Commit Graph

327 Commits

Author SHA1 Message Date
David Adam 68da568f16 d3dx9_36: Implement ID3DXMesh_GetNumBytesPerVertex. 2011-03-04 16:26:01 +01:00
David Adam 23faba7eb1 d3dx9_36: Add a test for D3DXCreateBox. 2011-03-04 16:26:01 +01:00
Alexandre Julliard 45ead7fe85 d3dx9_36: Cleanup the fixme_once handling. 2011-02-24 12:20:25 +01:00
Matteo Bruni 85a578f782 d3dx9: Fix memory access for images with less than 4 bytes per pixel (Valgrind). 2011-02-23 19:38:26 +01:00
Dylan Smith 5fe7522ba1 d3dx9: Add stubs for D3DXCreateText. 2011-02-21 16:25:58 +01:00
Matteo Bruni ffe65c2721 d3dx9/tests: Remove spurious assignment (LLVM/Clang). 2011-02-21 12:44:36 +01:00
Matteo Bruni 6505aed598 d3dx9: Remove an unnecessary initialization (LLVM/Clang). 2011-02-21 12:44:31 +01:00
Matteo Bruni ed1b396b66 d3dx9: Remove a couple of spurious assignments (LLVM/Clang). 2011-02-21 12:44:27 +01:00
Austin English e8a2fa28ea d3dx9_36/tests: Free memory after use (Valgrind). 2011-02-17 17:27:30 +01:00
David Adam e57bbaab91 d3dx9_36: Add a few tests for D3DXCreateBox. 2011-02-15 17:11:50 +01:00
Austin English 517f6aa526 d3dx9_36: Make sure return values are used (LLVM/Clang). 2011-02-09 14:24:52 -06:00
Austin English f9facad235 d3dx9_36/tests: Remove unused variable assignments (LLVM/Clang). 2011-02-07 10:13:46 -06:00
Michael Stefaniuc c2bf9a6b79 d3dx9_36: COM cleanup for the ID3DXSprite iface. 2011-01-27 14:15:22 +01:00
Michael Stefaniuc 697a9a1ac5 d3dx9_36: COM cleanup for the ID3DXMesh iface. 2011-01-27 14:15:17 +01:00
Michael Stefaniuc a9065082da d3dx9_36: COM cleanup for the ID3DXMatrixStack iface. 2011-01-27 14:15:13 +01:00
Michael Stefaniuc 7342f34ef7 d3dx9_36: COM cleanup for the ID3DXFont iface. 2011-01-27 14:15:08 +01:00
Michael Stefaniuc 7660526337 d3dx9_36: COM cleanup for the ID3DXBuffer iface. 2011-01-27 14:15:04 +01:00
Michael Stefaniuc c84b8dbd3e d3dx9_36: COM cleanup for the ID3DXInclude iface. 2011-01-27 14:14:59 +01:00
Michael Stefaniuc b88e09e221 d3dx9_36: COM cleanup for the ID3DXEffectPool iface. 2011-01-27 14:14:55 +01:00
Michael Stefaniuc 03321ad0fb d3dx9_36: COM cleanup for the ID3DXEffect iface. 2011-01-27 14:14:51 +01:00
Michael Stefaniuc 134cb5bfef d3dx9_36/tests: COM cleanup for the ID3DXInclude iface. 2011-01-26 15:00:13 +01:00
Michael Stefaniuc 303f84c409 d3dx9_36: Use an iface instead of an vtbl pointer in ID3DXConstantTableImpl. 2010-12-21 15:49:30 +01:00
Michael Stefaniuc cdf56820a0 d3dx9_36: Use an iface instead of an vtbl pointer in ID3DXLineImpl. 2010-12-21 00:20:02 +01:00
Travis Athougies d2055e6ea9 d3dx9_36/tests: Extended ID3DXConstantTable tests. 2010-12-02 12:47:42 +01:00
Travis Athougies ca7405a9a1 d3dx9_36: Improved constant table parsing. 2010-12-02 12:47:42 +01:00
