Henri Verbeet
|
c5bf96c951
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wined3d: Get rid of IWineD3DBaseTextureClass.
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2011-03-29 12:34:40 +02:00 |
Maarten Lankhorst
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d19f840361
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wined3d: Fix a clipping issue with D3DSPSM_SIGNNEG.
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2011-03-28 18:42:37 +02:00 |
Roderick Colenbrander
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b2132202c7
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wined3d: Check for ARB_fragment_program in arbfp_blit_supported.
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2011-03-28 18:35:28 +02:00 |
Marcus Meissner
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14d246665b
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wined3d: Mark up fallthrough breaks (Coverity).
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2011-03-28 17:11:06 +02:00 |
Henri Verbeet
|
eb5bfad18d
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wined3d: Get rid of the IWineD3DBaseTexture typedefs.
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2011-03-28 17:08:52 +02:00 |
Henri Verbeet
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ac9c592ca9
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wined3d: Store all the resource desc information in struct wined3d_resource.
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2011-03-09 12:29:17 +01:00 |
Matteo Bruni
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75386a99b4
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wined3d: Make clip planes independent from offscreen/onscreen drawing.
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2011-02-15 17:24:26 +01:00 |
Henri Verbeet
|
96d225d4dd
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wined3d: Get rid of the IWineD3DStateBlockImpl typedef.
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2011-01-31 12:25:05 +01:00 |
Henri Verbeet
|
7bc7caf423
|
wined3d: Pass an IWineD3DBaseTextureImpl array to pixelshader_update_samplers().
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2010-12-16 11:50:09 +01:00 |
Henri Verbeet
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bd2e7aedcf
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wined3d: Store an IWineD3DBaseShaderImpl pointer in wined3d_shader_context.
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2010-12-15 11:55:22 +01:00 |
Henri Verbeet
|
2f36d600ef
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wined3d: Pass an IWineD3DBaseShaderImpl pointer to shader_generate_main().
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2010-12-15 11:55:19 +01:00 |
Henri Verbeet
|
fe2ffe1e6a
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wined3d: Pass an IWineD3DBaseShaderImpl pointer to shader_destroy().
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2010-12-13 16:24:23 +01:00 |
Henri Verbeet
|
8ea7d1ef71
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wined3d: Pass an IWineD3DBaseShaderImpl pointer to shader_generate_arb_declarations().
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2010-12-13 16:24:15 +01:00 |
Henri Verbeet
|
0e3c60786e
|
wined3d: Explicitly pass gl_info to unset_shader().
|
2010-12-10 13:02:26 +01:00 |
Henri Verbeet
|
ae7a20af2f
|
wined3d: Explicitly pass blit_priv and gl_info to set_shader().
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2010-12-10 13:02:24 +01:00 |
Henri Verbeet
|
0caed0a771
|
wined3d: Explicitly pass blit_priv and gl_info to gen_p8_shader().
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2010-12-10 13:02:22 +01:00 |
Henri Verbeet
|
fa75517155
|
wined3d: Explicitly pass blit_priv and gl_info to gen_yuv_shader().
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2010-12-10 13:02:19 +01:00 |
Henri Verbeet
|
7f09eb6a7a
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wined3d: Pass an IWineD3DDeviceImpl pointer to free_private().
|
2010-12-09 12:14:31 +01:00 |
Henri Verbeet
|
4ba3b64c57
|
wined3d: Pass an IWineD3DDeviceImpl pointer to alloc_private().
|
2010-12-09 12:14:25 +01:00 |
Henri Verbeet
|
b5637a934e
|
wined3d: Store an IWineD3DDeviceImpl pointer in IWineD3DBaseShaderClass.
|
2010-12-08 11:27:49 +01:00 |
Henri Verbeet
|
cd30e9562c
|
wined3d: Explicitly pass gl_info to shader_arb_generate_pshader().
|
2010-12-07 11:33:27 +01:00 |
Henri Verbeet
|
202a60c489
|
wined3d: Explicitly pass gl_info to shader_arb_generate_vshader().
|
2010-12-07 11:33:25 +01:00 |
Henri Verbeet
|
db164a990c
|
wined3d: Rename shader_reg_maps to wined3d_shader_reg_maps.
