Commit Graph

540 Commits

Author SHA1 Message Date
Alexandre Julliard 7e22be4d84 We are no longer generating .dbg.c files. 2005-09-29 10:35:58 +00:00
Alexandre Julliard 860c4fe7de The clip list is in screen coordinates so we need to map the result of
GetRandomRgn if the Windows version is win9x.
2005-09-27 09:34:24 +00:00
Christian Costa 3d6154aa33 Implement Begin/Vertex/End rendering functions. 2005-09-25 15:18:18 +00:00
Alexandre Julliard 157f974159 Use Get/SetWindowLongPtr to access pointers in the window extra
bytes.
2005-09-12 15:38:56 +00:00
Alexandre Julliard c6b005ac69 Fixed some more traces to use the right printf format and avoid
typecasts.
2005-09-12 14:12:46 +00:00
Saulius Krasuckas f1853ba186 - DirectDrawCreateEx fails with Standard VGA Adapter driver.
- IDirect3D7::CreateDevice() returns E_OUTOFMEMORY if a card has no 3D
  acceleration.
2005-08-25 19:19:46 +00:00
Saulius Krasuckas 6b702cc84c Skip testing on IDirect3D7::CreateDevice() failure. 2005-08-23 19:59:35 +00:00
Saulius Krasuckas 328d3107e1 Don't leak a list of visuals (with advice of Jacek Caban). 2005-08-22 18:58:27 +00:00
Maxime Bellengé cb0a4595ba Fix regression in color keying with RGB mask. 2005-08-22 09:20:51 +00:00
Christian Costa 244762bbcc Take RGB mask into account when doing color keying.
Add corresponding conformance test.
2005-08-17 09:52:56 +00:00
Mike McCormack b814be9814 Fix gcc 4.0 warnings. 2005-08-11 10:57:47 +00:00
Alexandre Julliard d37f0abf07 Don't prefix the functions DllCanUnloadNow, DllGetClassObject and
Dll(Un)RegisterServer with the dll name so that the compiler can check
the prototypes.
2005-08-08 17:35:28 +00:00
Francois Gouget 65f2082108 Add missing WINAPI to MSXML_DllGetClassObject().
Standardize the DllGetClassObject() prototypes so they match the MSDN
definition.
2005-08-08 15:04:53 +00:00
Alexandre Julliard 49b7fdcfc0 Removed the broken mmap64 configure check, and moved the
_FILE_OFFSET_BITS define to wine/port.h. Made sure that all files that
need the define include it.
2005-08-03 21:25:10 +00:00
Mike McCormack 82f9c97cbf Warning fixes. 2005-08-01 09:22:26 +00:00
Alexandre Julliard 76ed2835cd Make CONST_VTABLE the default in the Wine source. 2005-07-26 20:10:51 +00:00
Vincent Béron 05b2c1cc81 Remove multiple declarations of the same function, keeping the public
one as reference.
2005-07-24 16:17:28 +00:00
Mike McCormack 2d7ea23868 Interlocked LONG* gcc warning fixes. 2005-07-11 13:21:17 +00:00
Francois Gouget 28dc5a8afc Assorted spelling fixes. 2005-07-11 10:59:41 +00:00
Marcus Meissner 1e3dda640c Make check fails in dlls/ddraw/tests/d3d, because a heap allocate is
fed to wrong size. (sizeof(BOOLEAN) is 1 , but ative_lights is a DWORD
array).
2005-07-03 11:21:32 +00:00
Alexandre Julliard aa0b9aac0d Sort entry points alphabetically. 2005-06-22 18:38:23 +00:00
Stefan Huehner 9213d56ae0 Make some function static. 2005-06-20 15:35:54 +00:00
Stefan Huehner ac6f562b52 Fix more -Wstrict-prototypes warnings. 2005-06-20 14:18:03 +00:00
Francois Gouget 6394a15314 Assorted spelling fixes. 2005-06-17 20:59:49 +00:00
Alexandre Julliard c2d5b444b3 Moved the NONAMELESSUNION/STRUCT macros to wine/test.h so that they
can be used in all the test.
