dsound: Support 5.1 sound.
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@ -619,6 +619,40 @@ void DSOUND_ParseSpeakerConfig(DirectSoundDevice *device)
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device->lfe_channel = -1;
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break;
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case DSSPEAKER_5POINT1_BACK:
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device->speaker_angles[0] = M_PI/180.0f * -135.0f;
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device->speaker_angles[1] = M_PI/180.0f * -45.0f;
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device->speaker_angles[2] = M_PI/180.0f * 0.0f;
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device->speaker_angles[3] = M_PI/180.0f * 45.0f;
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device->speaker_angles[4] = M_PI/180.0f * 135.0f;
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device->speaker_angles[5] = 9999.0f;
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device->speaker_num[0] = 4; /* Rear left */
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device->speaker_num[1] = 0; /* Front left */
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device->speaker_num[2] = 2; /* Front centre */
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device->speaker_num[3] = 1; /* Front right */
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device->speaker_num[4] = 5; /* Rear right */
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device->speaker_num[5] = 3; /* LFE */
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device->num_speakers = 6;
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device->lfe_channel = 3;
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break;
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case DSSPEAKER_5POINT1_SURROUND:
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device->speaker_angles[0] = M_PI/180.0f * -90.0f;
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device->speaker_angles[1] = M_PI/180.0f * -30.0f;
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device->speaker_angles[2] = M_PI/180.0f * 0.0f;
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device->speaker_angles[3] = M_PI/180.0f * 30.0f;
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device->speaker_angles[4] = M_PI/180.0f * 90.0f;
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device->speaker_angles[5] = 9999.0f;
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device->speaker_num[0] = 4; /* Rear left */
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device->speaker_num[1] = 0; /* Front left */
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device->speaker_num[2] = 2; /* Front centre */
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device->speaker_num[3] = 1; /* Front right */
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device->speaker_num[4] = 5; /* Rear right */
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device->speaker_num[5] = 3; /* LFE */
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device->num_speakers = 6;
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device->lfe_channel = 3;
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break;
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default:
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WARN("unknown speaker_config %u\n", device->speaker_config);
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}
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@ -184,6 +184,30 @@ void put_stereo2quad(const IDirectSoundBufferImpl *dsb, DWORD pos, DWORD channel
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}
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}
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void put_mono2surround51(const IDirectSoundBufferImpl *dsb, DWORD pos, DWORD channel, float value)
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{
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dsb->put_aux(dsb, pos, 0, value);
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dsb->put_aux(dsb, pos, 1, value);
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dsb->put_aux(dsb, pos, 2, value);
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dsb->put_aux(dsb, pos, 3, value);
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dsb->put_aux(dsb, pos, 4, value);
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dsb->put_aux(dsb, pos, 5, value);
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}
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void put_stereo2surround51(const IDirectSoundBufferImpl *dsb, DWORD pos, DWORD channel, float value)
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{
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if (channel == 0) { /* Left */
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dsb->put_aux(dsb, pos, 0, value); /* Front left */
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dsb->put_aux(dsb, pos, 4, value); /* Back left */
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dsb->put_aux(dsb, pos, 2, 0.0f); /* Mute front centre */
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dsb->put_aux(dsb, pos, 3, 0.0f); /* Mute LFE */
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} else if (channel == 1) { /* Right */
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dsb->put_aux(dsb, pos, 1, value); /* Front right */
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dsb->put_aux(dsb, pos, 5, value); /* Back right */
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}
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}
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void mixieee32(float *src, float *dst, unsigned samples)
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{
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TRACE("%p - %p %d\n", src, dst, samples);
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@ -30,7 +30,7 @@
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#include "wine/list.h"
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#define DS_MAX_CHANNELS 4
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#define DS_MAX_CHANNELS 6
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extern int ds_hel_buflen DECLSPEC_HIDDEN;
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extern int ds_snd_queue_max DECLSPEC_HIDDEN;
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@ -181,6 +181,8 @@ float get_mono(const IDirectSoundBufferImpl *dsb, DWORD pos, DWORD channel) DECL
