Henri Verbeet
|
6791e6b752
|
wined3d: Simplify handling of swizzled attributes.
This should also be a little bit faster.
|
2009-01-08 13:21:43 +01:00 |
Henri Verbeet
|
cc447eac55
|
wined3d: Move position_transformed out of u.s in struct WineDirect3DVertexStridedData.
|
2009-01-08 13:21:31 +01:00 |
Henri Verbeet
|
a8697d90e4
|
wined3d: Renumber WINED3DTEXTURESTAGESTATETYPE enum elements.
Saves some space by not having unused entries is the arrays tracking these
states.
|
2009-01-06 12:45:43 +01:00 |
Henri Verbeet
|
e8ba733706
|
wined3d: Remove unused enum elements from WINED3DTEXTURESTAGESTATETYPE.
|
2009-01-05 12:41:31 +01:00 |
Henri Verbeet
|
d359a7813f
|
d3d: Fix the value of D3DFVF_POSITION_MASK.
|
2009-01-03 14:55:31 +01:00 |
Henri Verbeet
|
4adb342327
|
wined3d: Remove GetFVF() and SetFVF() from IWineD3DDevice.
|
2008-12-17 14:02:03 +01:00 |
Henri Verbeet
|
fb475c7c29
|
wined3d: Don't reparse the entire shader just to update the sampler types.
|
2008-12-12 11:40:20 +01:00 |
Henri Verbeet
|
5532c990b6
|
wined3d: Const correctness fixes.
|
2008-12-02 14:04:15 +01:00 |
Henri Verbeet
|
21b8535902
|
wined3d: Make the lpData member of WineDirect3DStridedData const.
|
2008-12-01 12:45:23 +01:00 |
Henri Verbeet
|
449c219eb0
|
wined3d: Const correctness fixes for device.c.
|
2008-11-28 12:53:41 +01:00 |
Henri Verbeet
|
b4f0b5bdd0
|
wined3d: Const correctness fixes.
|
2008-11-25 13:37:39 +01:00 |
Henri Verbeet
|
a6917b143d
|
wined3d: Use IDL to generate wined3d.h.
|
2008-11-25 13:37:22 +01:00 |