Commit Graph

21613 Commits

Author SHA1 Message Date
Paul Vriens 83f071cf7b kernel32/tests: Move USE_EXTENDED_PRIORITIES outside the if-statement. 2007-01-01 17:03:30 +01:00
Paul Vriens f5ecb72127 winspool.drv/tests: Skip EnumPrintersW tests when not implemented. 2007-01-01 17:03:24 +01:00
Dmitry Timoshkov 0995a6ea43 winex11.drv: Fix the regression caused by a previous change. 2007-01-01 17:03:18 +01:00
Dmitry Timoshkov bc2a0ca50f user32: Update the ShowWindow test to pass cleanly under Windows 2000. 2007-01-01 17:03:14 +01:00
Alexandre Julliard 2ffc7e2c2d configure: Use the correct ar tool when building Mingw import libraries. 2007-01-01 13:44:45 +01:00
Rob Shearman 638182bbba ole32: Add tests for channel hooks. 2006-12-29 21:25:49 +01:00
H. Verbeet a9f658f6a6 wined3d: Simplify the get_write_mask and get_swizzle functions. 2006-12-29 20:56:16 +01:00
H. Verbeet c8fc7df8a3 wined3d: Cleanup & merge pshader_get_input_register_swizzle() and vshader_program_add_input_param_swizzle(). 2006-12-29 20:56:01 +01:00
H. Verbeet 0fae42da50 wined3d: Cleanup shader_glsl_get_input_register_swizzle(). 2006-12-29 20:55:51 +01:00
H. Verbeet 572cac4eec wined3d: Cleanup & merge pshader_get_write_mask() and vshader_program_add_output_param_swizzle(). 2006-12-29 20:55:39 +01:00
H. Verbeet 2b9a63b5d1 wined3d: Cleanup shader_glsl_get_output_register_swizzle(). 2006-12-29 20:55:25 +01:00
H. Verbeet 845cd590d2 wined3d: Remove dead code in shader_get_registers_used().
As spotted by Christoph Bumiller, these branches are now never
reached. Also, at least in the case of WINED3DSIO_TEXM3x3SPEC and
WINED3DSIO_TEXM3x3VSPEC the old code was not quite correct, since we
can lookup rather than guess the texture type these days.
2006-12-29 20:55:16 +01:00
Frank Richter 8002c49ede comctl32: listview: Fix getting user params and subitems.
When querying a listview subitem for the user param, the main item's
user param is returned. Also, when a subitem is custom-drawn, the main
item's user param is passed along.
2006-12-29 20:55:04 +01:00
Vitaliy Margolen 291d7e05ce winex11drv: Make dxgrab global. 2006-12-29 20:54:46 +01:00
Vitaliy Margolen 263d5ce171 dinput: Move keyboard to using new EnumObjects from base class. 2006-12-29 20:54:38 +01:00
Hans Leidekker 7d37e8e9c7 usp10: Factor out script cache handling. 2006-12-29 20:54:35 +01:00
Alexandre Julliard c273498ef4 server: Implement process control using Mach primitives for Mac OS.
With help from Ken Thomases.
2006-12-29 20:38:49 +01:00
Alexandre Julliard f231a70f4c joystick.drv: Renamed the dlls/winmm/joystick directory to dlls/winejoystick.drv. 2006-12-29 14:29:20 +01:00
Alexandre Julliard 7d1f36aa1c d3d9/tests: Avoid sizeof in traces. 2006-12-29 12:49:43 +01:00
Alexandre Julliard 005efa740b d3d8/tests: Avoid sizeof in traces. 2006-12-29 12:49:43 +01:00
Ken Thomases 0e52c42aa6 winecoreaudio: Report actual supported input wave formats.
Also, added some output formats that Core Audio ought to be able to handle.
2006-12-29 12:49:43 +01:00
Ken Thomases fa84451647 winecoreaudio: Implement CoreAudio_wiAudioUnitIOProc, the input callback. 2006-12-29 12:49:43 +01:00
Ken Thomases 959ec2aa44 winecoreaudio: Implement widStart. 2006-12-29 12:49:43 +01:00
Ken Thomases c47c82a20b winecoreaudio: Implement widStop. 2006-12-29 12:49:43 +01:00
Ken Thomases 335ab8c1a2 winecoreaudio: Changed widReset to stop the audio unit. 2006-12-29 12:49:43 +01:00
Ken Thomases cff4da8db8 winecoreaudio: Add mechanism for cross-thread call of widHelper_NotifyCompletions.
wodSendNotifyInputCompletionsMessage sends the kWaveInNotifyCompletionsMessage
to the message thread, which calls widHelper_NotifyCompletions.
