Matej Spindler
338a05a285
shdocvw: Update Slovenian translation.
2010-09-16 13:07:57 -05:00
Misha Koshelev
fffe37aa00
d3dx9_36: Implement D3DXGetDeclLength with tests.
2010-09-16 11:18:58 -05:00
Hwang YunSong
c6f876f4a6
inetcpl.cpl: New Korean resource.
2010-09-16 11:17:53 -05:00
Frédéric Delanoy
aea961c156
inetcpl.cpl: Add French translation.
2010-09-16 11:17:26 -05:00
Jörg Höhle
b4cc03f3e3
winmm: Auto-open MCI core commands only.
2010-09-16 11:16:23 -05:00
Jörg Höhle
8fb1e3eba2
winmm: Support MCI_SOUND.
2010-09-16 11:16:23 -05:00
Mariusz Pluciński
95a9bc043e
gameux: Add UninstallGame implementation.
2010-09-16 10:13:24 -05:00
Mariusz Pluciński
5213d9d07e
gameux: Add InstallGame implementation.
2010-09-16 10:13:15 -05:00
Luca Bennati
ef50af4035
shdocvw: Update Italian translation.
2010-09-16 10:12:49 -05:00
Ričardas Barkauskas
b099eeb8c4
d3d9/tests: Test NVDB (depth bounds test) behavior.
2010-09-16 10:12:39 -05:00
Ričardas Barkauskas
dc1356484c
wined3d: Add NVDB support.
2010-09-16 10:12:33 -05:00
Henri Verbeet
8fdfc736bf
wined3d: Move sampler states to wined3d_state.
2010-09-16 10:12:24 -05:00
Henri Verbeet
5b3c1a2082
wined3d: Move texture states to wined3d_state.
2010-09-16 10:12:17 -05:00
Henri Verbeet
597da9907a
wined3d: Move transforms to wined3d_state.
2010-09-16 10:12:06 -05:00
Henri Verbeet
5f6ced2767
wined3d: Move the material to wined3d_state.
2010-09-16 10:11:57 -05:00
Kovács András
cde699b286
dinput: Return an error in IDirectInputDevice2AImpl_GetProperty().
2010-09-16 10:11:08 -05:00
Nikolay Sivov
e5cd19a4cb
msxml3/tests: Don't raise a test error on first try to create a document.
2010-09-16 10:10:37 -05:00
Alexandre Julliard
5b6a24cc7c
krnl386.exe: Remove 16 suffix on Get/SetProcessDword since there's no 32-bit version.
2010-09-16 10:03:26 -05:00
Vincent Povirk
e1705151a9
ws2_32: Add a test for selecting invalid sockets.
2010-09-15 17:50:32 -05:00
Luca Bennati
5fd0bfe364
inetcpl.cpl: Add Italian translation.
2010-09-15 17:33:36 -05:00
Detlef Riekenberg
c9d2fb352b
inetcpl: Add German translation.
2010-09-15 17:32:55 -05:00
Detlef Riekenberg
da488eacb3
inetcpl: Add an applet icon.
2010-09-15 17:32:20 -05:00
Detlef Riekenberg
e9b8d71dfb
inetcpl: Add initial applet.
2010-09-15 17:09:14 -05:00
Vladimir Panteleev
592d994f00
user32: Fix VK_RETURN handling in IsDialogMessage for dialogs without an IDOK.
2010-09-15 17:05:54 -05:00
André Hentschel
fe0df211a1
shell32: Update German translation.
2010-09-15 17:01:48 -05:00
Mikko Rasa
f2377e8981
secur32: Add some more schannel tests.
2010-09-15 16:36:45 -05:00
Mikko Rasa
506af9205d
secur32: Fill a SECBUFFER_MISSING buffer if the message is not complete.
2010-09-15 16:36:17 -05:00
Mikko Rasa
b335e94788
secur32: Only process full TLS frames in schan_DecryptMessage.
2010-09-15 16:36:11 -05:00
Mikko Rasa
149ffe130f
secur32: Fill header and trailer buffers in schan_DecryptMessage.
2010-09-15 16:36:01 -05:00
Mikko Rasa
b424b3431e
secur32: Validate buffers passed to schan_DecryptMessage.
2010-09-15 16:35:51 -05:00
Frédéric Delanoy
0df8892d59
shell32: Update French translation.
2010-09-15 16:30:10 -05:00
Frédéric Delanoy
3d9794628a
shdocvw: Update French translation.
2010-09-15 16:30:03 -05:00
Alexandre Julliard
efc88fe317
winebuild: Don't add extra CPU flags to stubs if they have some already.
2010-09-15 12:45:04 -05:00
Andrew Nguyen
c858e583cd
msxml3: Correct the prototype of DOMDocument_create when compiling without libxml2.
2010-09-15 11:29:03 -05:00
Alexandre Julliard
e317b6068e
ntdll/tests: Fix the image protection test on Mac OS where the image limits are only approximative.
2010-09-15 11:28:54 -05:00
Alexander Morozov
665ede7517
crypt32/tests: Add a test for CryptSignMessage.
2010-09-15 11:28:54 -05:00
Rudolf Mayerhofer
2637bb9de7
kernel32: Implement GetUserDefaultLocaleName using users default LCID.
2010-09-15 11:28:53 -05:00
Mariusz Pluciński
c84cf4189c
gameux/tests: Add verification of registry content for InstallGame and UninstallGame.
2010-09-15 11:28:53 -05:00
Mariusz Pluciński
7c121d53ae
gameux/tests: Add basic test for InstallGame and UninstallGame.
2010-09-15 11:28:53 -05:00
Mariusz Pluciński
d02a6ab2b1
gameux: IGameExplorer::UpdateGame implementation.
2010-09-15 11:28:53 -05:00
Paul Vriens
14316fc17f
msxml3/tests: Step to the next item on failure as well.
2010-09-15 10:34:45 -05:00
Hwang YunSong
44fb3c393d
shell32: Update Korean resource.
2010-09-15 10:34:16 -05:00
Luca Bennati
d6e7d44e50
shell32: Update Italian translation.
2010-09-15 10:34:06 -05:00
Henri Verbeet
16d9c91b97
wined3d: Move the viewport to wined3d_state.
2010-09-15 10:33:26 -05:00
Henri Verbeet
937eb7e600
wined3d: Move the scissor rect to wined3d_state.
2010-09-15 10:33:20 -05:00
Henri Verbeet
1ef4f075c1
wined3d: Introduce a separate structure for stateblock states.
...
We'd like to not pass an entire stateblock to things like state handlers and
the shader backend, because those then use the stateblock to get to the
device and through there to all the rest of wined3d. This would also be
required for serialization of wined3d draw and state change commands into a
single GL context. Resource updates would be explicitly excluded from
serialization.
2010-09-15 10:33:14 -05:00
Henri Verbeet
689c45b9b9
ntdll: Do not return STATUS_SUCCESS on failure in NtQueryObject().
2010-09-15 10:32:55 -05:00
Alexandre Julliard
6dc12cdb31
winemp3.acm: Fix a couple of compiler warnings on Mac OS.
2010-09-14 18:03:41 -05:00
Joris Huizer
5815b63979
d3dx9_36: D3DXPreprocessShaderFromFileW: remove unneeded code.
2010-09-14 15:33:54 -05:00
André Hentschel
a418f2572d
shdocvw: Update German translation.
2010-09-14 15:33:00 -05:00