Commit Graph

114 Commits

Author SHA1 Message Date
Zebediah Figura 63a06295c6 wined3d: Feature level 10.0 does not require independent blend functions.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-16 21:30:29 +01:00
Zebediah Figura 8133de6479 wined3d: Map ARB_draw_buffers_blend functions.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-16 21:30:27 +01:00
Zebediah Figura 2da5422bd2 wined3d: Implement independent blend.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-13 13:23:11 +01:00
Paul Gofman 5b6c85d64a wined3d: Use EXT_framebuffer_multisample_blit_scaled for scaled resolves.
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-12 21:18:18 +01:00
Matteo Bruni 8d87bce071 wined3d: Rename struct wined3d_map_range to struct wined3d_range.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-27 23:34:51 +01:00
Brendan Shanks 32712b4bd7 wined3d: Add GPU information for NVIDIA GeForce GTX 1060 3GB.
Signed-off-by: Brendan Shanks <bshanks@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-07 20:14:12 +01:00
Zhiyi Zhang c8aad3407c wined3d: Add GPU information for NVIDIA GeForce GTX 1650 SUPER.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-06 21:40:22 +01:00
Sven Baars 4128e457a9 wined3d: Avoid accessing freed memory in wined3d_view_gl_destroy() (Valgrind).
Signed-off-by: Sven Baars <sbaars@codeweavers.com>
Signed-off-by: Liam Middlebrook <lmiddlebrook@nvidia.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-06 21:40:22 +01:00
Henri Verbeet 5d4d5c593d wined3d: Pass a pointer to the counter buffer to wined3d_view_gl_destroy().
If adapter_gl_destroy_unordered_access_view() is called before
wined3d_unordered_access_view_gl_cs_init() has finished executing, the
"counter_bo" field may still be 0. More generally, we shouldn't access
the "counter_bo" field from outside the CS thread.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-12-12 23:17:05 +01:00
Henri Verbeet ca0c3f770a wined3d: Unload texture resources through texture ops.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-12-06 22:30:24 +01:00
Henri Verbeet 3bc8bde91b wined3d: Unload buffer resources through buffer ops.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-12-06 22:30:24 +01:00
Henri Verbeet b941665b42 wined3d: Destroy PBOs in wined3d_texture_gl_destroy_object().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-12-03 21:27:14 +01:00
Andrew Sheldon da5a80879f wined3d: Add Navi 10 PCI id and device description.
Signed-off-by: Andrew Sheldon <asheldon55@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-11-11 20:01:40 +01:00
Matteo Bruni dee191390c wined3d: Limit GLSL version to 1.30 when OpenGL 3 is not supported.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-10-31 17:35:14 +01:00
Paul Gofman a5551040f2 wined3d: Issue texture barrier before using a texture attached to FBO.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=45978
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-10-27 19:12:41 +01:00
Henri Verbeet 422fa49668 wined3d: Make the adapter responsible for copying between buffer objects.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-09-24 17:32:11 +02:00
Henri Verbeet f2c668e779 wined3d: Make the adapter responsible for clearing UAVs.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-09-24 17:32:08 +02:00
Henri Verbeet 179c8cc86f wined3d: Move the "buffer_object" field from struct wined3d_buffer_gl to struct wined3d_buffer.
We'll want to use this for Vulkan buffers as well.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-09-23 19:44:17 +02:00
Henri Verbeet c2f0ae50b4 wined3d: Use explicit flushing in wined3d_context_gl_unmap_bo_address().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-09-23 19:44:17 +02:00
Henri Verbeet 2bc6941ab0 wined3d: Derive the GL bind point for buffer object maps from the bind flags.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-09-23 19:44:17 +02:00
Henri Verbeet 7260e8bd4a wined3d: Initialise d3d_info after quirks are applied.
In particular, quirk_broken_viewport_subpixel_bits() disables
ARB_CLIP_CONTROL, which affects "d3d_info->clip_control". This fixes a
regression introduced by commit e795ddb3d8.

Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=47636
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-28 23:55:46 +02:00
Henri Verbeet 400a0dcc8b wined3d: Map/unmap bo addresses through the adapter.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-16 10:09:04 +02:00
Henri Verbeet 65164450d6 wined3d: Make the adapter responsible for flushes.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-15 20:17:04 +02:00
Henri Verbeet 1174c894e8 wined3d: Make the adapter responsible for query creation and destruction.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-15 20:17:01 +02:00
Henri Verbeet 5356292ee9 wined3d: Introduce a separate structure for OpenGL sampler information.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-15 20:16:58 +02:00
Henri Verbeet 41995669d0 wined3d: Make the adapter responsible for sampler creation and destruction.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-14 17:41:01 +02:00
Matteo Bruni fdf37d3e51 wined3d: Get rid of wined3d_max_compat_varyings().
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-14 14:30:33 +02:00
Henri Verbeet b27f961eeb wined3d: Move the context array from struct wined3d_swapchain to struct wined3d_swapchain_gl.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-13 11:02:50 +02:00
Henri Verbeet eef96e89ac wined3d: Introduce a separate structure for OpenGL swapchain information.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-13 11:02:44 +02:00
Henri Verbeet e3e9bdeedb wined3d: Make the adapter responsible for texture creation and destruction.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-13 11:02:40 +02:00
Henri Verbeet 96567c6900 wined3d: Report a few more ddraw surface caps on 3D devices.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-12 09:33:02 +02:00
Henri Verbeet 4773e0add0 wined3d: Report WINEDDSCAPS_BACKBUFFER and WINEDDSCAPS_FRONTBUFFER only on 3D devices.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-12 09:32:59 +02:00
Henri Verbeet 5eca371a6c wined3d: Always report WINEDDSCAPS_TEXTURE, WINEDDSCAPS_ZBUFFER and WINEDDSCAPS_MIPMAP.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-12 09:32:55 +02:00
Henri Verbeet eeed93464b wined3d: Make the adapter responsible for unordered access view creation and destruction.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-12 09:32:41 +02:00
Henri Verbeet a3241fa2a8 wined3d: Make the adapter responsible for shader resource view creation and destruction.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-12 09:32:36 +02:00
Henri Verbeet b7e134f80a wined3d: Make the adapter responsible for render target view creation and destruction.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-12 09:32:33 +02:00
Henri Verbeet 5b3f89ae8d wined3d: Make the adapter responsible for buffer creation and destruction.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-12 09:32:25 +02:00
Henri Verbeet 7170f67456 wined3d: Make the adapter responsible for swapchain creation and destruction.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-08 09:01:55 +02:00
Kai Krakow 682805ec6a wined3d: Add GPU information for NVIDIA GTX 1660 Ti.
Signed-off-by: Kai Krakow <kai@kaishome.de>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-07 20:02:24 +02:00
Henri Verbeet 74b9ef2c1d wined3d: Move the "gl_info" field from struct wined3d_context to struct wined3d_context_gl.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-07 19:56:16 +02:00
Henri Verbeet c3e2909fd3 wined3d: Store the maximum number of "compat" varyings in struct wined3d_d3d_limits.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-06 08:41:35 +02:00
Henri Verbeet ca6cbb73e1 wined3d: Store fixed-function alpha test support in struct wined3d_d3d_info.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-06 08:41:32 +02:00
Henri Verbeet e795ddb3d8 wined3d: Store clip control support in struct wined3d_d3d_info.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-06 08:41:29 +02:00
Henri Verbeet d4fa7e4cfc wined3d: Store sRGB write control support in struct wined3d_d3d_info.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-06 08:41:27 +02:00
Henri Verbeet 60938b4e94 wined3d: Store sRGB read control support in struct wined3d_d3d_info.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-06 08:41:24 +02:00
Henri Verbeet 4f86e35c53 wined3d: Use d3d_info to determine whether shader outputs need interpolation qualifiers.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-05 18:45:06 +02:00
Henri Verbeet 157440e3d3 wined3d: Return a wined3d_context_gl structure from context_get_current().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-05 18:44:58 +02:00
Józef Kucia 62f2cd1b47 wined3d: Add support for GL_EXT_texture_shadow_lod.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-02 16:56:46 +02:00
Henri Verbeet 9cb81bfad4 wined3d: Pass a wined3d_context structure to fragment_pipeline.enable_extension().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-01 08:03:26 +02:00
Kristján Gerhardsson f49b27ce22 wined3d: Add GPU information for various Mac GPUs.
Signed-off-by: Kristjan Gerhardsson <kristjang@ccpgames.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-07-31 08:29:40 +02:00