Juan Lang
8085ea5fe0
wintrust: Return error directly from SOFTPUB_CreateStoreFromMessage.
2010-01-28 12:13:53 +01:00
Juan Lang
568b0025c7
wintrust: Return error directly from SOFTPUB_GetMessageFromFile.
2010-01-28 12:13:50 +01:00
Juan Lang
2c12de4b7e
wintrust: Return error directly from SOFTPUB_GetSIP.
2010-01-28 12:13:47 +01:00
Juan Lang
b5fbb87470
wintrust: Return error directly from SOFTPUB_GetFileSubject.
2010-01-28 12:13:44 +01:00
Juan Lang
fc1fbf6107
wintrust: Return error directly from SOFTPUB_OpenFile.
2010-01-28 12:13:41 +01:00
Juan Lang
528876c402
wintrust: Return error directly from SOFTPUB_LoadCatalogMessage.
2010-01-28 12:13:38 +01:00
Juan Lang
9e8e14ed12
wintrust: Return error directly from SOFTPUB_LoadFileMessage.
2010-01-28 12:13:35 +01:00
Matijn Woudt
5a712037af
winhttp/tests: Add tests for WinHttpSetTimeouts.
2010-01-28 12:13:27 +01:00
Erich Hoover
6ae7fe659e
hhctrl.ocx: Handle Index tab sub-topics.
2010-01-28 11:58:46 +01:00
Erich Hoover
50f67cbab1
hhctrl.ocx: Make the Index tab functional.
2010-01-28 11:58:33 +01:00
Erich Hoover
5912b0c92f
hhctrl.ocx: Separate the HTML Help stream reader code from the Contents tab.
2010-01-28 11:58:11 +01:00
Jörg Höhle
8894da4a6e
midimap: Refuse to open when asked for yet unimplemented callbacks.
2010-01-28 11:10:46 +01:00
Jörg Höhle
9fac9d8ffd
winmm: Fix MIDI resource leaks.
2010-01-28 11:10:19 +01:00
Jacek Caban
7bf41fac63
mshtml: Added script element IDispatchEx support.
2010-01-28 11:10:06 +01:00
Jacek Caban
b00bd14e77
mshtml: Moved common element tids to macro.
2010-01-28 11:09:40 +01:00
Marcus Meissner
a01d392153
winhttp: On NULL request, skip the other tests (Coverity).
2010-01-28 11:09:10 +01:00
Henri Verbeet
a3e1a6f2ee
wined3d: Use correct texture stage limits in a couple of places.
2010-01-28 11:08:14 +01:00
Henri Verbeet
daf0aeb34a
wined3d: Make sure all contexts are finished drawing before calling SwapBuffers().
...
This causes a small performance hit when multiple GL contexts are used. As an
optimization we could use ARB_sync to only wait for the last draw call instead
of all GL commands.
2010-01-28 11:08:07 +01:00
Henri Verbeet
ce42470138
wined3d: Ensure draw ordering across contexts.
2010-01-28 11:07:59 +01:00
Henri Verbeet
b2e511f391
wined3d: Trace the GLSL version string.
...
At some point we'll use the GLSL version to check if certain features are
available. For now just print the version.
2010-01-28 11:07:52 +01:00
Henri Verbeet
08c2a23599
wined3d: Just use the GL 1.1 texture format constants.
...
We assume GL 1.1 is available everywhere else.
2010-01-28 11:07:48 +01:00
André Hentschel
0e1bc3ef2b
oleaut32/tests: Add tests for backrolled time.
2010-01-28 11:07:42 +01:00
André Hentschel
2e48ecd924
oleaut32/tests: Add a test for DosTime.
2010-01-28 11:07:37 +01:00
Erich Hoover
d3bd40d627
hhctrl.ocx: Add a ListView for the Index tab.
2010-01-27 18:46:09 +01:00
Michael Stefaniuc
5b389bacc5
comdlg32: Use IS_INTRESOURCE instead of HIWORD to check a resource.
