wined3d: Fixed potential reference of freed backBuffer array in IWineD3DDeviceImpl_SetFrontBackBuffers.
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@ -6047,6 +6047,7 @@ static HRESULT WINAPI IWineD3DDeviceImpl_SetFrontBackBuffers(IWineD3DDevice *ifa
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IWineD3DSurface_SetContainer(Swapchain->backBuffer[0], (IWineD3DBase *) Swapchain);
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} else {
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HeapFree(GetProcessHeap(), 0, Swapchain->backBuffer);
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Swapchain->backBuffer = NULL;
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}
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}
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