David Adam
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7a4490c062
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d3dx8: Implement D3DXQuaternionToAxisAngle.
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2007-11-26 12:52:27 +01:00 |
David Adam
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e8edc51d34
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d3dx8: Implement D3DXQuaternionBaryCentric.
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2007-11-20 16:43:58 +01:00 |
David Adam
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8ec01f62b0
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d3dx8: Implement D3DXQuaternionSquad.
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2007-11-20 16:43:32 +01:00 |
David Adam
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cb954ca6b4
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d3dx8: Implement D3DXQuaternionSlerp.
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2007-11-20 16:43:22 +01:00 |
David Adam
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54e8d08e45
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d3dx8: Implement D3DXQuaternionInverse.
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2007-11-20 16:43:10 +01:00 |
David Adam
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45b13a6cab
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d3dx8: Implement D3DXQuaternionMultiply.
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2007-11-20 16:43:01 +01:00 |
David Adam
|
375dcaa82e
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d3dx8: Implement D3DXColorAdjustContrast.
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2007-11-20 16:42:51 +01:00 |
David Adam
|
8389eab6b7
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d3dx8: Implement D3DXColorAdjustSaturation.
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2007-11-20 16:42:41 +01:00 |
David Adam
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4a28945505
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d3dx8: Implement D3DXPlaneTransform.
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2007-11-20 16:41:21 +01:00 |
David Adam
|
54d3bb28fd
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d3dx8: Implement D3DXPlaneFromPoints.
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2007-11-20 16:41:12 +01:00 |
David Adam
|
3d30866133
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d3dx8: Implement D3DXPlaneFromPointNormal.
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2007-11-20 16:41:03 +01:00 |
Rob Shearman
|
bf2a35b78d
|
server: Change the get_dll_info server request to allow retrieving the image file name of a process.
Implement NtQueryInformationProcess(ProcessImageFileName).
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2007-11-20 14:29:09 +01:00 |
Jacek Caban
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7fdcc87def
|
include: Added isguids.h.
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2007-11-19 13:06:14 +01:00 |
Rob Shearman
|
3c8663b7e9
|
include: Add definitions used for AllowSetForegroundWindow and LockSetForegroundWindow.
|
2007-11-19 13:00:06 +01:00 |
Stefan Dösinger
|
f13bb40671
|
wined3d: Do not call PreLoad in surface_download_data.
|
2007-11-16 13:23:02 +01:00 |
David Adam
|
5cc527d30d
|
d3dx8: Implement D3DXMatrixReflect.
|
2007-11-16 12:34:39 +01:00 |
David Adam
|
a1010e6c94
|
d3dx8: Implement D3DXMatrixShadow.
|
2007-11-16 12:34:29 +01:00 |
David Adam
|
c432b48a51
|
d3dx8: Implement D3DXPlaneIntersectLine.
|
2007-11-16 12:33:47 +01:00 |
David Adam
|
8abfaa04cc
|
d3dx8: Implement D3DXPlaneNormalize.
|
2007-11-16 12:33:32 +01:00 |
Andrey Turkin
|
7a9210fa85
|
server: Pass Information field from async I/O APCs.
|
2007-11-15 14:24:50 +01:00 |
Andrey Turkin
|
27cb7c7274
|
ws2_32: Make certain winsock functions generate i/o completion messages.
|
2007-11-15 14:23:23 +01:00 |
Andrey Turkin
|
c702a91a3c
|
server: Allow async i/o operations to send completion messages.
|
2007-11-15 14:20:29 +01:00 |
Francois Gouget
|
4fddc5e726
|
rpcrt4: Add some missing prototypes and better match the PSDK types.
|
2007-11-13 23:28:06 +01:00 |
Alexandre Julliard
|
74572e43be
|
include: Added definition for SEE_MASK_NOASYNC.
|
2007-11-13 21:33:37 +01:00 |
Francois Gouget
|
b1c9966828
|
cfgmgr32: Flesh out cfgmgr32.h a bit more and fix the corresponding functions.
|
2007-11-13 13:37:27 +01:00 |
Francois Gouget
|
df17f1ead2
|
d3dx8: Make d3dx8math.h C++ compatible.
