Commit Graph

22634 Commits

Author SHA1 Message Date
Misha Koshelev 67cd59b892 shell32: Properly create shell links for commands on path. 2007-02-14 21:45:50 +01:00
Aric Stewart 1b6d127aee user32: Scroll window fix.
Fix the case where the scrolling amount exceeds the window but still
falls within the clipping rect. This generates an additional update
region that needs to be invalidated.
2007-02-14 21:45:36 +01:00
Keith Stevens ec57871f4f comctl32: Add trackbar tests. 2007-02-14 21:38:32 +01:00
Francois Gouget 536e738552 Assorted spelling fixes. 2007-02-14 21:03:57 +01:00
Andrew Talbot ce84a4381c imaadp32.acm: Constify some variables. 2007-02-14 21:03:51 +01:00
Andrew Talbot d517b54c43 itss: Constify a variable. 2007-02-14 21:03:44 +01:00
Andrew Talbot 7ae8d236e5 dxdiagn: Constify a variable. 2007-02-14 21:03:40 +01:00
Stefan Dösinger 388499ff28 wined3d: More fullscreen window fixes. 2007-02-14 20:46:51 +01:00
Stefan Dösinger 7f5dccb696 wined3d: Properly release the converted vertex declaration. 2007-02-14 20:46:39 +01:00
Stefan Dösinger 0feddccfe3 wined3d: Instancing emulation. 2007-02-14 20:46:25 +01:00
Stefan Dösinger 93cd7ef7ff wined3d: Correctly load vertex attributes with a stride of 0. 2007-02-14 20:46:02 +01:00
Stefan Dösinger aec06f60e7 wined3d: Do not leave SetStreamSource early. 2007-02-14 20:45:54 +01:00
Stefan Dösinger e6fedfca7a wined3d: Do not release the local vertex buffer copy. 2007-02-14 20:45:44 +01:00
Stefan Dösinger 40c85a60b7 wined3d: SetStreamSource does not modify stream flags. 2007-02-14 20:45:32 +01:00
Stefan Dösinger 174b6321eb wined3d: Move lights to the state table. 2007-02-14 20:45:15 +01:00
Stefan Dösinger acadf3f241 wined3d: Replace the light chain with a hashmap. 2007-02-14 20:44:58 +01:00
Alexandre Julliard 5fce682f41 winex11.drv: Added a check for the ATI driver corrupting %fs.
Based on a patch by Lei Zhang.
2007-02-14 18:18:07 +01:00
Alexandre Julliard 9d2d5eae2d shell32: Don't wrap SHELL_ConfirmIDs in an assert. Fixed return value. 2007-02-14 14:43:50 +01:00
Alexandre Julliard a43cb2807a d3d8: Avoid a size_t printf format warning. 2007-02-14 14:43:14 +01:00
Shanren Zhou 613998d4f6 comctl32: Add header tests. 2007-02-14 14:42:40 +01:00
Jacek Caban bdf2bf93a8 mshtml: Make load_gecko thread safe. 2007-02-14 14:42:34 +01:00
Hwang YunSong(황윤성) 92f675749f shell32: Updated Korean resource. 2007-02-14 14:42:24 +01:00
Andrew Talbot 908903b7f1 version: Constify a formal parameter of VerQueryValue{A|W}(). 2007-02-14 14:42:09 +01:00
Mike McCormack d50c62884a msi: Find pending custom actions by GUID. 2007-02-14 14:42:02 +01:00
Dmitry Timoshkov f407e9a05d user32: Avoid sending unwanted DM_GETDEFID/DM_SETDEFID messages. 2007-02-14 14:06:27 +01:00
H. Verbeet 157205c085 d3d8: Don't store the d3d8 declaration in the wined3d object. 2007-02-14 13:56:50 +01:00
H. Verbeet efed9aea1f d3d8: Move loading local d3d8 vertex shader constants from wined3d to d3d8. 2007-02-14 13:54:55 +01:00
H. Verbeet dea795f7ac d3d9: Don't store the d3d9 declaration in the wined3d object. 2007-02-14 13:54:42 +01:00
H. Verbeet 32e5cac2be wined3d: Get rid of the vertexDeclaration field in IWineD3DVertexShaderImpl. 2007-02-14 13:54:29 +01:00
H. Verbeet 5ad6766c85 d3d8: Store the d3d8 vertex declaration in the d3d8 vertex shader. 2007-02-14 13:54:17 +01:00
H. Verbeet a0b417725a d3d8: Add an IDirect3DVertexDeclaration8 class to hold the wined3d vertex declaration. 2007-02-14 13:50:57 +01:00
H. Verbeet 8f0884066f wined3d: Add WINED3DDECLUSAGE, use it. 2007-02-14 13:50:22 +01:00
H. Verbeet 2d9540cab7 wined3d: Don't use WINED3DSHADERDECLUSAGE_PSIZE / WINED3DSHADERDECLUSAGE_FOG. 2007-02-14 13:50:01 +01:00
Alexandre Julliard a71a22c579 cabinet: Fixed fd leak in case of error. 2007-02-14 13:12:32 +01:00
Damjan Jovanovic 7ecc283bd9 msvcrt: Implemented stat64, wstat64 and fstat64.
Change all other variations of stat use the stat64 family, since it is
the most general.
2007-02-14 12:31:14 +01:00
Damjan Jovanovic cbb6da2d70 msvcrt: Added declarations for functions and structures related to stat64. 2007-02-14 12:30:58 +01:00
Alexandre Julliard 6f7f2bf882 gdi32: Fixed typo in AngleArc. 2007-02-14 12:30:43 +01:00
Chris Robinson 2250c2898f quartz: Loop through the rest of the possible filters even when a connection fails. 2007-02-14 12:30:13 +01:00
Chris Robinson 134d8a026a quartz: Remove 1GB AVI size limitation. 2007-02-14 12:30:02 +01:00
Chris Robinson 0885141c64 quartz: Properly handle input parameters in FileSource_GetCurFile. 2007-02-14 12:29:57 +01:00
Stefan Dösinger b90a665d20 wined3d: Do not allocate compressed surfaces with glTexImage2D. 2007-02-14 12:29:42 +01:00
Stefan Dösinger ae3327334d wined3d: Swap the SFLAG_DIBSECTION flag when swaping hdc and memory. 2007-02-14 12:29:29 +01:00
Stefan Dösinger 0ddd236480 wined3d: Check error conditions before creating the object. 2007-02-14 12:29:19 +01:00
Stefan Dösinger 403b5ecf60 wined3d: Partial render target locking. 2007-02-14 12:29:11 +01:00
Stefan Dösinger b48dfb3c54 wined3d: Always use np2 repacking if no native np2 support is available. 2007-02-14 12:29:01 +01:00
Stefan Dösinger 21172f1dec wined3d: Improve render target locking. 2007-02-14 12:28:39 +01:00
Stefan Dösinger c3f0eb489b wined3d: Remove pow2Size from the surfaces. 2007-02-14 12:28:19 +01:00
Stefan Dösinger e16d08f011 wined3d: Show fullscreen rendering windows. 2007-02-14 12:28:04 +01:00
Stefan Dösinger f196680c59 wined3d: GetRenderTargetData can call BltFast. 2007-02-14 12:27:37 +01:00
Stefan Dösinger 8cae0e4d07 wined3d: Dirtify the render targets, not the primary swapchain on draws. 2007-02-14 12:27:23 +01:00