Commit Graph

1872 Commits

Author SHA1 Message Date
Stefan Dösinger afb06a1184 wined3d: Bool constants aren't vectors. 2007-11-21 12:18:09 +01:00
Stefan Dösinger 959212304d wined3d: Track vertex declaration changes on vertex shaders.
If an attribute has type D3DDECLTYPE_D3DCOLOR, the red and blue channels
are swizzled in the shader. Since the attribute is stored in the vertex
declaration and not the vertex shader, it can change by setting a new
vertex declaration. If this happens, we have to recompile the shader
with the swizzling of that specific attribute turned on or off.
2007-11-21 12:18:02 +01:00
Stefan Dösinger cfc5725760 wined3d: Move glsl shader destruction to the glsl shader backend. 2007-11-21 12:06:27 +01:00
Stefan Dösinger af4edef5e1 wined3d: Move destroying the glsl vshader into a separate function. 2007-11-21 12:06:15 +01:00
Stefan Dösinger bf03075b5e wined3d: Do not cap fragment samplers to 8. 2007-11-21 12:06:04 +01:00
Stefan Dösinger 1fc1fe3c6e wined3d: Use standard wine lists for the resource list. 2007-11-20 13:10:46 +01:00
Stefan Dösinger 7a97d4e2ec wined3d: Free the shader function when freeing the shader. 2007-11-20 13:02:07 +01:00
Stefan Dösinger bd97580683 wined3d: Move IUnknown functions to IWineD3DBaseShader. 2007-11-20 12:53:07 +01:00
Stefan Dösinger c698052b31 wined3d: Destroy GL contexts before changing the screen resolution. 2007-11-16 13:23:15 +01:00
Stefan Dösinger 683c258ff4 wined3d: Remove a hack that slipped in. 2007-11-16 13:23:09 +01:00
Stefan Dösinger f13bb40671 wined3d: Do not call PreLoad in surface_download_data. 2007-11-16 13:23:02 +01:00
Stefan Dösinger 73d992050f wined3d: Fix ATI video memory detection typo. 2007-11-14 11:59:28 +01:00
Stefan Dösinger 26f7eae9cf wined3d: Non power of two texture fixes. 2007-11-14 11:59:21 +01:00
Stefan Dösinger 0334c1760f wined3d: Apply matrices when switching from transformed vertices to shaders. 2007-11-14 11:59:09 +01:00
Stefan Dösinger 58a761a88b wined3d: Read the framebuffer size from the surface, not the window. 2007-11-14 11:58:47 +01:00
Stefan Dösinger e4f8a2da2b wined3d: Depth stencil fixes. 2007-11-14 11:58:36 +01:00
Stefan Dösinger 9f41a359b6 wined3d: Partially revert "Get rid of the conditionals in shader_glsl". 2007-11-14 11:58:22 +01:00
Stefan Dösinger ed7e520926 wined3d: Get rid of a few Nvidiaisms in glsl shaders. 2007-11-14 11:51:38 +01:00
Stefan Dösinger edb78187a9 wined3d: Hardcode local constants into the shader if possible. 2007-11-14 11:51:26 +01:00
Francois Gouget 41643327ee wined3d: Add trailing '\n's to two shader_addline() calls. 2007-11-13 13:35:55 +01:00
Stefan Dösinger 894a705cc7 wined3d: Load GL_EXT_texture3D from gl 1.2 if the extension is not there. 2007-11-12 14:29:52 +01:00
Stefan Dösinger c25a792902 wined3d: Mark extensions supported which are included in the gl core. 2007-11-12 14:29:45 +01:00
Stefan Dösinger 0587060a08 wined3d: Load GL functions from core if needed. 2007-11-12 14:28:21 +01:00
Stefan Dösinger 07bbf1899d wined3d: Extend the gl extension function loading table with ext info. 2007-11-12 14:26:49 +01:00
Stefan Dösinger 1978ef9a75 wined3d: Load extension functions after finding the supported extensions. 2007-11-12 14:26:05 +01:00
Roderick Colenbrander 817b520c3d wined3d: Prevent unneeded context switches. 2007-11-12 14:13:21 +01:00
Roderick Colenbrander 9b0d661e43 wined3d: Flush GL calls after drawing to the drawable. This fixes apps that use multiple GL contexts. 2007-11-12 14:13:14 +01:00
Francois Gouget 81a5701ca9 Assorted spelling fixes. 2007-11-09 13:07:12 +01:00
Stefan Dösinger 335bd99262 wined3d: Actually store the PS's vertex processing flag. 2007-11-09 12:41:12 +01:00
Roderick Colenbrander 33df806819 wined3d: Make sure the p8 shader is set to 0 after destroying the main render target.
