Commit Graph

89746 Commits

Author SHA1 Message Date
Henri Verbeet 31fc68146c d3d10: Implement d3d10_effect_rasterizer_variable_GetBackingStore(). 2012-07-20 14:00:18 +02:00
Henri Verbeet a1fcb53799 d3d10: Add support for parsing rasterizer states. 2012-07-20 14:00:10 +02:00
Henri Verbeet b15e7d7e23 d3d10/tests: Add a test for default state values. 2012-07-20 14:00:02 +02:00
Henri Verbeet ea8dfe640d wined3d: Convert some uppercase hex constants to lowercase. 2012-07-20 13:59:53 +02:00
Henri Verbeet 15b41f0181 wined3d: Get rid of some unused PCI IDs.
In case of e.g. CARD_AMD_RADEON_HD4650 and CARD_AMD_RADEON_HD4670 these are
wrong too, because you can't distinguish one HD46xx card from another based on
PCI ID.
2012-07-20 13:59:29 +02:00
Nozomi Kodama 3c278d7ec3 d3dx9_36: Add some traces. 2012-07-20 13:59:04 +02:00
Alexandre Julliard d7250e97ed wined3d: Fetch GL functions from the WGL driver table, including glFinish and glFlush. 2012-07-20 13:21:27 +02:00
Alexandre Julliard 72e873873e winex11: Get rid of the glGetIntegerv wrapper. 2012-07-20 13:21:25 +02:00
Alexandre Julliard 76ae99a426 winex11: Remove unused fields in the PBuffer object. 2012-07-20 12:36:44 +02:00
Alexandre Julliard 6a3aa4eb49 opengl32: Use proper handles for PBuffers instead of raw pointers. 2012-07-20 12:36:41 +02:00
Alexandre Julliard 98bd066c95 opengl32: Add a mechanism for managing different types of OpenGL handles. 2012-07-20 12:27:19 +02:00
Alexandre Julliard 1b9455e65d opengl32: Add supported wgl extension functions to the OpenGL function table. 2012-07-20 00:40:42 +02:00
Alexandre Julliard 4c0779006e opengl32: Move the wgl functions to the main OpenGL function table. 2012-07-19 22:50:37 +02:00
Alexandre Julliard 782e96b910 opengl32: Declare input pointers as const in function prototypes. 2012-07-19 22:17:14 +02:00
Alexandre Julliard 6a8ded433b gdi32: Remove left-over debug trace. 2012-07-19 20:27:39 +02:00
Nozomi Kodama f5714cccbd d3dx9_36: Implementation of D3DXSHRotateZ. 2012-07-19 17:02:01 +02:00
Wei-Lun Chao d782cfed20 po: Update Chinese (Taiwan) translation. 2012-07-19 17:00:37 +02:00
Wei-Lun Chao 70c23b10e0 po: Update Chinese (Taiwan) translation. 2012-07-19 16:58:43 +02:00
Wei-Lun Chao 4d54d95370 po: Update Chinese (Taiwan) translation. 2012-07-19 16:56:26 +02:00
Alexandre Julliard 2f31a66941 wined3d: Load glPointParameter functions as extensions rather than standard OpenGL functions. 2012-07-19 16:47:49 +02:00
Dmitry Timoshkov 6d3154ab83 include: Move PaletteFlags definition to gdipluspixelformats.h. 2012-07-19 16:02:49 +02:00
Dmitry Timoshkov af8721f41b include: Add some useful helpers to check various pixel format properties. 2012-07-19 16:02:35 +02:00
Dmitry Timoshkov ccfdb827b5 include: Add PixelFormat32bppCMYK definition. 2012-07-19 16:02:13 +02:00
Jacek Caban 4da232070e ole32: Use proper allocators for storing help file in ErrorInfoImpl. 2012-07-19 16:01:52 +02:00