2006-12-29 12:49:43 +01:00
Ken Thomases 9ef54e4ebe winecoreaudio: Add widHelper_NotifyCompletions.
It scans for completed input wavehdrs, removes them from the queue,
and notifies the application that they're done.
2006-12-29 12:49:42 +01:00
Ken Thomases 19c75a4ec6 winecoreaudio: Store the device ID in the WINE_WAVEOUT structure. 2006-12-29 12:49:42 +01:00
Ken Thomases 127523d7a2 winecoreaudio: Allocate/deallocate audio buffers in widOpen/widClose. 2006-12-29 12:49:42 +01:00
Ken Thomases 4b904bbf13 winecoreaudio: Do additional setup in AudioUnit_CreateInputUnit.
It now returns in an output parameter the frame count that the AU will use.
Also, initialize the Audio Unit.
2006-12-29 12:49:42 +01:00
Ken Thomases 5c489283c9 winecoreaudio: Implement widDevInterfaceSize and widDevInterface. 2006-12-29 12:49:42 +01:00
Ken Thomases 503f9be161 winecoreaudio: Implement widReset. 2006-12-29 12:49:42 +01:00
Ken Thomases 58ea6abe72 winecoreaudio: Implement widAddBuffer. 2006-12-29 12:49:42 +01:00
Ken Thomases 5432adaaac winecoreaudio: Implement widOpen and widClose. 2006-12-29 12:49:42 +01:00
Ken Thomases 30a1b29351 winecoreaudio: Add AudioUnit_CreateInputUnit to create an input audio unit. 2006-12-29 12:49:42 +01:00
Ken Thomases 8ba3daaf5c winecoreaudio: Add stub implementation of CoreAudio_wiAudioUnitIOProc.
It will serve as the input callback called when our Audio Unit has sound
data available.
2006-12-29 12:49:41 +01:00
Ken Thomases 5319b64b39 winecoreaudio: Initial implementation of widGetDevCaps. 2006-12-29 12:49:41 +01:00
Ken Thomases eccfe6e8a3 winecoreaudio: Initial stub implementation of audio input support. 2006-12-29 12:49:41 +01:00
Chris Robinson b66a52856c d3d8: Don't report Shader Model 2.0 or higher. 2006-12-29 12:49:41 +01:00
Stefan Dösinger b58715e8ab wined3d: Add empty transform states to the state table. 2006-12-29 12:49:41 +01:00
Stefan Dösinger 603038a07a wined3d: Do not setup states for unlocking if unlocking is disabled. 2006-12-29 12:49:41 +01:00
Andrew Talbot ea93e5fb24 sane.ds: Qualify use of WINE_DEFAULT_DEBUG_CHANNEL.
With grateful acknowledgement to Marcus Meissner.
2006-12-29 12:49:41 +01:00
Roderick Colenbrander bef91cd580 opengl32: Fix wglGetProcAddress typo. 2006-12-29 12:49:41 +01:00
Vitaliy Margolen 685a3e6a6e dinput: Release critical section before warping mouse. 2006-12-29 12:49:41 +01:00
Colin Pitrat f57bf10024 msxml: nextNode and reset functions. 2006-12-29 12:49:40 +01:00
Alexandre Julliard 8990a7c73b shdocvw: IDL_TLB_SRCS should contain the source file, not the target. 2006-12-29 12:49:40 +01:00
Alexandre Julliard bbfe120036 Revert "wined3d: Where possible, avoid using D3DCOLORTOGLFLOAT4."
This reverts commit 045975b1f4.
2006-12-29 11:35:57 +01:00
Rob Shearman 2881f919c7 ole32: Add some tests for the running object table.
The tests show the behaviour when the IROTData interface is not
available from the moniker. They also show the flags that are accepted
into IRunningObjectTable::Register.
2006-12-28 12:36:07 +01:00
Rob Shearman bf33f9410f ole32: Contrary to MSDN, IROTData doesn't need to be implemented for a moniker to be usable with the running object table.
If IROTData isn't available, fall back to a path that uses the display 
name and the clsid of the moniker to generate the comparison data.
2006-12-28 12:35:54 +01:00
Rob Shearman 341bf7a44a ole32: Only call IROTData::GetComparisonData once, like native does. 2006-12-28 12:35:17 +01:00