdc1a
winecoreaudio: Implement WIDM_GETPOS.
2007-11-28 13:40:29 +01:00
Alexandre Julliard
57d1548b51
wined3d: Add printf format checking to the shader_addline function and fix resulting warnings.
2007-11-28 13:40:29 +01:00
Stefan Dösinger
218de935d1
wined3d: Fix a sign mistake in the code creating the sorted attrib.
2007-11-28 13:40:29 +01:00
Stefan Dösinger
a0127f2e1f
wined3d: Allow using a different internal format for fbos.
...
OpenGL drivers do not support some low precision internal formats
like GL_RGB5 for fbo color targets. Direct3D application depend on them,
so provide a fallback format for render targets if the requested format
itself is not supported.
2007-11-28 13:40:29 +01:00
Stefan Dösinger
28170c1440
wined3d: Report some more geforce 7 cards as geforce 7.
2007-11-28 13:40:29 +01:00
Stefan Dösinger
3f32847494
wined3d: Do not try to disable unsupported texture units.
2007-11-28 13:40:28 +01:00
Stefan Dösinger
0353d031bc
wined3d: Add some missing checkGLcall calls.
2007-11-28 13:40:28 +01:00
Stefan Dösinger
c66a3be49b
wined3d: Work around nvidia beta driver bug.
2007-11-28 13:40:28 +01:00
Stefan Dösinger
b91c19af87
wined3d: Inform the texture about filtering changes.
...
The surface_blt_to_drawable function changes the filtering settings of
the texture object, but without informing the container about this
change. This patch makes sure that the basetexture knows about this and
reapplies the changed states to the settings chosen by the app.
2007-11-28 13:40:28 +01:00
Rob Shearman
f96ff7d46e
advapi32: Make the credential registry key stay around if a persist value longer than session is specified.
2007-11-28 11:23:56 +01:00
Rob Shearman
c251100685
advapi32: Use the open_for_write parameter to open_cred_mgr_key and fix get_cred_mgr_encryption_key to not need KEY_WRITE access to the key passed in.
2007-11-28 11:23:54 +01:00
Juan Lang
749a7adaf4
rsaenh: Empty container names are allowed for CRYPT_VERIFYCONTEXT contexts.
2007-11-28 11:20:20 +01:00
Juan Lang
fa6b64d6fc
crypt32: Add CERT_STORE_ADD_NEWER support to CertAddCertificateContextToStore.
2007-11-28 11:20:11 +01:00
Juan Lang
ab55435ef1
crypt32: Implement finding an existing certificate in a store.
2007-11-28 11:20:06 +01:00
Michael Stefaniuc
b3ff6803c0
dnsapi: Rename the wrappers around HeapAlloc() &Co to use the new standard naming.
2007-11-28 11:19:58 +01:00
Michael Stefaniuc
ac527f1e6c
shdocvw: Rename the wrappers around HeapAlloc() &Co to use the new standard naming.
2007-11-28 11:19:46 +01:00
Rob Shearman
241b25b5bd
oleaut32: Handle integer overflow of len in SysReAllocStringLen and SysAllocStringByteLen.
2007-11-28 11:19:10 +01:00
Lionel Debroux
ec80b544e1
ntdll: Trace arena magics (may help debugging some heap corruptions).
2007-11-28 11:17:56 +01:00
Stefan Leichter
d12793a2b5
d3dx8: Add WINAPI to the prototypes of D3DXMatrixTransformation.
2007-11-28 11:16:25 +01:00
Anatoly Lyutin
704c399237
msi: Fix invalid SQL query.
2007-11-28 11:14:42 +01:00
Rob Shearman
e68371040f
oleaut32: Introduce a new helper function, TLB_FreeCustData, for freeing custom data.
...
Fix memory leaks caused by the variable and interface custom data not
being freed properly.
2007-11-28 11:14:13 +01:00
Rob Shearman
aaa6c4007f
oleaut32: Free the correct custom data inside ITypeInfo_fnRelease.
...
Since the code is inside the loop for function data, it should be
freeing the function's custom data, not the interface's.
2007-11-28 11:14:07 +01:00
Rob Shearman
01826e0c98
wininet: Don't clear the auth data for Basic authentication in HTTP_InsertAuthorizationForHeader.
...
It isn't tracked per connection, unlike NTLM authentication, and so the
server will return a 401 error and try to get us to authenticate again.
However, this doesn't work as the authentication information is assumed
by the code to be valid for the whole connection.
2007-11-27 16:42:26 +01:00
Rob Shearman
4171309731
rpcrt4: Fix the tests for up_enum16.
...
It is different to the other base types as it has a different size on
the wire to in memory, so it can't just be set to the buffer when
unmarshalling.
2007-11-27 16:42:17 +01:00
Rob Shearman
0f9e568933
credui: Fix a test failure on Windows XP.
2007-11-27 16:42:13 +01:00
Stefan Dösinger
f2c19fbc0b
wined3d: Correctly handle the y offset with offscreen rendering.
...
This fixes a regression introduced with the MAD patch.
2007-11-27 16:02:34 +01:00
Stefan Dösinger
46647e58fa
wined3d: Downgrade an ERR to a WARN.
2007-11-27 16:02:28 +01:00
Stefan Dösinger
ba5c61ba20
wined3d: Fog is applied after sRGB correction.
2007-11-27 16:01:44 +01:00
Stefan Dösinger
d2ac521cd3
wined3d: Make SRGB write correction working with 1.x shaders in arb.
2007-11-27 15:18:36 +01:00
Stefan Dösinger
02ebbd1fe5
d3d9: Add a test for vertex shader input matching.
2007-11-27 15:18:28 +01:00
Lauris Kaplinski
49ea085f11
wined3d: Fixed potential reference of freed backBuffer array in IWineD3DDeviceImpl_SetFrontBackBuffers.
2007-11-27 15:18:16 +01:00
Andrew Talbot
03bba1e6d4
gdi32: Fix a typo.
2007-11-27 12:29:57 +01:00
Andrew Talbot
1067f56ca5
dinput: Use bitwise NOT not logical NOT.
2007-11-27 12:29:52 +01:00
Michael Stefaniuc
61ed0c99e6
rpcrt4: socket() returns -1 on error so check the return value against that.
2007-11-27 12:29:45 +01:00
Michael Stefaniuc
6d8c2d744b
wininet/tests: Do not compare the return value of socket() with 0. Use INVALID_SOCKET instead.
2007-11-27 12:29:42 +01:00
Rob Shearman
312a1db3ec
advapi32: Add support for using the Mac Keychain services as a backend for the credential functions instead of the registry.
2007-11-27 12:29:34 +01:00
Rob Shearman
c111c2d685
ole32: Add tests for WdtpInterfacePointer_* functions.
...
Add stubs for these so that the tests link.
2007-11-27 11:40:19 +01:00
Rob Shearman
ddf59f50f7
ole32: Clean up properly in ClientRpcChannelBuffer_SendReceive in the case where PostMessageW fails.
2007-11-27 11:40:12 +01:00
Rob Shearman
6262230a4b
ole32: Store the dispatch parameters in the message state structure to allow them to be initialised earlier in the sequence of IRpcChannelBuffer calls.
2007-11-27 11:40:07 +01:00