Henri Verbeet
|
b8e3cee783
|
d3drm: Avoid LPDIRECT3DRMLIGHT.
|
2013-04-25 13:40:00 +02:00 |
Henri Verbeet
|
68c4f61dc5
|
d3drm: Avoid LPDIRECT3DRMMESHBUILDER3.
|
2013-04-23 15:35:11 +02:00 |
Henri Verbeet
|
ec1c18b65c
|
d3drm: Avoid LPDIRECT3DRMMESHBUILDER.
|
2013-04-23 15:35:09 +02:00 |
Henri Verbeet
|
cbf3ade4b9
|
d3drm: Avoid LPDIRECT3DRMMESH.
|
2013-04-22 15:26:19 +02:00 |
Henri Verbeet
|
c179bee494
|
d3drm: Avoid LPDIRECT3DRMVISUAL.
|
2013-04-22 15:26:17 +02:00 |
Henri Verbeet
|
c050cdb3d2
|
d3drm: Avoid LPDIRECT3DRMFRAME.
|
2013-04-19 10:43:48 +02:00 |
Henri Verbeet
|
24acd7c82a
|
d3drm: Avoid LPDIRECT3DRMVIEWPORT.
|
2013-04-19 10:43:45 +02:00 |
Henri Verbeet
|
4e1bac56b5
|
d3drm: Avoid LPDIRECT3DRMDEVICE.
|
2013-04-17 11:36:28 +02:00 |
Henri Verbeet
|
9eae7aed1b
|
d3drm: Avoid LPDIRECT3DRMOBJECT.
|
2013-04-17 11:36:25 +02:00 |
Henri Verbeet
|
1ce059d692
|
d3drm/tests: Avoid LPDIRECT3DRM3.
|
2013-04-16 12:14:08 +02:00 |
Henri Verbeet
|
5e3b4c8751
|
d3drm: Avoid LPDIRECT3DRM.
|
2013-04-16 12:14:06 +02:00 |
Henri Verbeet
|
e84e2e8c9a
|
d3drm: Avoid LPD3DRMQUATERNION.
|
2013-01-24 14:32:51 +01:00 |
Henri Verbeet
|
f90bdedd90
|
d3drm: Avoid LPD3DVECTOR.
|
2013-01-23 12:48:28 +01:00 |
Christian Costa
|
871aa9d14d
|
d3drm: Check params in IDirect3DRMMeshBuilder2Impl_GetVertices + tests.
|
2012-12-17 20:31:23 +01:00 |
Christian Costa
|
7a5b12c8ef
|
d3drm: Handle all materials in material list and create corresponding mesh groups + tests.
|
2012-12-13 20:18:05 +01:00 |
Henri Verbeet
|
0a7e2accc4
|
d3drm: Avoid LPDIRECTDRAWCLIPPER.
|
2012-11-20 11:44:16 +01:00 |
Christian Costa
|
2978dbea0b
|
d3drm: When creating a mesh, if all faces have the same number of vertex, set vertex_per_face and don't put nb indices in face data.
|
2012-10-25 16:51:59 +02:00 |
Christian Costa
|
cb131bf030
|
d3drm: Fix normals computation and add according tests.
|
2012-10-22 12:06:21 +02:00 |
André Hentschel
|
c10d95b64a
|
d3drm: Add SceneBackground handling.
|
2012-08-13 17:01:43 +02:00 |
André Hentschel
|
6f3c571a05
|
d3drm/tests: Destroy window after use.
|
2012-06-19 11:10:23 +02:00 |
André Hentschel
|
4dc0ee57f6
|
d3drm: Implement IDirect3DRMViewportX_GetClassName.
|
2012-06-18 11:59:40 +02:00 |
André Hentschel
|
d9ec2b6dfd
|
d3drm: Implement IDirect3DRMWinDevice_GetClassName.
|
2012-06-18 11:59:40 +02:00 |
André Hentschel
|
069e93f715
|
d3drm: Implement IDirect3DRMDeviceX_GetClassName.
|
2012-06-18 11:59:40 +02:00 |
André Hentschel
|
e5de199289
|
d3drm: Implement IDirect3DRMTextureX_GetClassName.
|
2012-06-18 11:59:40 +02:00 |
André Hentschel
|
b2de41308e
|
d3drm: Fix initial specular value of the Material2 interface.
