Commit Graph

1404 Commits

Author SHA1 Message Date
Alexandre Julliard 77cf8034e4 server: Don't use size_t for module sizes, they are limited to 2Gb anyway. 2008-12-09 11:50:05 +01:00
Alexandre Julliard db6e45488d server: Get rid of the support for module snapshots, it is no longer needed. 2008-12-09 11:49:37 +01:00
Alexandre Julliard f06d99f67a include: Implemented inline asm functions for x86_64. Export Interlocked* only on i386. 2008-12-08 19:25:25 +01:00
Alexandre Julliard 7fdadbb377 server: Add functions for conversions between server user handles and pointer-style handles. 2008-12-08 16:58:20 +01:00
Alexandre Julliard d764107434 server: Make user handles ints instead of pointers. 2008-12-08 16:57:38 +01:00
Alexandre Julliard d1b3d484f7 server: Add functions for conversions between server object handles and pointer-style handles. 2008-12-08 16:05:17 +01:00
Alexandre Julliard 0d3d456bd0 server: Make object handles ints instead of pointers. 2008-12-08 16:04:20 +01:00
Alexandre Julliard fea2aa55d0 include: Fix the 64-bit value of magic handle constants. 2008-12-08 15:51:22 +01:00
Alexandre Julliard 5c37788a01 server: The name len in the get_directory_entry request must be a data_size_t. 2008-12-06 17:29:31 +01:00
Alexandre Julliard 3343c408cb server: Convert the registry key modification time to a win32-style time. 2008-12-06 17:29:01 +01:00
Alexandre Julliard 44162aa21a libwine: Don't export the selector functions for the Windows build. 2008-12-05 13:25:23 +01:00
Henri Verbeet 5532c990b6 wined3d: Const correctness fixes. 2008-12-02 14:04:15 +01:00
Henri Verbeet 21b8535902 wined3d: Make the lpData member of WineDirect3DStridedData const. 2008-12-01 12:45:23 +01:00
Henri Verbeet 449c219eb0 wined3d: Const correctness fixes for device.c. 2008-11-28 12:53:41 +01:00
Alexandre Julliard 3249b40f70 advapi32: Reimplemented ChangeServiceConfig2W in services.exe. 2008-11-26 14:35:30 +01:00
Henri Verbeet b4f0b5bdd0 wined3d: Const correctness fixes. 2008-11-25 13:37:39 +01:00
Henri Verbeet a6917b143d wined3d: Use IDL to generate wined3d.h. 2008-11-25 13:37:22 +01:00
Stefan Dösinger ff767f4984 wined3d: Make the shader backend call CompileShader.
A number of considerations contribute to this:

1) The shader backend knows best which shader(s) it needs. GLSL needs
both, arb only one
2) The shader backend may pass some parameters to the compilation
code(e.g. which pixel format fixup to use)
3) The structures used in (2) are different in vs and ps, so a
baseshader::Compile won't work
4) The structures in (2) are wined3d-private structures, so
having a public method in the vtable won't work(its a bad idea
anyway).
2008-11-25 13:06:23 +01:00
Alexandre Julliard af8bb2e922 ntdll: Add support for virtual write watches. 2008-11-25 12:07:35 +01:00
Henri Verbeet d8f2e16cea wined3d: Move caps related constants and structures to wined3d_caps.h. 2008-11-24 13:43:04 +01:00
Henri Verbeet ba78f072e2 wined3d: Remove some unused code. 2008-11-20 14:25:11 +01:00
Henri Verbeet 41de62f71d wined3d: Don't use the same GUID for IWineD3D and IWineD3DDevice. 2008-11-20 14:25:04 +01:00
Henri Verbeet 8899f3412b wined3d: wined3d_gl.h should be internal to wined3d. 2008-11-20 14:24:56 +01:00
Alexander Morozov 3a3b75e177 include: Remove declarations of undefined functions. 2008-11-18 11:55:12 +01:00
Alexandre Julliard e21cbfe7e8 include: Add extern "C" to the exported Wine headers. 2008-11-06 10:43:31 +01:00
Alexandre Julliard 5e2ed6bfe9 ntdll,server: Fixed access checks for OpenFileMapping and MapViewOfFile. 2008-11-05 20:32:32 +01:00
Alexandre Julliard cdce50f5be ntdll: Store the per-page committed status in the server for anonymous file mappings. 2008-11-05 12:31:37 +01:00
Alexandre Julliard 7e94787948 ntdll: Add a noexec flag for memory views where we don't want to force exec permission. 2008-11-04 13:16:01 +01:00
Alexandre Julliard 0b0b6c351a ntdll: Store the per-view flags in the high word of the page protection bits. 2008-11-04 13:05:37 +01:00
Stefan Dösinger 620a423b22 wined3d: Kill the GL_ATI_envmap_bumpmap code.
GL_ATI_envmap_bumpmap provides two things: Signed V8U8 pixel formats,
and bump mapping. The extension is only supported on fglrx, and this
driver also supports GL_ARB_fragment_program.  Thus the bump mapping
code is never used on any driver out there.  Furthermore, if it is
used, it tends to crash the driver

