Commit Graph

2883 Commits

Author SHA1 Message Date
Zebediah Figura 677eee8e7d server: Return void from sock_reselect().
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-04-27 11:54:08 +02:00
Rémi Bernon 68b6e876f0 server: Create message queue and thread input in get_key_state.
This removes the fallback to desktop async keystate and uses instead the
keystate synchronization logic in all cases.

Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=26269
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=27238
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=31899
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=35907
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=45385
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-04-26 13:53:29 +02:00
Rémi Bernon f076e5f854 server: Lock thread input keystate whenever it is modified.
And synchronize it with desktop async keystate, on GetKeyState calls,
if it is not locked yet.

Based on a patch from Sebastian Lackner <sebastian@fds-team.de>.

Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=26269
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=27238
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=31899
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=35907
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=45385
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-04-26 13:53:26 +02:00
Rémi Bernon ff74d5c244 server: Create message queue and thread input in set_key_state.
This marks one test case as todo, but it was an outlier, and the 'X' key
state is now wrong in all cases. Overall this makes the tests results
more coherent.

Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=26269
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=27238
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=31899
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=35907
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=45385
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-04-26 13:53:18 +02:00
Alexandre Julliard dd99319cde server: Return the full token group for TokenLogonSid.
Based on a patch by Fabian Maurer.

Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=52845
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-04-25 13:24:02 +02:00
Alexandre Julliard 1a0f082682 server: Store the full group attributes.
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-04-25 12:53:19 +02:00
Zebediah Figura 0c7dcd9088 ntdll: Return the required length from NtQueryDirectoryObject().
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-04-13 16:25:44 +02:00
Zebediah Figura 2d147ce985 server: Return STATUS_BUFFER_TOO_SMALL instead of STATUS_BUFFER_OVERFLOW from get_directory_entry.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-04-12 22:13:05 +02:00
Eric Pouech 95202ea4da server: Use negative values for console pseudo handles.
Signed-off-by: Eric Pouech <eric.pouech@gmail.com>
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-04-12 21:39:42 +02:00
Jinoh Kang 731a968003 server: Replace redundant send_socket status fields with force_async boolean field.
The 'status' field of send_socket_request is always either
STATUS_PENDING or STATUS_DEVICE_NOT_READY, and the 'total' field is
always zero.

Replace the 'status' field with 'force_async' boolean field, and get rid
of the 'total' field entirely.

Also, clean up the send_socket handler code a bit.

Signed-off-by: Jinoh Kang <jinoh.kang.kr@gmail.com>
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-03-25 18:30:28 +01:00
Jinoh Kang 0ac256eacc server: Ensure datagram sockets are bound in send_socket.
If the type of the socket is SOCK_DGRAM, it shall always be bound to an
address if we ever attempt to send datagrams through the socket, whether
the attempt succeeds or not.

Signed-off-by: Jinoh Kang <jinoh.kang.kr@gmail.com>
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-03-25 18:30:28 +01:00
Jinoh Kang 65d12984f2 server: Attempt to complete I/O request immediately in send_socket.
Make send_socket alert the async immediately if poll() call detects that
there are incoming data in the socket, bypassing the wineserver's main
polling loop.

For sock_transmit, we always mark the async as pending and set the IOSB
(unless async allocation has failed).

Signed-off-by: Jinoh Kang <jinoh.kang.kr@gmail.com>
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-03-25 18:30:28 +01:00
Jinoh Kang 1c6c90c7e1 server: Defer clearing events until async is completed in send_socket handler.
This allows the initial I/O to be performed after the send_socket
handler is called.

Signed-off-by: Jinoh Kang <jinoh.kang.kr@gmail.com>
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-03-25 18:28:37 +01:00
Jinoh Kang e81c2a6af4 server: Allow async completion callback to retrieve status on synchronous failure.
This also makes async_handoff() behaviour more consistent with
async_set_result() for handling I/O failures.

Signed-off-by: Jinoh Kang <jinoh.kang.kr@gmail.com>
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-03-25 18:28:24 +01:00
Jinoh Kang 5d98ffe982 server: Generalise async completion callback to be called on synchronous failure.
Today, async_set_completion_callback() is used to register a function
that is called when the async I/O is completed.  It is assumed that the
async will eventually be queued when such callback is registered.

However, this incurs extra complexity in future code that needs the
completion logic to be invoked even if the async is never actually
queued (e.g. when the I/O failed synchronously before async_handoff).

Generalise async completion callback by calling it in async_handoff()
when the I/O status indicates failure.

Signed-off-by: Jinoh Kang <jinoh.kang.kr@gmail.com>
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-03-25 18:28:18 +01:00
Jinoh Kang be9a875fc1 server: Add mark_pending field to set_async_direct_result request.
The client can set mark_pending to indicate that the full-blown I/O
completion mechanism shall be triggered (asynchronous completion) even
if the status indicates failure.