Jacek Caban cd1f67ee24 ole32: Use proper allocators for storing description in ErrorInfoImpl. 2012-07-19 16:01:52 +02:00
Jacek Caban 4843f031f9 ole32: Use proper allocators for storing source in ErrorInfoImpl. 2012-07-19 16:01:51 +02:00
Jacek Caban 12f1fbb7a4 mshtml: Store MSHTML node reference in Gecko node object and get rid of all node list in document object. 2012-07-19 16:01:51 +02:00
Jacek Caban 94060b99c9 mshtml: Make nsIDOMHTMLDocument reference cycle collectable. 2012-07-19 16:01:50 +02:00
Jacek Caban e9cc7676fa mshtml: Make node object's dynamic IDispatchEx-based properties cycle collectable. 2012-07-19 16:01:50 +02:00
Jacek Caban 97ff991f46 mshtml: Make node object cycle collector aware. 2012-07-19 16:01:49 +02:00
Michael Stefaniuc 4c7e608d5c dsound: Get rid of the DSOUND_QueryInterface() helper. 2012-07-19 16:01:48 +02:00
Michael Stefaniuc 9cc62d321c dsound: Handle IDirectSound by the IDirectSound8 implementation. 2012-07-19 16:01:48 +02:00
Michael Stefaniuc 6fecd3d642 dsound: Merge IDirectSound8 into the main DirectSound object. 2012-07-19 16:01:47 +02:00
Michael Stefaniuc db5344e438 dsound: Drop a redundant 'IDirectSound8' from the method names. 2012-07-19 16:01:47 +02:00
Michael Stefaniuc bf4481d3f0 dsound: Merge the DirectSound create functions. 2012-07-19 16:01:46 +02:00
Michael Stefaniuc 8978a4b51b dsound: Merge IUnknown into the main DirectSound object. 2012-07-19 16:01:45 +02:00
Michael Stefaniuc 478191c059 dsound: Cleanup IDirectSoundImpl_Create() and move it. 2012-07-19 16:01:45 +02:00
Michael Stefaniuc a565c0fadf dsound: Rename the DirectSound object refcount to "numIfaces". 2012-07-19 16:01:44 +02:00
Michael Stefaniuc 4992e6a515 dsound: Merge the two IUnknown/IDirectSound implementations for DirectSound. 2012-07-19 16:01:43 +02:00
Michael Stefaniuc e236a3c2d5 dsound/tests: Add IDirectSound refcount and COM aggregation tests. 2012-07-19 16:01:43 +02:00
Heiko Hund 1ba968821a winhttp: Make strings in WINHTTP_PROXY_INFO non-const. 2012-07-19 16:01:18 +02:00
Nikolay Sivov 24a690e90e ole32: Use a single implementation for 1Ole stream initialization. 2012-07-19 15:44:25 +02:00
Nikolay Sivov c3fd306f61 msxml3: Accept selection namespaces string with trailing spaces. 2012-07-19 15:44:16 +02:00
Henri Verbeet 09443f14e7 wined3d: Enable "AlwaysOffscreen" by default. 2012-07-19 15:43:59 +02:00
Henri Verbeet 8a95eb0604 wined3d: Disable the X11 / GL lock. 2012-07-19 15:43:34 +02:00
Henri Verbeet f1aea860f9 wined3d: Fix the draw buffer limit calculation. 2012-07-19 15:43:26 +02:00
Henri Verbeet 5f83f2cdf4 ddraw: Implement ddraw7_GetVerticalBlankStatus() on top of wined3d_get_adapter_raster_status(). 2012-07-19 15:43:17 +02:00
Henri Verbeet 2bfc5214be ddraw: Implement ddraw7_GetScanLine() on top of wined3d_get_adapter_raster_status(). 2012-07-19 15:43:11 +02:00
Caron Jensen 9877df9aeb wined3d: Recognize AMD Tahiti cards. 2012-07-19 15:43:01 +02:00
Marcus Meissner b810fad34c mshtml: Remove superflous check (Coverity). 2012-07-19 15:42:52 +02:00