Michael Stefaniuc
632d9361a2
dmscript/tests: Add COM tests for DirectMusicScript.
2014-01-13 17:37:09 +01:00
Michael Stefaniuc
d3ba2a9fe3
dmscript: Remove the extraneous IUnknown from DirectMusicScript.
...
Also lock/unlock the module only on creation/destruction of the object.
2014-01-13 17:37:08 +01:00
Michael Stefaniuc
aaecaf5174
dmscript: COM cleanup for IDirectMusicScript.
2014-01-13 17:37:07 +01:00
Michael Stefaniuc
75b2ce7716
dmscript: Remove duplicate "IDirectMusicScript" from method names.
2014-01-13 17:37:06 +01:00
Michael Stefaniuc
f7dc10d2ce
dmscript: Don't use the method implementations directly.
2014-01-13 17:37:06 +01:00
Nikolay Sivov
39fcf4ec77
oleaut32/tests: Make it clear which vartypes are tested, skip calls on undefined vartype values.
2014-01-13 17:37:05 +01:00
Frédéric Delanoy
acf22e83f6
ntdll: Avoid TRUE:FALSE conditional expressions.
2014-01-13 17:37:04 +01:00
Frédéric Delanoy
7a28ce245d
dplayx: Avoid TRUE:FALSE conditional expressions.
2014-01-13 17:37:03 +01:00
Frédéric Delanoy
f2429cfeed
oleaut32: Avoid TRUE:FALSE conditional expressions.
2014-01-13 17:37:02 +01:00
Frédéric Delanoy
5d0adcfa1e
winedump: Remove an "#if 1" preprocessor directive.
2014-01-13 17:37:01 +01:00
Frédéric Delanoy
eecc2f8b72
dplayx: Remove "#if 1" preprocessor directives.
2014-01-13 17:37:00 +01:00
Frédéric Delanoy
74b0f6b4ad
dbghelp: Remove an "#if 1" preprocessor directive.
2014-01-13 17:36:59 +01:00
Dmitry Timoshkov
1f99a11f57
wuapi: Fix object constructors to match the changed prototype.
2014-01-13 17:36:48 +01:00
Hans Leidekker
8953c74e34
advapi32: Don't shadow keychain_item in mac_write_credential.
2014-01-10 18:15:08 +01:00
Hans Leidekker
2722c45173
advapi32: PP_USE_HARDWARE_RNG is a parameter, not a flag.
2014-01-10 18:15:05 +01:00
Jacek Caban
c345023efe
mshtml: Added more traces to nsDocumentObserver_BindToDocument.
2014-01-10 18:14:59 +01:00
Francois Gouget
e8e97f165d
ws2_32/tests: Add a trailing '\n' to a win_skip() call.
2014-01-10 18:14:54 +01:00
Francois Gouget
d3cf4ff569
d3dx9_36/tests: Fix compilation on systems that don't have NAN (Solaris).
2014-01-10 17:59:53 +01:00
Stefan Dösinger
965d00f4b6
wined3d: Give user memory its own location.
2014-01-10 17:59:16 +01:00
Stefan Dösinger
badf3d8db7
wined3d: Load surfaces into map binding memory on unload.
...
A surface can stay in DIB or user memory just fine. When buffers get
their own location an exception for them has to be added.
2014-01-10 17:56:48 +01:00
Stefan Dösinger
18bf8b49b3
wined3d: Move location flag updating out of surface_init_sysmem.
2014-01-10 17:56:43 +01:00
Stefan Dösinger
c770d3f573
wined3d: Mark the map binding up to date in texture2d_sub_resource_add_dirty_region.
2014-01-10 17:56:41 +01:00
Stefan Dösinger
1b561e815e
wined3d: Use the map binding for RGB<->sRGB loads.
2014-01-10 17:56:39 +01:00
Stefan Dösinger
5c1df19b16
wined3d: Use the map binding to reload surfaces on color key changes.
2014-01-10 17:56:30 +01:00
Stefan Dösinger
5479ccea20
wined3d: Use the map binding to reload surfaces on palette changes.
2014-01-10 17:56:27 +01:00
Stefan Dösinger
1046551c34
wined3d: Add a map_binding field to surfaces.
...