The signed pixel format is used, as it can be used by pixel shaders or
the ARBfp replacement. However, the format is broken in fglrx, and
negative values are clamped to 0.0. This results in test
failures. WineD3D has an alternative codepath using scale+bias to
enable V8U8 using a standard signed RGB which works correctly on
fglrx.
2008-11-04 11:41:14 +01:00
Stefan Dösinger 93af8d3631 d3d: Do not restore the display mode in ddraw. 2008-11-03 13:34:13 +01:00
Henri Verbeet 092b51e82a wined3d: Rename CreateAdditionalSwapChain to CreateSwapChain. 2008-10-28 12:46:46 +01:00
Roderick Colenbrander 35f58e92dd Opengl32: Add defines for WGL_/GLX_ARB_create_context. 2008-10-27 11:43:40 +01:00
Henri Verbeet 7142754820 wined3d: Remove the SDKVersion parameter to WineDirect3DCreate(). 2008-10-24 14:24:59 +02:00
Tobias Jakobi 7aef1c7185 wined3d: Add GL_TEXTURE_BINDING_3D to wined3d_gl header. 2008-10-21 11:53:47 +02:00
Alexandre Julliard ba71579809 server: Added a request to unlink an object from its namespace. 2008-10-20 16:21:06 +02:00
Henri Verbeet 2188aa87d6 wined3d: Add support for EXT_framebuffer_multisample. 2008-10-20 12:23:16 +02:00
Vitaliy Margolen a2b2a4cf79 wined3d: Add one more FBO error status code. 2008-10-18 19:35:20 +02:00
Alexandre Julliard 750e7e072c include: Convert source files to utf-8. 2008-10-18 19:22:02 +02:00
Jacek Caban 1715dcbb19 libport: Added isnan. 2008-10-15 12:22:19 +02:00
Eric Pouech 3dc37cbf94 dbghelp: Rewrote the linetab access so that we don't need to allocate intermediate information. 2008-10-01 09:51:44 -05:00
Eric Pouech ac42ebb5dc winedump: First stab at dumping the "new" line information out of pdb files. 2008-10-01 09:50:59 -05:00
Eric Pouech 81df3de0fc dbghelp,winedump: Added support for symbol symbol. 2008-10-01 09:50:02 -05:00
Eric Pouech 028956d1fe dbghelp,winedump: Added support for symbol 0x113c. 2008-10-01 09:49:54 -05:00
Eric Pouech 82d1845d85 dbghelp,winedump: Added support for 0x113d symbol. 2008-10-01 09:49:45 -05:00
Eric Pouech cff33cedf5 winedump: Add preliminary dumping of 0x1136 and 0x1137 symbols. 2008-10-01 09:49:24 -05:00
Eric Pouech 076dcc845f dbghelp,winedump: Added support for symbol 0x1012. 2008-10-01 09:48:32 -05:00
Eric Pouech ee4aaf7fcd dbghelp,winedump: Added support for symbol 0x113a. 2008-10-01 09:48:20 -05:00
Henri Verbeet 3a7fcec4d7 wined3d: Handle texture coordinates the same way we handle other vertex attributes. 2008-09-25 11:53:10 +02:00
Henri Verbeet eaf2474003 wined3d: Split SetGlTextureDesc() up.
This creates a function for setting the texture name and one for
setting the texture target. The idea is that the texture target should
get set right after the surface is created, and won't change, while
generating a texture name can wait.
2008-09-25 11:52:42 +02:00