Commit Graph

103784 Commits

Author SHA1 Message Date
Matteo Bruni 75b96768e5 wined3d: Use the core version of glDrawBuffers. 2015-01-20 16:08:56 +01:00
Matteo Bruni 6bb32e47ff wined3d: Use the core gl*CompressedTex* functions. 2015-01-20 16:08:54 +01:00
Matteo Bruni 5883c9ece3 dxgi: Fix a comment typo. 2015-01-20 16:08:52 +01:00
Piotr Caban bd1428ef50 msvcrt: Add _vscprintf_p implementation. 2015-01-20 16:08:49 +01:00
Francois Gouget 57582b37b3 dsound: Make some DirectSoundDevice_*() functions static. 2015-01-20 11:12:04 +01:00
Francois Gouget dfaef5306f dsound: Reorder the interfaces to remove the need for forward declarations. 2015-01-20 11:12:01 +01:00
Francois Gouget 82c298ee6e dsound: Make DSOUND_FindSpeakerConfig() static. 2015-01-20 11:11:52 +01:00
Bruno Jesus 038399fcdd ws2_32: getaddrinfo must SetLastError on success or failure. 2015-01-20 11:11:43 +01:00
Michael Stefaniuc 512a814efc oleaut32: Just stop instead of erroring out on 8 or 9 in octal numbers. 2015-01-20 11:11:13 +01:00
Michael Stefaniuc 9bfd58a5c9 oleaut32/tests: Uncomment and fix a test (PVS-Studio). 2015-01-20 11:11:09 +01:00
Ken Thomases 50cd5b6a57 winemac: Fix conversion of empty RECT to an empty CGRect.
For some empty RECTs, such as { INT_MAX, INT_MAX, INT_MIN, INT_MIN }, right
minus left or bottom minus top underflow and wrap around to positive values.
2015-01-20 11:10:36 +01:00
Changhui Liu 5fa7402a36 gdiplus: Fix get_graphics_bounds when window origin point changed. 2015-01-19 18:47:47 +01:00
Bruno Jesus da8bb1c4a5 user32: Allocate memory based on HICON instead of DWORD to fix 64 bit problems. 2015-01-19 16:02:10 +01:00
Henri Verbeet 525696fe6c wined3d: Properly cleanup samplers on wined3d_device_reset() / wined3d_device_uninit_3d(). 2015-01-19 14:31:53 +01:00
Henri Verbeet ca06f960ed wined3d: Use the same flags for wined3d_texture_set_color_key() and the "color_key_flags" field it sets.
This fixes a regression introduced by commit a8ab569415.
2015-01-19 14:31:51 +01:00
Henri Verbeet 6b4623008f d3d10core/tests: Add a basic texturing test. 2015-01-19 14:31:43 +01:00
Henri Verbeet 2912e2938e wined3d: Handle the SM4 SV_POSITION pixel shader input semantic in the GLSL shader backend.
This is (mostly) equivalent to the vPos register in SM3.
2015-01-19 14:31:38 +01:00
Henri Verbeet 2e5abc156a wined3d: Implement WINED3DSIH_SAMPLE in the GLSL shader backend. 2015-01-19 14:31:32 +01:00
Michael Stefaniuc 52e665a3bd ntdll/tests: Remove unused assigments (PVS-Studio). 2015-01-19 14:31:25 +01:00
Michael Stefaniuc 1caf6286f0 msxml3/tests: Actually test the return values (PVS-Studio). 2015-01-19 14:21:00 +01:00
Michael Stefaniuc fe61400088 msxml3/tests: Remove an unused assignment (PVS-Studio). 2015-01-19 14:20:56 +01:00
Michael Stefaniuc 514951cc11 ole32: Return the buffer pointer when WdtpInterfacePointer_UserMarshal fails.
Found by PVS-Studio.
