Commit Graph

122 Commits

Author SHA1 Message Date
Aric Stewart 0aea30e44c dsound: Do not wait on mixer thread exit on dsound release.
This fixes a loader deadlock if the dsound object is being released
during a dll unload.
2015-03-18 19:35:43 +09:00
Francois Gouget 359fbe829a dsound: Remove unneeded NONAMELESSXXX directives. 2015-03-11 22:10:31 +09:00
Francois Gouget 57582b37b3 dsound: Make some DirectSoundDevice_*() functions static. 2015-01-20 11:12:04 +01:00
Francois Gouget dfaef5306f dsound: Reorder the interfaces to remove the need for forward declarations. 2015-01-20 11:12:01 +01:00
Mark Harmstone d4d14cdef0 dsound: Pretend we have hardware buffers.
When running in Windows XP mode, XAudio2 will refuse to output surround sound
unless it can open a buffer with DSBCAPS_LOCHARDWARE.
2015-01-13 17:51:54 +01:00
Mark Harmstone 77b2ab21f4 dsound: Support 5.1 sound. 2015-01-09 17:37:50 +01:00
Mark Harmstone 3ba100d81c dsound: Support quadraphonic sound. 2015-01-09 17:37:48 +01:00
Mark Harmstone c4e3079766 dsound: Parse speaker config. 2015-01-07 23:48:26 +01:00
Mark Harmstone a48c7fe408 dsound: NOP on SetSpeakerConfig. 2015-01-05 16:27:34 +01:00
Andrew Eikum d5e648dc2f dsound: For capture, use MMDevAPI event API instead of timers. 2013-08-21 19:55:59 +02:00
Maarten Lankhorst f5abeb8471 dsound: Use a thread instead of a timer for greater precision. 2012-12-27 18:47:53 +01:00
Maarten Lankhorst 605cd62c7d dsound: Create a primary_pwfx separately from pwfx. 2012-11-22 14:53:14 +01:00
Michael Stefaniuc cea6329483 dsound: DirectSoundDevice_RemoveBuffer() cannot fail. 2012-09-26 10:58:48 +02:00
Michael Stefaniuc 4e06eead8f dsound: Don't bother shrinking the secondary buffer list. 2012-09-26 10:58:43 +02:00
Andrew Eikum b202b9f72d dsound: Don't require WAVE_FORMAT_EXTENSIBLE for non-16-bit formats.
Fix proposed by Andrew Nguyen.
2012-09-18 10:19:15 +02:00
Michael Stefaniuc 1440b25267 dsound: Inline some of the IDirectSound helpers. 2012-09-06 15:45:31 +02:00
Francois Gouget e2c50d762c dsound: Make dumpCooperativeLevel() static. 2012-08-21 17:47:47 +02:00
Michael Stefaniuc 9cb53818e8 dsound: Add COM aggregation to DirectSound for internal use. 2012-08-16 11:39:36 +02:00
Michael Stefaniuc 4c7e608d5c dsound: Get rid of the DSOUND_QueryInterface() helper. 2012-07-19 16:01:48 +02:00
Michael Stefaniuc 9cc62d321c dsound: Handle IDirectSound by the IDirectSound8 implementation. 2012-07-19 16:01:48 +02:00
Michael Stefaniuc 6fecd3d642 dsound: Merge IDirectSound8 into the main DirectSound object. 2012-07-19 16:01:47 +02:00
Michael Stefaniuc db5344e438 dsound: Drop a redundant 'IDirectSound8' from the method names. 2012-07-19 16:01:47 +02:00
Michael Stefaniuc bf4481d3f0 dsound: Merge the DirectSound create functions. 2012-07-19 16:01:46 +02:00
Michael Stefaniuc 8978a4b51b dsound: Merge IUnknown into the main DirectSound object. 2012-07-19 16:01:45 +02:00
Michael Stefaniuc 478191c059 dsound: Cleanup IDirectSoundImpl_Create() and move it. 2012-07-19 16:01:45 +02:00