|
2007-11-13 13:37:20 +01:00 |
Francois Gouget
|
b38b2d6dad
|
acledit: Add wfext.h.
|
2007-11-13 13:36:51 +01:00 |
David Adam
|
6840049f2f
|
d3dx8: Implement D3DXMatrixAffine Transformation.
|
2007-11-13 13:34:56 +01:00 |
Rob Shearman
|
8296548bb5
|
kernel32: Implement GetThreadId.
|
2007-11-13 13:29:27 +01:00 |
Stefan Dösinger
|
894a705cc7
|
wined3d: Load GL_EXT_texture3D from gl 1.2 if the extension is not there.
|
2007-11-12 14:29:52 +01:00 |
Stefan Dösinger
|
07bbf1899d
|
wined3d: Extend the gl extension function loading table with ext info.
|
2007-11-12 14:26:49 +01:00 |
Stefan Dösinger
|
44a592bc74
|
wined3d: Align the gl function table.
|
2007-11-12 14:25:18 +01:00 |
David Adam
|
147600b671
|
d3dx8: Implement D3DXVec3Unproject.
|
2007-11-12 13:00:08 +01:00 |
David Adam
|
6c902b42d5
|
d3dx8: Implement D3XMatrixVec3Project.
|
2007-11-12 13:00:01 +01:00 |
David Adam
|
3231c01c42
|
d3dx8: Implement D3XMatrixMultiplyTranspose.
|
2007-11-12 12:59:53 +01:00 |
David Adam
|
43643072da
|
d3dx8: Implement D3XMatrixInverse.
|
2007-11-12 12:59:44 +01:00 |
Detlef Riekenberg
|
cb113b23c4
|
shell32: Some undocumented defines and functions are now in the PSDK.
|
2007-11-12 12:56:38 +01:00 |
Tony Wasserka
|
f40955bf54
|
d3dx8: Implement the C++ stuff of the D3DXCOLOR structure.
|
2007-11-12 12:41:40 +01:00 |
Tony Wasserka
|
94ccd3f014
|
d3dx8: Implement the C++ stuff of the D3DXPLANE structure.
|
2007-11-12 12:41:33 +01:00 |
Tony Wasserka
|
00bcbe254f
|
d3dx8: Implement the C++ stuff of the D3DXQUATERNION structure.
|
2007-11-12 12:41:27 +01:00 |
Tony Wasserka
|
f422aead30
|
d3dx8: Implement the C++ stuff of the D3DXMATRIX structure.
|
2007-11-12 12:41:20 +01:00 |
Tony Wasserka
|
dca53f1890
|
d3dx8: Implement the C++ stuff of the D3DXVECTOR4 structure.
|
2007-11-12 12:40:47 +01:00 |
Tony Wasserka
|
d320460765
|
d3dx8: Implement the C++ stuff of the D3DXVECTOR3 structure.
|
2007-11-12 12:40:36 +01:00 |
Tony Wasserka
|
74750c3c64
|
d3dx8: Implement the C++ stuff of the D3DXVECTOR2 structure.
|
2007-11-12 12:40:14 +01:00 |
Jacek Caban
|
cc253a2c5e
|
hlink.idl: Added Hlink[Get|Set]SpecialReference declaration.
|
2007-11-12 12:07:08 +01:00 |
EA Durbin
|
eb6a1fc9d0
|
ntoskrnl.exe: Add stub Implementation of IoAllocateWorkItem.
|
2007-11-09 12:58:26 +01:00 |
Stefan Dösinger
|
f79ca75d08
|
wined3d: Implement a detection for the MacOS OpenGL implementation.
|
2007-11-09 12:29:55 +01:00 |
Vijay Kiran Kamuju
|
f00def503b
|
include: Add missing defines for RC5, SHA and AES in wincrypt.h.
|
2007-11-09 12:26:35 +01:00 |
Hans Leidekker
|
032dbfe474
|
wldap32: Fix build against latest OpenLDAP release.
|
2007-11-08 12:52:48 +01:00 |
Stefan Dösinger
|
5ffea6e591
|
wined3d: Honor the driver's min point size.
|
2007-11-08 12:05:19 +01:00 |