Signed-off-by: Jinoh Kang <jinoh.kang.kr@gmail.com>
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-03-22 18:38:18 +01:00
Jinoh Kang d162a3e2f1 server: Ensure initial status is set in async_set_result().
Shift the resposibility of setting initial status from
set_async_direct_result request handler to async_set_result().

Signed-off-by: Jinoh Kang <jinoh.kang.kr@gmail.com>
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-03-22 18:36:38 +01:00
Jinoh Kang b632ddedcd server: Actually set initial status in set_async_direct_result handler.
Commit 15483b1a12 (server: Allow calling async_handoff() with status
code STATUS_ALERTED., 2022-02-10) introduced the set_async_direct_result
handler which calls async_set_initial_status().

However, the async_set_initial_status() call does nothing since
async->terminated is set, leaving the async in a confusing state
(unknown_status = 1 but pending/completed).

So far, this issue is unlikely to have been a problem in practice for
the following reasons:

1. async_set_initial_status() would have unset unknown_status, but it
   remains set instead.  This is usually not a problem, since
   unknown_status is usually ever read by code paths effectively
   unreachable for non-device (e.g. socket) asyncs.

   It would still potentially allow set_async_direct_result to be called
   multiple times, but it wouldn't actually happen in practice unless
   something goes wrong.

2. async_set_initial_status() would have set initial_status; however,
   it is left with the default value STATUS_PENDING.  If the actual
   status is something other than that, the handler closes the wait
   handle and async_satisfied (the only real consumer of initial_status)
   would never be called anyway.

For reasons above, this issue is not effectively observable or testable.
Nonetheless, the current code does leave the async object in an
inconsistent state.

Fix this by removing the !async->terminated check in
async_set_initial_status().

Also, remove assert( async->unknown_status ).  The client can now
trigger the assert() by calling set_async_direct_result on a device
async, thereby causing async_set_initial_status() to be called twice.

Signed-off-by: Jinoh Kang <jinoh.kang.kr@gmail.com>
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-03-22 18:36:32 +01:00
Daniel Lehman 2fc3d7eb29 server: Always close previous IRP handle.
Signed-off-by: Daniel Lehman <dlehman@esri.com>
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-03-14 12:00:48 +01:00
Eric Pouech ef8d44e58e kernelbase: Support CONSOLE_READCONSOLE_CONTROL in ReadConsoleW.
Signed-off-by: Eric Pouech <eric.pouech@gmail.com>
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-03-01 22:41:15 +01:00
Roman Pišl 6559134702 server: Add console process list ioctl.
Signed-off-by: Roman Pišl <rpisl@seznam.cz>
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-02-15 22:59:53 +01:00
Jinoh Kang dea1499ac0 server: Replace redundant recv_socket status fields with force_async boolean field.
The 'status' field of recv_socket_request is always either
STATUS_PENDING or STATUS_DEVICE_NOT_READY, and the 'total' field is
always zero.

Replace the 'status' field with 'force_async' boolean field, and get rid
of the 'total' field entirely.

Also, clean up the recv_socket handler code a bit.

Signed-off-by: Jinoh Kang <jinoh.kang.kr@gmail.com>
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-02-10 20:18:39 +01:00
Jinoh Kang e5ce4fa917 server: Attempt to complete I/O request immediately in recv_socket.
Make recv_socket alert the async immediately if poll() call detects that
there are incoming data in the socket, bypassing the wineserver's main
polling loop.

Signed-off-by: Jinoh Kang <jinoh.kang.kr@gmail.com>
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-02-10 20:18:39 +01:00
Jinoh Kang 15483b1a12 server: Allow calling async_handoff() with status code STATUS_ALERTED.
If the server detects that an I/O request could be completed immediately
(e.g. the socket to read from already has incoming data), it can now
return STATUS_ALERTED to allow opportunistic synchronous I/O.  The Unix
side will then attempt to perform I/O in nonblocking mode and report
back the I/O status to the server via the new server request
"set_async_direct_result".  If the operation returns e.g. EAGAIN
or EWOULDBLOCK, the client can opt to either abandon the request (by
specifying an error status) or poll for it in the server as usual (by
waiting on the wait handle).

Without such mechanism in place, the client cannot safely perform
immediately satiable I/O operations synchronously, since it can
potentially conflict with other pending I/O operations that have already
been queued.