This fixes a render target recreation problem in Age of Empires II.
2007-11-09 12:40:44 +01:00
Roderick Colenbrander b238e39ec8 wined3d: Make sure SFLAG_LOCKED is set at the start of LockRect as various functions called from LockRect depend on it (e.g. LoadTexture if called from LoadLocation). 2007-11-09 12:40:26 +01:00
Stefan Dösinger d050b4de9e wined3d: Reinstall the projected texture disabling for generated coords. 2007-11-09 12:35:40 +01:00
Stefan Dösinger 9fb70b99db wined3d: Load GLSL sampler uniforms at shader link time. 2007-11-09 12:32:11 +01:00
Stefan Dösinger 6fd4f8f699 wined3d: Store integer uniform locations. 2007-11-09 12:32:02 +01:00
Stefan Dösinger bfec6c352d wined3d: Store the special uniforms' locations in the linked program. 2007-11-09 12:31:54 +01:00
Stefan Dösinger cd1812b473 wined3d: Hide NP2 textures support on R500 and earlier cards. 2007-11-09 12:31:44 +01:00
Stefan Dösinger 883915fc72 wined3d: Fix for MacOS'es incomplete glsl uniform truth. 2007-11-09 12:30:30 +01:00
Stefan Dösinger f79ca75d08 wined3d: Implement a detection for the MacOS OpenGL implementation. 2007-11-09 12:29:55 +01:00
Stefan Dösinger 24ee003bfe wined3d: Pass surface dirtification to the container. 2007-11-08 12:18:30 +01:00
Stefan Dösinger 98b291192f wined3d: Get rid of the conditionals in shader_glsl_compare. 2007-11-08 12:17:54 +01:00
Stefan Dösinger ed937c6ad4 wined3d: Take care for client storage and pbos. 2007-11-08 12:07:30 +01:00
Stefan Dösinger 5ffea6e591 wined3d: Honor the driver's min point size. 2007-11-08 12:05:19 +01:00
Stefan Dösinger 0183f3e305 wined3d: Avoid NOP additions. 2007-11-08 12:03:46 +01:00
Stefan Dösinger c7c785861a wined3d: Replace the position fixup mul-add-add with a MAD. 2007-11-08 12:03:39 +01:00
Stefan Dösinger 6209b36acb wined3d: mov to a0.x does a floor(), not a round to nearest. 2007-11-08 11:55:31 +01:00
Stefan Dösinger 468309e055 wined3d: Get rid of the conditionals in the glsl lit implementation. 2007-11-08 11:55:08 +01:00
Stefan Dösinger fb0dde7b27 wined3d: Relative addressing offsets are limited to [-64; 63] in arb. 2007-11-08 11:54:43 +01:00
Stefan Dösinger aafcae4752 wined3d: Remove the conditional from texdepth. 2007-11-08 11:54:28 +01:00
Stefan Dösinger 36330f0542 wined3d: Fix the varying number comparison. 2007-11-08 11:54:13 +01:00
Stefan Dösinger a34c1f948b wined3d: Free the backbuffer array. 2007-11-07 12:08:46 +01:00