Luis C. Busquets Pérez
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0af9415a4f
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d3dx9: Implement D3DXMatrixDecompose.
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2008-09-12 13:40:33 +02:00 |
Luis C. Busquets Pérez
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9b572170da
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d3dx9: Implementation of D3DXGetVertexShaderProfile.
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2008-08-04 15:41:15 +02:00 |
Luis C. Busquets Pérez
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457efd55d0
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d3dx9: Implementation of D3DXGetPixelShaderProfile.
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2008-08-04 15:40:52 +02:00 |
Tony Wasserka
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112effb160
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d3dx9: Add stubs for the ID3DXSprite functions.
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2008-07-30 12:43:51 +02:00 |
Philip Nilsson
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d36df763c7
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d3dx9: Implement D3DXPlaneTransformArray.
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2008-07-25 14:09:15 +02:00 |
Luis Busquets
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fb70f818b7
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d3dx9: Implement D3DXGetShaderVersion().
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2008-07-21 12:57:24 +02:00 |
Luis Busquets
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9a93a49174
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d3dx9: Implement D3DXGetShaderSize().
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2008-07-16 19:56:19 +02:00 |
Philip Nilsson
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0457333f55
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d3dx9: Implement the D3DXVec*Array functions.
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2008-03-21 12:52:19 +01:00 |
Tony Wasserka
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e84b8b23f8
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d3dx9: Add stubs for the ID3DXFont functions.
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2008-03-15 11:06:13 +01:00 |
Tony Wasserka
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459b92a009
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d3dx9: Implement D3DXDebugMute.
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2008-03-05 19:26:28 +01:00 |
Tony Wasserka
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4f148c28a1
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d3dx9: Implement D3DXCheckVersion.
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2008-03-04 20:50:11 +01:00 |
Tony Wasserka
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7dec20d84a
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d3dx9: Implement D3DXGetDriverLevel.
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2008-02-19 14:39:56 +01:00 |
Tony Wasserka
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87fefc7ef4
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d3dx9: Start implementation of d3dx9_36.
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2008-01-16 12:45:17 +01:00 |