Rico Schüller
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b83d322dba
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d3dx9: Implement D3DXSHAdd().
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2011-12-12 10:19:30 +01:00 |
Francois Gouget
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a369b2bd63
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d3dx9_36: Use copysignf() instead of signbit().
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2011-07-12 18:21:59 +02:00 |
Dylan Smith
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cac35191b9
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d3dx9: Implement D3DXFloat32To16Array.
Derived from patch submitted by Misha Koshelev.
Corrected rounding of denormalized numbers.
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2011-07-04 13:39:15 +02:00 |
Misha Koshelev
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a6b40624db
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d3dx9_36: Implement and add tests for D3DXFloat16To32Array.
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2011-07-01 14:39:22 +02:00 |
Michael Stefaniuc
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a9065082da
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d3dx9_36: COM cleanup for the ID3DXMatrixStack iface.
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2011-01-27 14:15:13 +01:00 |
Henri Verbeet
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a8b76781bf
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d3dx9_36: Not implementing an interface is not an internal error.
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2010-03-15 15:55:26 +01:00 |
David Adam
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94c7ab72f5
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d3dx9: Fix D3DXMatrixStack_RotateAxisLocal to make tests pass in Windows.
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2009-07-20 12:18:26 +02:00 |
David Adam
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02758ea8f8
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d3dx9: Fix D3DXMatrixStack_RotateAxis to make tests pass in Windows.
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2009-07-20 12:18:21 +02:00 |
David Adam
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0729e91e21
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d3dx9: Fix D3DXMatrixStack_MultMatrixLocal to make tests pass in Windows.
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2009-07-20 12:18:15 +02:00 |
David Adam
|
3b6cbaeb03
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d3dx9: Fix D3DXMatrixStack_MultMatrix to make tests pass in Windows.
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2009-07-20 12:18:09 +02:00 |
David Adam
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c88860a221
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d3dx9: Fix D3DXMatrixStack_LoadMatrix to make tests pass in Windows.
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2009-07-20 12:18:02 +02:00 |
David Adam
|
8823decbd4
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d3dx9: Fix D3DXVec4Normalize to make tests pass in Windows.
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2009-07-20 12:17:53 +02:00 |
David Adam
|
878bcb519c
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d3dx9: Fix D3DXVec3TransformCoord to make tests pass in Windows.
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2009-07-20 12:17:47 +02:00 |
David Adam
|
e37aff31b4
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d3dx9: Fix D3DXVec2TransformCoord to make tests pass in Windows.
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2009-07-20 12:17:39 +02:00 |
David Adam
|
0788ac38ab
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d3dx9: Fix D3DXQuaternionNormalize to make tests pass in Windows.
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2009-07-17 12:37:43 +02:00 |
David Adam
|
831d6b5886
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d3dx9: Fix D3DXQuaternionInverse to make tests pass in Windows.
|
2009-07-17 12:37:36 +02:00 |
David Adam
|
a3634e2ca3
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d3dx9: Fix D3DXQuaternionToAxisAngle to make tests pass in Windows.
|
2009-07-16 12:48:02 +02:00 |
David Adam
|
d1c2d2a4f8
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d3dx9: Merge d3dx8 math into d3dx9.
|
2009-07-13 10:53:15 +02:00 |
David Adam
|
bd7421cd6d
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d3dx9: Fix the prototype of some functions.
|
2009-07-13 10:50:42 +02:00 |
Francois Gouget
|
eda0ec3fd2
|
d3dx9_36: The d3dx debug channel is unused so remove it.
|
2009-02-09 13:16:06 +01:00 |
David Adam
|
55d6f07e31
|
d3dx9_36: Remove useless traces.
|
2009-02-04 12:26:33 +01:00 |
David Adam
|
3f1a7abf48
|
d3dx9_36: Fix failing tests in Windows.
|
2009-02-02 15:21:44 +01:00 |
David Adam
|
be964897aa
|
d3dx9: Fix falling tests in native windows.
|
2009-01-13 16:17:02 +01:00 |
David Adam
|
e1fefd57e7
|
d3dx9_36/test: Remove an unconsistent test.
|
2009-01-12 13:10:43 +01:00 |
David Adam
|
09c6caea06
|
d3dx8: Implement D3DXMatrixTransformation2D.
|
2008-11-13 14:21:04 +01:00 |
David Adam
|
4f1d5c26d1
|
d3dx8: Implement D3DXMatrixAffineTransformation2D.
|
2008-11-13 14:20:41 +01:00 |
Francois Gouget
|
9a13920696
|
d3dx9_36: Fix compilation on systems that don't support nameless unions.
|
2008-09-15 11:23:51 +02:00 |
Luis C. Busquets Pérez
|
0af9415a4f
|
d3dx9: Implement D3DXMatrixDecompose.
|
2008-09-12 13:40:33 +02:00 |
Philip Nilsson
|
6de5bdb0f7
|
d3dx9: Use UINT instead of unsigned int where appropriate.
|
2008-07-25 14:09:15 +02:00 |
Philip Nilsson
|
d36df763c7
|
d3dx9: Implement D3DXPlaneTransformArray.
|
2008-07-25 14:09:15 +02:00 |
Philip Nilsson
|
0457333f55
|
d3dx9: Implement the D3DXVec*Array functions.
|
2008-03-21 12:52:19 +01:00 |