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void put_mono2stereo(const IDirectSoundBufferImpl *dsb, DWORD pos, DWORD channel, float value) DECLSPEC_HIDDEN;
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void put_mono2quad(const IDirectSoundBufferImpl *dsb, DWORD pos, DWORD channel, float value) DECLSPEC_HIDDEN;
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void put_stereo2quad(const IDirectSoundBufferImpl *dsb, DWORD pos, DWORD channel, float value) DECLSPEC_HIDDEN;
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void put_mono2surround51(const IDirectSoundBufferImpl *dsb, DWORD pos, DWORD channel, float value) DECLSPEC_HIDDEN;
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void put_stereo2surround51(const IDirectSoundBufferImpl *dsb, DWORD pos, DWORD channel, float value) DECLSPEC_HIDDEN;
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HRESULT IDirectSoundBufferImpl_Create(
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DirectSoundDevice *device,
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@ -156,6 +156,8 @@ void DSOUND_RecalcFormat(IDirectSoundBufferImpl *dsb)
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dsb->put = put_mono2stereo;
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else if (ochannels == 4)
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dsb->put = put_mono2quad;
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else if (ochannels == 6)
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dsb->put = put_mono2surround51;
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}
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else if (ochannels == 1)
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{
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@ -167,6 +169,11 @@ void DSOUND_RecalcFormat(IDirectSoundBufferImpl *dsb)
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dsb->mix_channels = 2;
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dsb->put = put_stereo2quad;
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}
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else if (ichannels == 2 && ochannels == 6)
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{
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dsb->mix_channels = 2;
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dsb->put = put_stereo2surround51;
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}
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else
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{
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if (ichannels > 2)
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@ -70,6 +70,9 @@ static DWORD speaker_config_to_channel_mask(DWORD speaker_config)
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case DSSPEAKER_QUAD:
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return SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT;
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case DSSPEAKER_5POINT1_BACK:
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return SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER | SPEAKER_LOW_FREQUENCY | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT;
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}
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WARN("unknown speaker_config %u\n", speaker_config);
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@ -195,7 +198,11 @@ static DWORD DSOUND_FindSpeakerConfig(IMMDevice *mmdevice)
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PropVariantClear(&pv);
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IPropertyStore_Release(store);
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if ((phys_speakers & KSAUDIO_SPEAKER_QUAD) == KSAUDIO_SPEAKER_QUAD)
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if ((phys_speakers & KSAUDIO_SPEAKER_5POINT1) == KSAUDIO_SPEAKER_5POINT1)
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return DSSPEAKER_5POINT1_BACK;
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else if ((phys_speakers & KSAUDIO_SPEAKER_5POINT1_SURROUND) == KSAUDIO_SPEAKER_5POINT1_SURROUND)
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return DSSPEAKER_5POINT1_SURROUND;
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else if ((phys_speakers & KSAUDIO_SPEAKER_QUAD) == KSAUDIO_SPEAKER_QUAD)
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return DSSPEAKER_QUAD;
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else if ((phys_speakers & KSAUDIO_SPEAKER_STEREO) == KSAUDIO_SPEAKER_STEREO)
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return DSSPEAKER_COMBINED(DSSPEAKER_STEREO, DSSPEAKER_GEOMETRY_WIDE);
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@ -162,7 +162,7 @@ void DSOUND_Calc3DBuffer(IDirectSoundBufferImpl *dsb)
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/* panning related stuff */
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D3DVALUE flAngle, flAngle2;
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D3DVECTOR vLeft;
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int i;
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int i, num_main_speakers;
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float a, ingain;
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/* doppler shift related stuff */
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@ -311,8 +311,15 @@ if(0)
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for (i = 0; i < dsb->device->pwfx->nChannels; i++)
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dsb->volpan.dwTotalAmpFactor[i] = 0;
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num_main_speakers = dsb->device->pwfx->nChannels;
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if (dsb->device->lfe_channel != -1) {
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dsb->volpan.dwTotalAmpFactor[dsb->device->lfe_channel] = ingain;
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num_main_speakers--;
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}
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/* adapted from OpenAL's Alc/panning.c */
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for (i = 0; i < dsb->device->pwfx->nChannels - 1; i++)
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for (i = 0; i < num_main_speakers - 1; i++)
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{
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if(flAngle >= dsb->device->speaker_angles[i] && flAngle < dsb->device->speaker_angles[i+1])
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{
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