Michael Stefaniuc a565c0fadf dsound: Rename the DirectSound object refcount to "numIfaces". 2012-07-19 16:01:44 +02:00
Michael Stefaniuc 4992e6a515 dsound: Merge the two IUnknown/IDirectSound implementations for DirectSound. 2012-07-19 16:01:43 +02:00
Andrew Eikum f0be44c82d dsound: Don't destroy primary buffer until device is released. 2012-05-09 17:49:33 +02:00
Andrew Eikum 1b21fe827f mmddk.h: Remove unused, Wine-specific WinMM defines. 2012-04-03 17:53:37 +02:00
Andrew Eikum 9d06d41e37 dsound: Add some more DSCAPS flags. 2012-02-14 17:59:29 +01:00
Michael Stefaniuc 84d5317302 dsound: Remove the now obsolete IDirectSoundBufferImpl_Destroy(). 2012-01-20 13:34:20 +01:00
Jörg Höhle 999423d34e dsound: Vista/XP SP2 reworked the Speaker Configuration. 2012-01-13 18:17:31 +01:00
Andrew Eikum 9b15c17376 dsound: Don't claim to support hardware buffers. 2011-10-20 11:03:40 +02:00
Andrew Eikum 6c33e87259 dsound: Eliminate leftover driver structures. 2011-09-28 10:59:31 +02:00
Andrew Eikum 3735ecac21 dsound: Reimplement capturing devices on mmdevapi. 2011-09-27 16:53:59 +02:00
Andrew Eikum e786998daf dsound: Reimplement rendering devices on mmdevapi. 2011-09-27 16:53:51 +02:00
Andrew Eikum b1fdaa81b0 dsound: Remove hardware acceleration support. 2011-09-26 18:38:07 +02:00
Michael Stefaniuc 3747fb74a1 dsound: Move the primary buffer description into the buffer object. 2011-08-31 19:43:06 +02:00
Michael Stefaniuc c0565143f9 dsound: Don't delete the primary buffer if a sub iface is still in use. 2011-08-31 19:43:05 +02:00
Michael Stefaniuc ffb51208e9 dsound: Use the same struct for the primary buffer object as for the secondary. 2011-08-31 19:43:05 +02:00
Michael Stefaniuc 6b64e0090c dsound: Kill SecondaryBufferImpl with extreme prejudice. 2011-08-24 12:14:46 +02:00
Michael Stefaniuc 4b54090a85 dsound: Remove pointless AddRef followed by a Release. 2011-08-24 12:14:46 +02:00
Owen Rudge d6f3ca9589 dsound: Add support for 32-bit IEEE float buffers. 2011-01-20 17:50:04 +01:00
Maarten Lankhorst ef0a0d8b86 Revert "dsound: Only initialize one guid for capture and renderer."
Reverts b474649e0e. Some games use
pointers to the guid rather than copying the guid even after the
enumeration function returns. Allocating on the stack breaks those
games.
2010-01-06 09:54:18 +01:00
Maarten Lankhorst b474649e0e dsound: Only initialize one guid for capture and renderer. 2009-12-10 15:41:25 +01:00
Maarten Lankhorst c9b70ddf7e dsound: Remove directsound interface in duplex. 2009-11-30 16:24:14 +01:00
Henri Verbeet 7209cb89bb dsound: Use wine_dbg_sprintf() in dumpCooperativeLevel(). 2009-11-30 12:49:22 +01:00
Jesse Allen b7f6c1e103 dsound: Allow a special cbSize case in CreateSoundBuffer. 2009-04-21 13:16:26 +02:00
Maarten Lankhorst a4a9d50dd9 dsound: Fix volume and panning for primary buffer.
Fixes failing dsound tests in wine.
2008-10-06 13:08:46 +02:00
Dan Kegel 025457e09b dsound: Don't free buffer if it's owned by alsa. 2008-06-21 11:14:02 +02:00