d3d: Fix the value of D3DFVF_POSITION_MASK.
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@ -128,7 +128,7 @@
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#define MAX_DEVICE_IDENTIFIER_STRING 512
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#define D3DFVF_RESERVED0 0x0001
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#define D3DFVF_POSITION_MASK 0x000E
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#define D3DFVF_POSITION_MASK 0x400E
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#define D3DFVF_XYZ 0x0002
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#define D3DFVF_XYZRHW 0x0004
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#define D3DFVF_XYZB1 0x0006
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@ -889,7 +889,7 @@ const UINT WINED3DCLIPPLANE5 = (1 << 5);
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/* FVF (Flexible Vertex Format) codes */
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const UINT WINED3DFVF_RESERVED0 = 0x0001;
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const UINT WINED3DFVF_POSITION_MASK = 0x000e;
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const UINT WINED3DFVF_POSITION_MASK = 0x400e;
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const UINT WINED3DFVF_XYZ = 0x0002;
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const UINT WINED3DFVF_XYZRHW = 0x0004;
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const UINT WINED3DFVF_XYZB1 = 0x0006;
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