2015-01-19 14:20:50 +01:00
Michael Stefaniuc 139ebf643a ole32/tests: Remove unused assignments (PVS-Studio). 2015-01-19 14:20:36 +01:00
Michael Stefaniuc c2da97a5e5 ole32/tests: Actually test some return codes (PVS-Studio). 2015-01-19 14:20:32 +01:00
Akihiro Sagawa e52cbbcd03 msi: Remove 32-bit component registry keys with KEY_WOW64_32KEY flag. 2015-01-19 14:20:27 +01:00
Akihiro Sagawa cdf3c23645 msi: Open 32-bit component registry keys with KEY_WOW64_32KEY flag. 2015-01-19 14:20:10 +01:00
Akihiro Sagawa 03f6a6e924 advapi32: Fix HKLM\Software handling when opening with KEY_WOW64_32KEY. 2015-01-19 14:19:32 +01:00
Matteo Bruni cf92569cdd opengl32: Store the OpenGL context version in the handle value. 2015-01-16 20:15:57 +01:00
Qian Hong bfd088dbc6 kernel32: Fixed buffer size on 64bit in IsWow64Process. 2015-01-16 20:15:32 +01:00
Bruno Jesus 2d08038bac dplayx: Cache GUID values so they persist after enumeration. 2015-01-16 17:36:03 +01:00
Nikolay Sivov e584edd379 vbscript: Support 'End If' for single line If statements. 2015-01-16 17:33:00 +01:00
Bruno Jesus ec05998be8 oleaut32: Fix copy & paste issue in VarFormatNumber. 2015-01-16 17:32:17 +01:00
Bruno Jesus 317fd11e85 iphlpapi: Set 0.0.0.0 as the IP and mask of disconnected interfaces. 2015-01-16 16:54:08 +01:00
Michael Stefaniuc aa808571e6 mciwave: Remove an unused assigment (PVS-Studio). 2015-01-16 16:53:23 +01:00
Michael Stefaniuc 7c60a31c19 mstask/tests: Remove an unused assignment (PVS-Studio). 2015-01-16 16:53:18 +01:00
Michael Stefaniuc 0c91032f3a gdiplus/tests: Actually test a GdipCreateFromHDC call (PVS-Studio). 2015-01-16 16:52:52 +01:00
Huw Davies 9650f21b2d user32: Actually use the menu's background brush. 2015-01-16 16:52:40 +01:00
Huw Davies 14f7fd4e23 user32/tests: Add tests for setting and getting the background brush. 2015-01-16 16:52:34 +01:00
Qian Hong a940718a4d ole32: Make CoUninitialize and OleUninitialize hotpatchable. 2015-01-16 16:52:25 +01:00
Qian Hong cffd86f195 ntdll: Make RtlAddVectoredExceptionHandler hotpatchable. 2015-01-16 16:52:20 +01:00
Qian Hong caa0829d56 kernel32: Make SetUnhandledExceptionFilter hotpatchable. 2015-01-16 16:52:11 +01:00
Matteo Bruni d6450cfad5 opengl32: Update to GL 4.5. 2015-01-15 22:12:57 +01:00
Henri Verbeet 60d44af34e wined3d: Merge shader_glsl_load_vsamplers() and shader_glsl_load_psamplers(). 2015-01-15 17:24:45 +01:00
Henri Verbeet c6232e1d11 wined3d: Create GL sampler objects for wined3d sampler objects. 2015-01-15 17:24:43 +01:00
Henri Verbeet 5231113fc7 wined3d: Replace wined3d_texture_apply_state_changes() with wined3d_texture_apply_sampler_desc(). 2015-01-15 17:24:38 +01:00
Henri Verbeet 86e99abb12 wined3d: Store a struct wined3d_sampler_desc in struct gl_texture.
Instead of a enum wined3d_texture_state array.
2015-01-15 17:24:35 +01:00
Henri Verbeet 4b480f5519 wined3d: Introduce struct wined3d_sampler_desc. 2015-01-15 17:24:32 +01:00
Piotr Caban 95c57c618a ole32: Only change DoDragDrop return value on IDropTarget::Drop failure. 2015-01-15 14:06:24 +01:00
Michael Stefaniuc bb33dbab1d dswave/tests: Remove an unused assigment (PVS-Studio). 2015-01-15 14:06:02 +01:00
Michael Stefaniuc f897757865 dmusic/tests: Remove an unused assigment (PVS-Studio). 2015-01-15 14:06:00 +01:00