For consistency with other shader translation structures.
|
2010-12-07 11:33:23 +01:00 |
Henri Verbeet
|
78652a5fe8
|
wined3d: Explicitly pass shader_data, reg_maps and gl_info to vshader_add_footer().
|
2010-12-06 12:21:35 +01:00 |
Henri Verbeet
|
e9ff40d918
|
wined3d: Use local reg_maps variables where possible.
|
2010-12-06 12:21:31 +01:00 |
Henri Verbeet
|
0405733ff7
|
wined3d: Explicitly pass shader_data and reg_maps to reserved_vs_const().
|
2010-12-06 12:21:27 +01:00 |
Henri Verbeet
|
a564101630
|
wined3d: Explicitly pass shader_data and reg_maps to need_helper_const().
|
2010-12-06 12:21:24 +01:00 |
Henri Verbeet
|
8c1e326e3c
|
wined3d: Explicitly pass shader_data and reg_maps to need_rel_addr_const().
|
2010-12-03 11:04:36 +01:00 |
Henri Verbeet
|
e43cd744b6
|
wined3d: need_rel_addr_const() is only ever called for vertex shaders.
|
2010-12-03 11:04:32 +01:00 |
Henri Verbeet
|
fe47ba8fa2
|
wined3d: Move the rel_offset vertex shader field to the ARB shader backend.
|
2010-12-03 11:04:28 +01:00 |
Henri Verbeet
|
a4477fea4a
|
wined3d: Pass an IWineD3DDeviceImpl pointer to free_private().
|
2010-12-02 11:54:15 +01:00 |
Henri Verbeet
|
6b9118e462
|
wined3d: Pass an IWineD3DDeviceImpl pointer to alloc_private().
|
2010-12-02 11:54:10 +01:00 |
Henri Verbeet
|
00550613e7
|
wined3d: Remove a redundant parameter to enable_extension().
|
2010-12-02 11:54:03 +01:00 |
Henri Verbeet
|
f92a0667d7
|
wined3d: Remove a unused parameter to shader_dirtifyable_constants().
|
2010-12-02 11:53:57 +01:00 |
Henri Verbeet
|
f45aeb4abe
|
wined3d: Pass an IWineD3DDeviceImpl pointer to shader_free_private().
|
2010-12-01 11:09:08 +01:00 |
Henri Verbeet
|
4a69874938
|
wined3d: Pass an IWineD3DDeviceImpl pointer to shader_alloc_private().
|
2010-12-01 11:09:02 +01:00 |
Henri Verbeet
|
77923346da
|
wined3d: Pass an IWineD3DDeviceImpl pointer to shader_update_float_pixel_constants().
|
2010-12-01 11:08:57 +01:00 |
Henri Verbeet
|
4a6d0da207
|
wined3d: Pass an IWineD3DDeviceImpl pointer to shader_update_float_vertex_constants().
|
2010-12-01 11:08:51 +01:00 |
Henri Verbeet
|
7363b0e98a
|
wined3d: Explicitly pass data and gl_info to shader_deselect_depth_blt().
|
2010-11-30 10:57:23 +01:00 |
Henri Verbeet
|
93a824d744
|
wined3d: Explicitly pass data and gl_info to shader_select_depth_blt().
|
2010-11-30 10:57:17 +01:00 |
Henri Verbeet
|
e35b6aa1a7
|
wined3d: Change surface_translate_frontbuffer_coords() to handle all drawable coordinates.
|
2010-11-01 13:34:43 +01:00 |
Stefan Dösinger
|
7173a56161
|
wined3d: Don't change GL_TEXTURE* when using the arb fragment pipeline.
|
2010-11-01 11:43:39 +01:00 |
Henri Verbeet
|
7414ebc975
|
wined3d: Don't flip the coordinate system in set_blit_dimension().
|
2010-10-29 14:33:57 +02:00 |
Henri Verbeet
|
8a4a76f9a7
|
wined3d: Move "parse_state" to wined3d_shader_context.
|
2010-10-29 14:33:56 +02:00 |
Henri Verbeet
|
f216dba1e3
|
wined3d: Access reg_maps though ins->ctx in get_loop_control_const().
|
2010-10-28 18:18:12 +02:00 |
Henri Verbeet
|
5b36e29298
|
wined3d: Access reg_maps though ins->ctx in get_bool_const().
|
2010-10-28 18:18:12 +02:00 |
Henri Verbeet
|
ac2805e5b3
|
wined3d: Access reg_maps though ins->ctx in shader_hw_mov().
|
2010-10-28 18:18:12 +02:00 |
Henri Verbeet
|
6c5caf7a8b
|
wined3d: Access reg_maps though ins->ctx in shader_arb_get_register_name().
|
2010-10-28 18:18:11 +02:00 |
Henri Verbeet
|
5e24ccfd0c
|
wined3d: Read transform flags from the compile args in pshader_hw_texm3x3spec().
|
2010-10-27 12:11:49 +02:00 |
Henri Verbeet
|
8f5bb62769
|
wined3d: Read transform flags from the compile args in pshader_hw_texm3x3vspec().
|
2010-10-27 12:11:45 +02:00 |