|
2012-06-18 11:59:40 +02:00 |
André Hentschel
|
029318107b
|
d3drm: Implement IDirect3DRMMaterial2_GetClassName.
|
2012-06-18 11:59:40 +02:00 |
André Hentschel
|
00773feafd
|
d3drm: Implement IDirect3DRMMesh_GetClassName.
|
2012-06-18 11:59:40 +02:00 |
André Hentschel
|
afe616b588
|
d3drm: Implement IDirect3DRMMeshBuilderX_GetClassName.
|
2012-06-15 10:31:53 +02:00 |
André Hentschel
|
546a3dcffc
|
d3drm: Implement IDirect3DRMLight_GetClassName.
|
2012-06-15 10:31:49 +02:00 |
André Hentschel
|
9014211796
|
d3drm: Implement IDirect3DRMFrameX_GetClassName.
|
2012-06-15 10:31:33 +02:00 |
André Hentschel
|
0a0fe20988
|
d3drm/tests: Add GetClassName tests.
|
2012-06-13 21:35:42 +02:00 |
Michael Stefaniuc
|
8e4d76bf2c
|
d3drm/tests: Remove stray backslashes at end of lines.
|
2012-06-07 10:33:10 +02:00 |
Christian Costa
|
23db9d8bed
|
d3drm: Pass mesh builder color to newly created mesh.
|
2012-06-05 19:58:12 +02:00 |
Christian Costa
|
ab8619e920
|
d3drm: Implement IDirect3DRMMesh_GetGroupColor.
|
2012-06-05 19:58:11 +02:00 |
Francois Gouget
|
1f6d078e1b
|
Assorted spelling fixes.
|
2012-06-04 12:17:54 +02:00 |
Christian Costa
|
38ba9bacd0
|
d3drm: Implement IDirect3DRMMeshImpl_SetGroupMaterial and forward material from mesh builder to created mesh.
|
2012-06-01 13:24:20 +02:00 |
Christian Costa
|
8d9d97be0f
|
d3drm: Generate normals automatically when there are not present in the x file.
|
2012-05-30 17:17:56 +02:00 |
Christian Costa
|
3fbe4914bd
|
d3drm: Implement IDirect3DRMMeshImpl_GetGroupMaterial.
|
2012-05-30 17:17:55 +02:00 |
Christian Costa
|
b340501a93
|
d3drm: Implement IDirect3DRMMesh_GetGroupTexture.
|
2012-05-30 17:17:55 +02:00 |
Christian Costa
|
6e15d91927
|
d3drm: Implement IDirect3DRMFrameXImpl_GetLights and IDirect3DRMLightArray interface.
|
2012-05-30 17:17:53 +02:00 |
André Hentschel
|
d2a52d1e17
|
d3drm: Implement IDirect3DRMLight_[Get|Set]Color and IDirect3DRMLight_SetColorRGB.
|
2012-05-29 10:55:34 +02:00 |
André Hentschel
|
8fa6a0b4fd
|
d3drm: Implement IDirect3DRMLight_[Get|Set]Type.
|
2012-05-29 10:55:19 +02:00 |
Christian Costa
|
2d09fb800b
|
d3drm: Add some tests for mesh default material and texture.
|
2012-05-24 20:08:44 +02:00 |
Christian Costa
|
8f86a0bbdd
|
d3drm: Material object is taken into account when a mesh references it.
|
2012-05-23 17:49:59 +02:00 |
Christian Costa
|
f0d3f207ab
|
d3drm: Implement IDirect3DRMMesh_GetGroup.
|
2012-05-22 18:06:04 +02:00 |
Christian Costa
|
5a979deeb3
|
d3drm: Implement IDirect3DRMMesh_GetGroupCount.
|
2012-05-21 20:21:56 +02:00 |
Christian Costa
|
e07f824241
|
d3drm: Implement IDirect3DRMMeshBuilderX_Scale method.
|
2012-05-21 20:21:32 +02:00 |
Christian Costa
|
37c427f54a
|
d3drm: Implement IDirect3DRMFrame2Impl_GetVisuals and IDirect3DRMVisualArray interface.
|
2012-05-16 20:27:25 +02:00 |
Christian Costa
|
c436887483
|
d3drm: Retrieve mesh name at loading time. Implement GetName and SetName.
|
2012-05-15 17:02:04 +02:00 |
Christian Costa
|
3e24242618
|
d3drm/tests: Fix error message.
|
2012-05-10 08:31:13 +02:00 |