Signed-off-by: Jinoh Kang <jinoh.kang.kr@gmail.com>
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-02-10 20:18:38 +01:00
Jacek Caban f139b06651 server: Store all 64 bits of window id.
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-02-10 18:15:04 +01:00
Jacek Caban 6366694d2b user32: Destroy window server objects from destroy_thread_windows.
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-02-10 18:11:20 +01:00
Jacek Caban 3cbccd4477 server: Don't allow creating children of orphaned windows.
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-02-09 18:37:32 +01:00
Jacek Caban 862d0eeff9 server: Orphan child windows when unlinking them from parent.
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-02-09 18:37:32 +01:00
Jacek Caban 82572350cd server: Don't allow orphaned windows in set_parent request.
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-02-09 18:37:32 +01:00
Jacek Caban 078bcc066c server: Don't immediately destroy child windows belonging to different thread in free_window_handle.
Notify their thread instead.

Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-02-09 18:37:32 +01:00
Jacek Caban d52e454c12 server: Keep a reference to parent in window objects.
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-02-09 18:37:32 +01:00
Jacek Caban 5b56bad50b server: Make window struct a server object.
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-02-09 18:37:32 +01:00
Jacek Caban 88131e4764 server: Allocate extra_bytes separately from window struct.
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-02-09 18:37:32 +01:00
Paul Gofman 4c1a288f63 server: Always update cached socket name after connect.
Fixes a regression introduced by
5c009c17b3.

For IPV6 socket already bound with bind() with IPV6_V6ONLY set to 0
the address returned by getsockname() may change after it is connected
to a IPV4 peer (e. g., from :: to ::ffff:192.0.2.128).

The effect of blamed commit is that before that Unix getsockname()
was called for each ws2_32 getsockname() and after the commit the
socket name is cached at bind and connect.

Signed-off-by: Paul Gofman <pgofman@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-02-08 15:26:16 +01:00
Paul Gofman 0839773db2 server: Release correct sockets in poll_socket().
Signed-off-by: Paul Gofman <pgofman@codeweavers.com>
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-01-25 20:50:47 +01:00
Alexandre Julliard 868af0c500 server: Don't depend on the TOKEN_GROUPS structure on the server side.
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-01-25 12:35:54 +01:00
Alexandre Julliard 990cc1c64b server: Define a server-side structure for SID.
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-01-25 12:32:11 +01:00
Alexandre Julliard 841b8862fb server: Define a server-side structure for ACE.
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-01-25 12:21:14 +01:00
Alexandre Julliard c36f81fa75 server: Define a server-side structure for ACL.
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-01-25 12:10:40 +01:00
Alexandre Julliard bf3442fab6 server: Define a server-side structure for SID_AND_ATTRIBUTES.
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-01-25 12:03:14 +01:00
Alexandre Julliard 7d7322671c server: Define a server-side structure for LUID_AND_ATTRIBUTES.
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-01-25 11:55:40 +01:00
Jacek Caban 30de5feca7 server: Use console_add_queue for console output.
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-01-24 21:44:51 +01:00
Zebediah Figura 7b32a327f8 server: Allocate enough space for the backslash in dup_nt_name() (Valgrind).
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-01-21 09:23:25 +01:00
Rémi Bernon 095204a9f3 server: Return error when hardware message is too large.
So that the client allocates a larger receive buffer when needed and not
trigger the assert below when setting the reply message data.

Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-01-12 17:27:50 +01:00
Zebediah Figura 51e5995d47 server: Avoid reporting POLLOUT on connection failure in poll_single_socket().
Ideally we should be using sock_get_poll_events() and sock_poll_event() instead,
but that seems like an overly risky change for this late in code freeze.

Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=51442
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-01-07 11:57:00 +01:00
Zebediah Figura 9632048c68 server: Set the event in IOCTL_AFD_EVENT_SELECT if the socket becomes signaled.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=52335
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-01-06 11:34:47 +01:00
Jinoh Kang 9ef5c9c009 server: Reselect only after dequeueing async request.
Otherwise, async_waiting() returns 0, leading the socket object to
believe that the previous async request has not yet been acknowledged.
This results in I/O hang for subsequent reads (until shutdown).

Also, async_destroy() calls async_reselect() only after removing the
async request from the queue.  Make async_set_result() consistent with
this behaviour.

Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=52332
Signed-off-by: Jinoh Kang <jinoh.kang.kr@gmail.com>
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-01-04 18:49:32 +01:00
Alexandre Julliard 14645b06a7 server: Don't return image information for terminating processes.
Fixes a test failure caused by 8eacd3e507.

Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-01-03 17:00:24 +01:00
Paul Gofman 8eacd3e507 server: Store PE image info in process structure.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=51829
Signed-off-by: Paul Gofman <pgofman@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-01-02 13:53:08 +01:00
Zebediah Figura b1a2238a10 server: Reselect the socket returned from accept_socket().
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=52024
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-12-30 23:09:45 +01:00