Buffers, heap memory, user memory and DIBs will have their own
locations. This field specifies which location is used when the surface
is mapped.
2014-01-10 17:56:24 +01:00
Jacek Caban
519166a448
mshtml: Fixed double release in NPP_New.
2014-01-10 16:26:04 +01:00
Dmitry Timoshkov
615319ebd0
advapi32/tests: Add access tests for a process.
2014-01-10 16:24:39 +01:00
Dmitry Timoshkov
eb96f7a5a3
advapi32/tests: Add access tests for a thread.
2014-01-10 16:24:37 +01:00
Dmitry Timoshkov
4229da7cae
advapi32/tests: Add access tests for a file mapping.
2014-01-10 16:24:35 +01:00
Dmitry Timoshkov
fa0b745d3f
advapi32/tests: Add more file access tests, add access tests for a directory.
2014-01-10 16:24:32 +01:00
Dmitry Timoshkov
b5c9bdaddb
advapi32/tests: Add a test for opening an event with access 0.
2014-01-10 16:24:28 +01:00
Dmitry Timoshkov
bce1a2b3d5
advapi32/tests: Add a test for opening a mutex with access 0.
2014-01-10 16:24:26 +01:00
Dmitry Timoshkov
df5affc13f
advapi32/tests: Add tests for access 0 mapping.
2014-01-10 16:24:22 +01:00
Alexandre Julliard
09a75310da
makedep: Expand the script names into the generated rules.
2014-01-10 12:53:15 +01:00
Alexandre Julliard
623cfef4a0
makedep: Add helper functions for computing source dir paths.
2014-01-10 12:47:19 +01:00
Michael Stefaniuc
edddda2374
include: There is no need to duplicate CLSID_DirectMusicAudioPathConfig as CLSID_DirectMusicAudioPath.
...
CLSID_DirectMusicAudioPath is private to Wine and produces the confusion
between the COM objects DirectMusicAudioPath and
DirectMusicAudioPathConfig. But those are totally different things.
2014-01-10 12:09:12 +01:00
Michael Stefaniuc
a64bda5b1b
dmime/tests: COM tests for DirectMusicAudioPath and DirectMusicAudioPathConfig.
2014-01-10 12:08:06 +01:00
Michael Stefaniuc
0991d3a9bc
dmime/tests: COM tests for DirectMusicGraph.
2014-01-10 12:07:59 +01:00
Michael Stefaniuc
13dfc393de
dmime/tests: COM tests for the different DirectMusic*Tracks.
2014-01-10 12:07:56 +01:00
Michael Stefaniuc
77bf52b8a2
dmime/tests: Add COM tests for DirectMusicSegmentState.
2014-01-10 12:07:49 +01:00
Michael Stefaniuc
d4861c07c4
dmime/tests: Move the unrelated COM test out of performance.c.
2014-01-10 12:07:44 +01:00
Michael Stefaniuc
2343eeff91
dmime: None of the COM classes support COM aggregation.
2014-01-10 12:06:41 +01:00
Henri Verbeet
c7d05d2d60
ddraw: Pass the monitor to the callback in ddraw_enumerate_secondary_devices().
2014-01-10 12:06:22 +01:00
Henri Verbeet
5dd286d05a
wined3d: Make rebind_fbo in struct wined3d_context a bitfield.
2014-01-10 12:06:13 +01:00
Henri Verbeet
51cdeeacd4
wined3d: Explicitly request alpha testing for blitting the cursor and logo textures to screen.
2014-01-10 12:06:09 +01:00
Henri Verbeet
06d6bdae4a
wined3d: Place the logo texture in the default pool.
2014-01-10 12:06:04 +01:00
Henri Verbeet
f8e62bc596
wined3d: Place the cursor texture in the default pool.
2014-01-10 12:05:57 +01:00
Ken Thomases
c072a4564e
winemac: For ChangeDisplaySettingsEx(), if caller didn't specify, prefer non-interlaced and unstretched modes.
2014-01-10 12:05:45 +01:00
Ken Thomases
ce5a87b1ef
winemac: Simplify display mode code.
...
When originalDisplayModes has entries, the app is active. When the app is
active, latentDisplayModes is empty.
2014-01-10 12:05:41 +01:00