2010-01-27 18:46:09 +01:00
Nikolay Sivov
6b912966a9
xmllite/tests: Fix node type names array, indices are sparse.
2010-01-27 18:46:09 +01:00
Nikolay Sivov
2c9633f676
xmllite/tests: Fix a typo in macro.
2010-01-27 18:46:08 +01:00
Hans Leidekker
0d770c96fe
msi: Don't evaluate the condition table when there are overrides.
2010-01-27 18:46:08 +01:00
Alexandre Julliard
90f31aa381
ntdll: Always enable tail checking when running under Valgrind.
2010-01-27 18:46:08 +01:00
Alexandre Julliard
31aa3900e4
ntdll: Add 8 more bytes to the block tail when tail checking is enabled.
2010-01-27 18:46:07 +01:00
Alexandre Julliard
d387a34d96
ntdll: Simplify the checking of heap pointers when debugging is not enabled.
2010-01-27 18:46:07 +01:00
Igor Paliychuk
3091c6f7ce
credui: Add Ukrainian translation.
2010-01-27 18:46:07 +01:00
Paul Vriens
a28433a232
wininet/tests: Fix test failures on Win98/WinMe by using more A-functions.
2010-01-27 18:46:06 +01:00
Alexandre Julliard
e42d1a8cc1
dbghelp: Don't require a 16-bit stack for StackWalk.
2010-01-27 18:46:06 +01:00
Michael Stefaniuc
85afcdbfb3
hhctrl.ocx: Fix the mem handling in get_attr() (Smatch).
...
name_buf is allocated on the stack and node_buf by heap_alloc.
Also don't leak node_buf when leaving the function.
2010-01-27 11:16:15 +01:00
Henri Verbeet
69861cf873
wined3d: Get rid of the depth range hack.
2010-01-27 11:16:07 +01:00
Henri Verbeet
ec03d3e4f1
ddraw: Add depth clamp tests.
2010-01-27 11:15:58 +01:00
Henri Verbeet
5f68a2407b
d3d8: Add depth clamp tests.
2010-01-27 11:15:54 +01:00
Henri Verbeet
983f96b82f
d3d9: Add depth clamp tests.
2010-01-27 11:15:49 +01:00
Henri Verbeet
fe1024ae4f
wined3d: Add a FIXME for missing ARB_depth_clamp support.
2010-01-27 11:15:45 +01:00
Alexandre Julliard
950a0f87a0
makefiles: Generate the import library rules from configure.
2010-01-26 21:10:14 +01:00
Alexandre Julliard
b6c275b1b4
makefiles: Generate the static library rules from configure.
2010-01-26 20:40:12 +01:00
Alexandre Julliard
356b06faea
kernel32/tests: Add tests for tail checking on large heap blocks.
2010-01-26 16:08:49 +01:00
Alexandre Julliard
bf975d1f85
ntdll: Verify the tail contents when validating a large block.
2010-01-26 16:08:22 +01:00
Alexandre Julliard
aa409c75f9
ntdll: Fill the tail of existing large blocks when the debug flags change.
2010-01-26 16:06:59 +01:00
Alexandre Julliard
dedabe9d54
ntdll: Fill the tail of large blocks too for tail checking.
2010-01-26 16:04:45 +01:00
Alexandre Julliard
cb2a5f7ef9
ntdll: Move alloc notification closer to the allocation for large blocks.
2010-01-26 16:03:07 +01:00
Alexandre Julliard
b1c9ce44dd
kernel32/tests: Add tests for heap tail and free block checking.
2010-01-26 15:58:50 +01:00
Alexandre Julliard
6864777a10
ntdll: Verify free block contents when validating the heap.
2010-01-26 14:35:08 +01:00
Alexandre Julliard
c0abf594f8
ntdll: Verify the tail contents when validating an in-use block with tail checking enabled.
2010-01-26 14:34:31 +01:00