2005-06-13 12:10:54 +00:00
Lionel Ulmer 78e95198cb Support all possible texture coordinates sizes. 2005-06-12 10:43:11 +00:00
Stefan Leichter ff23e5a916 Make ddraw tests loadable on NT4. 2005-06-09 20:38:21 +00:00
Antoine Chavasse 926e35532c Test cases for the direct3d7 light api. 2005-06-07 21:34:59 +00:00
Antoine Chavasse b65e790bd3 Rewrote the light management API to allow for an unlimited amount of
lights to be set, and only a subset of them to be enabled.
2005-06-07 21:34:40 +00:00
Christian Costa 69c3e6ff11 Moved d3ddevice and direct3d objects files to ddraw root dir.
Renamed all remaining files.
2005-06-06 15:51:50 +00:00
Christian Costa 8d0480d754 Moved dsurface object files to ddraw root dir. 2005-06-05 17:50:49 +00:00
Christian Costa 96eb47392c Moved ddraw object files to ddraw root dir. 2005-06-04 09:34:54 +00:00
Christian Costa 4dadfc481a Moved clipper and palette objects files to ddraw root dir. 2005-06-03 11:30:11 +00:00
Christian Costa 719187f190 Merged remaining header files in DirectDraw objects folders into
ddraw_private.h.
2005-06-02 10:33:06 +00:00
Christian Costa b3473bbcf2 Merged d3ddevice/main.h and direct3d/main.h into d3d_private.h.
Fixed Thunk_IDirect3DImpl_2_CreateViewport.
2005-06-01 19:52:25 +00:00
Christian Costa 1c196c5923 Merged convert.c, struct_convert.c and helper.c into ddraw_utils.c. 2005-05-31 09:32:44 +00:00
Antoine Chavasse 477ddd8e4d - Implemented the implicit creation of mipmaps for surfaces that have
DDSCAPS_COMPLEX, DDSCAPS_MIPMAP and for which the mipmap count is
  not specified.
- Implemented test cases for mipmap textures creation.
2005-05-30 11:11:34 +00:00
Dmitry Timoshkov 4625628e67 Make some of the OLE interface vtables const. 2005-05-27 20:17:35 +00:00
Antoine Chavasse 9593c4ea16 Added traces in GetPrivateData and SetPrivateData.
Made SetPrivateData actually store the data from the buffer as well as
its size.
2005-05-23 11:42:40 +00:00
Alexandre Julliard 34fa35dc99 Added rules for building import libraries in the individual dll
makefiles, and added support for building a .def.a static import
library too.
2005-05-09 14:42:30 +00:00
Alexandre Julliard d62356aa1e Added rules to build import libraries in the individual dll makefiles.
Generate import libraries with the right name right away instead of
using an intermediate .spec.def file.
2005-05-07 12:39:52 +00:00
Lionel Ulmer ba9ce8c7d6 '0' means 'default refresh rate' and not a real refresh rate of '0'. 2005-05-07 12:17:45 +00:00
Alexandre Julliard c3116c5e61 Renamed ttydrv and x11drv to winetty.drv and winex11.drv respectively
to follow the namespace conventions and make it clear that they are
drivers and not dlls.
Moved the graphics driver configuration to HKLM\Software\Wine\Drivers.
2005-05-06 19:38:50 +00:00
Marcus Meissner accf3ee2e6 Fixed 3 memset()s which used the wrong size (too large). 2005-04-25 10:48:38 +00:00
Dylan Taft 14b3729ac3 Set display frequency too in SetDisplayMode. 2005-04-24 17:23:39 +00:00
Matthew Mastracci 11959ba310 Correctly lock and unlock surface for a single-surface Blt() and
BltFast() call.
2005-04-11 14:26:00 +00:00
Lionel Ulmer acdc84e673 Create the GL texture id at texture-binding time. 2005-04-11 12:51:22 +00:00
Jakob Eriksson 9ed61de9a2 Get rid of HeapAlloc casts. 2005-03-24 21:01:35 +00:00
Christian Costa 967f11dd8d Removed wrong FIXMEs. 2005-03-21 10:28:49 +00:00
Matthew Mastracci 9eead12471 If a FOURCC surface specifies DDSD_PITCH, use that instead of
dwLinearSize.
2005-03-21 10:28:09 +00:00