Commit Graph

10344 Commits

Author SHA1 Message Date
André Hentschel e97746a538 slc: Add stub for SLGetWindowsInformation. 2014-10-08 17:45:35 +02:00
Austin English 80c3a8f8bc wsnmp32: Add stub for SnmpOpen. 2014-10-08 17:43:48 +02:00
Iván Matellanes 9fda14a9d6 msvcrt: Added _fclose_nolock() implementation. 2014-10-08 14:47:46 +02:00
Nikolay Sivov 3b1e8bf824 dwrite: Use public macro to define OpenType tags. 2014-10-07 20:22:02 +02:00
Nikolay Sivov 52e4c5a802 include: Added GetLocaleInfoEx() definition. 2014-10-06 17:33:48 +02:00
Nikolay Sivov 7c035744f6 dwrite: Implement CreateNumberSubstitution(). 2014-10-02 22:55:02 +02:00
Sebastian Lackner 20b5c99f11 kernel32/tests: Add tests for FindFirstFileExA with FIND_FIRST_EX_LARGE_FETCH flag. 2014-10-02 20:30:58 +02:00
Henri Verbeet 97856bcfee wined3d: Replace wined3d_surface_update_desc() with wined3d_texture_update_desc(). 2014-09-29 10:37:35 +02:00
Nikolay Sivov 59d9a2e16b include: Update dwrite headers to match SDK 8.1. 2014-09-25 13:44:07 +02:00
Henri Verbeet a3daed9604 d3d10core: Implement d3d10_device_GetPredication(). 2014-09-19 10:49:24 +02:00
Henri Verbeet fdf60e51fc d3d10core: Implement d3d10_device_SetPredication(). 2014-09-19 10:49:11 +02:00
Henri Verbeet 686546b6d3 d3d10core: Create wined3d queries for queries. 2014-09-19 10:49:02 +02:00
Henri Verbeet f06a57f678 d3d10core: Implement d3d10_device_PSGetShaderResources(). 2014-09-17 11:05:08 +02:00
Henri Verbeet 8080212f43 d3d10core: Implement d3d10_device_PSSetShaderResources(). 2014-09-17 11:05:05 +02:00
Henri Verbeet 354a6d4e2c d3d10core: Implement d3d10_device_GSGetShaderResources(). 2014-09-17 11:05:01 +02:00
Henri Verbeet 9c3266fe1d d3d10core: Implement d3d10_device_GSSetShaderResources(). 2014-09-17 11:04:58 +02:00
Henri Verbeet 482e5f589b d3d10core: Implement d3d10_device_VSGetShaderResources(). 2014-09-17 11:04:54 +02:00
Henri Verbeet 1e434b52d0 d3d10core: Implement d3d10_device_VSSetShaderResources(). 2014-09-16 12:24:59 +02:00
Henri Verbeet e01d207699 d3d10core: Create wined3d views for shader resource views. 2014-09-16 12:24:50 +02:00
Henri Verbeet c8f758a099 d2d1: Implement d2d_factory_CreateWicBitmapRenderTarget(). 2014-09-15 12:13:50 +02:00
Henri Verbeet 810977446a dxgi: Call wined3d_device_init_3d() on device creation. 2014-09-15 12:12:51 +02:00
Henri Verbeet 72aaaac486 dxgi: Get rid of IWineDXGIFactory. 2014-09-15 12:12:43 +02:00
Henri Verbeet 22abd896fa dxgi: Get rid of IWineDXGIAdapter. 2014-09-15 12:12:41 +02:00
Marcus Meissner 97be8d027b shell32: Added stub for SHEnumerateUnreadMailAccountsW. 2014-09-15 10:12:20 +02:00
Marko Hauptvogel 3186e72f29 winsock: Add icmpv6 protocol. 2014-09-12 10:43:24 +02:00
Jacek Caban 7ae1f45d79 oleacc: Register CAccPropServices class. 2014-09-11 16:55:32 +02:00
Hans Leidekker a5d8ab57f6 msi: Check transform validation flags. 2014-09-03 16:31:17 +02:00
Jacek Caban 383e223cda msctf.idl: Added ITfMouse* interfaces. 2014-09-01 21:10:11 +02:00
Austin English 62e7c38859 include: Add EncryptedFileRaw functions and defines. 2014-08-29 10:45:08 +02:00
Jacek Caban be415f3c8c d3d11.idl: Added a few more missing constants. 2014-08-26 22:18:43 +02:00
Jacek Caban 4f3b0c126d restartmanager.h: Added some missing declarations. 2014-08-25 15:11:18 +02:00
Henri Verbeet 736b9e1c1c wined3d: Get rid of wined3d_device_color_fill(). 2014-08-22 12:53:26 +02:00
Henri Verbeet 07985a8c38 wined3d: Use rendertarget views for depth/stencil buffers instead of surfaces.
I don't think the difference between d3d10 depth/stencil and rendertarget
views is large enough to justify a separate type. Unfortunately that does make
the name "wined3d_rendertarget_view" slightly awkward.
2014-08-22 12:53:11 +02:00
Erich E. Hoover cf4404cfbb dwmapi: Add stub for DwmInvalidateIconicBitmaps. 2014-08-21 21:33:55 +02:00
Henri Verbeet b005ad6f90 wined3d: Use rendertarget views for color output instead of surfaces. 2014-08-21 12:24:42 +02:00
Henri Verbeet fb7135efd1 wined3d: Introduce struct wined3d_rendertarget_view_desc. 2014-08-21 12:24:28 +02:00
Sebastian Lackner 82ce3fdcfd server: Implement set_named_pipe_info wineserver call for NtSetInformationFile/FilePipeInformation.
Based on a patch by Adam Martinson.
2014-08-20 19:40:07 +02:00
Adam Martinson 55e10e4ae2 ntdll: Implement FILE_PIPE_INFORMATION for NtQueryInformationFile. 2014-08-20 19:35:44 +02:00
Jacek Caban 9f06f24f0a d3d10_1.idl: Added _D3D10_1_CONSTANTS guard. 2014-08-19 16:11:18 +02:00
Jacek Caban b5381dd772 d3d11.idl: Added some missing declarations. 2014-08-18 12:44:07 +02:00
Jacek Caban 9e942d2950 d3d10_1.idl: Added some missing constants. 2014-08-18 12:44:06 +02:00
André Hentschel fa67586811 wpcap: Implement pcap_lib_version. 2014-08-07 17:53:12 +02:00
Andreas Mohr 6a86e2e983 kernel32: Fix naming/spelling/typo of macro to HasOverlappedIoCompleted(). 2014-08-04 19:28:04 +02:00
Austin English bb25986702 hid: Add HidD_GetProductString stub. 2014-08-04 16:20:15 +02:00
Nikolay Sivov ece85fad22 include: Added IDWriteLocalFontFileLoader. 2014-08-04 16:19:04 +02:00
David Hedberg a79be28e8c shell32: Implement SHCreateShellItemFromIDLists. 2014-08-04 14:27:46 +02:00
Henri Verbeet 9020ef9675 wined3d: Make the "desc" parameter to wined3d_buffer_create() const. 2014-08-04 14:23:40 +02:00
Henri Verbeet 6a1a18e7e2 d3d10core: Implement d3d10_device_CopyResource(). 2014-08-04 14:23:36 +02:00
Thomas Faber 4ea1f35777 strmbase: Separate BasePin destructors from Release. 2014-07-28 17:23:06 -05:00
Jactry Zeng 58ba839be3 include: Fix wrong type in tom.idl. 2014-07-28 17:20:45 -05:00