Matteo Bruni 9867c39133 d3dx9/tests: Fix a D3DXCheckTextureRequirements test failing on Windows. 2010-11-24 18:27:31 +01:00
Matteo Bruni 9517305c03 d3dx9/tests: Fix some tests to take into account POW2 texture capability flags. 2010-11-24 17:59:59 +01:00
Michael Stefaniuc b6a1951925 d3dx9_36: Move 'static' to the beginning of the declaration. 2010-11-23 16:01:09 +01:00
Matteo Bruni 8c0a8ac514 d3dx9/tests: Remove a D3DXPlaneNormalize test. 2010-11-23 14:16:22 +01:00
Matteo Bruni 892502479c d3dx9: Implement D3DXFillVolumeTexture function. 2010-11-18 14:08:56 +01:00
Matteo Bruni 8f6cf460be d3dx9: Implement D3DXFillCubeTexture function. 2010-11-18 14:08:53 +01:00
Matteo Bruni bffbf3460b d3dx9: Implement D3DXFillTexture function. 2010-11-18 14:08:50 +01:00
Matteo Bruni 0b4969f841 d3dx9: Add color key support to D3DXLoadSurfaceFromMemory. 2010-11-15 14:51:47 +01:00
Louis Lenders aa75d068a4 d3dx9_36: Quiet a noisy fixme. 2010-11-12 15:43:08 +01:00
Matteo Bruni b4a90b0fe8 d3dx9: Implement D3DXCreateVolumeTexture. 2010-11-09 17:08:21 +01:00
Matteo Bruni c1843c8779 d3dx9: Implement D3DXCheckVolumeTextureRequirements. 2010-11-09 17:08:21 +01:00
Matteo Bruni 363d180a54 d3dx9: Skip D3DXCheckCubeTextureRequirement test if not supported. 2010-11-09 17:08:21 +01:00
Vincent Povirk 1d0f126d91 d3dx9_36: Fix an error path in D3DXLoadSurfaceFromFileInMemory.
If GetFrame fails, bitmapframe was not created and should not be released.
2010-11-09 11:44:39 +01:00
Vincent Povirk 31682b3dbe d3dx9_36: Don't check the image format in D3DXLoadSurfaceFromFileInMemory.
If the format is not supported, D3DXGetImageInfoFromFileInMemory will fail.
2010-11-09 11:44:32 +01:00
Matteo Bruni 390ba2c338 d3dx9: Implement D3DXCreateCubeTexture. 2010-11-04 16:29:59 +01:00
Matteo Bruni 6933766531 d3dx9: Implement D3DXCheckCubeTextureRequirements. 2010-11-04 16:29:57 +01:00
Matteo Bruni a875f38301 d3dx9: Implement D3DXFilterTexture for cube textures. 2010-11-04 16:29:52 +01:00
Vincent Povirk a2e5321b01 d3dx9_36: Check for the TGA container format. 2010-10-22 12:01:55 +02:00
Matteo Bruni d32a07a04b d3dx9: Initialize a variable in ID3DXSpriteImpl_Flush. 2010-10-19 17:05:13 +02:00
Matteo Bruni 454dce9162 d3dx9: Report usage of unsupported sprite flags. 2010-10-18 11:45:42 +02:00
Matteo Bruni 40d57b70ed d3dx9: Store transform matrix per-sprite. 2010-10-18 11:45:32 +02:00
Matteo Bruni 550abd41a2 d3dx9: Fix D3DXFilterTexture return value. 2010-10-18 11:45:26 +02:00
Matteo Bruni ebbf519b78 d3dx9: Search for a compatible pixel format in D3DXCheckTextureRequirements. 2010-10-18 11:45:21 +02:00
Christian Costa 128cf64371 d3dx9: Constant table parsing foundations. 2010-10-13 12:03:05 +02:00
Matteo Bruni b4736bd767 d3dx9/tests: Fix a shader test failure. 2010-10-13 12:01:03 +02:00