Commit Graph

16 Commits

Author SHA1 Message Date
Henri Verbeet 8dd93c7e33 d3d10core: Translate d3d10 usage to wined3d usage for buffers. 2015-06-16 16:48:58 +09:00
Henri Verbeet e7c892850b d3d10core: Implement d3d10_buffer_GetPrivateData(). 2015-02-25 20:35:26 +09:00
Henri Verbeet 3cf80b7fb7 d3d10core: Implement d3d10_buffer_SetPrivateDataInterface(). 2015-02-25 20:35:25 +09:00
Henri Verbeet 0d59cba5c9 d3d10core: Implement d3d10_buffer_SetPrivateData(). 2015-02-24 12:36:11 +09:00
Johannes Brandstätter db2e44a9bc d3d10core: Add support for map_type flags D3D10_MAP_READ, D3D10_MAP_WRITE_NO_OVERWRITE and D3D10_MAP_DISCARD. 2014-09-26 13:29:49 +02:00
Henri Verbeet 82fc81b644 d3d10core: Implement d3d10_buffer_GetDevice(). 2014-02-13 17:52:13 +01:00
Henri Verbeet 0a9ac7e992 d3d10core: COM cleanup for the ID3D10Buffer interface. 2012-04-16 12:04:48 +02:00
Henri Verbeet 00a5f38595 wined3d: Remove object creation methods from the IWineD3DDevice interface. 2011-05-11 14:56:48 +02:00
Henri Verbeet a27ee75ed2 wined3d: Remove COM from the buffer implementation. 2011-03-04 16:25:58 +01:00
Henri Verbeet 8ebc180055 d3d10core: Implement ID3D10Buffer::Map(). 2010-10-15 16:20:02 +02:00
Henri Verbeet 0749d139b4 d3d10core: Implement ID3D10Buffer::Unmap(). 2010-10-15 16:19:58 +02:00
Henri Verbeet 93b0600829 wined3d: Don't free D3D buffers until the wined3d buffer is destroyed. 2009-09-18 08:55:25 -05:00
Henri Verbeet c2a240e8c0 d3d10core: Add a separate function for d3d10_buffer initialization. 2009-09-18 08:54:52 -05:00
Henri Verbeet 399d992a07 wined3d: Add IWineD3DBuffer, use it in d3d10core. 2009-02-23 12:20:45 +01:00
Henri Verbeet 9c1abc908a d3d10core: Implement ID3D10Buffer::GetType(). 2009-01-26 14:57:13 +01:00
Henri Verbeet 6d2d5318c4 d3d10core: Add a stub ID3D10Buffer implementation. 2009-01-23 13:13:24 +01:00