server: Attempt to complete I/O request immediately in send_socket.

Make send_socket alert the async immediately if poll() call detects that
there are incoming data in the socket, bypassing the wineserver's main
polling loop.

For sock_transmit, we always mark the async as pending and set the IOSB
(unless async allocation has failed).

Signed-off-by: Jinoh Kang <jinoh.kang.kr@gmail.com>
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Jinoh Kang 2022-03-24 02:25:17 +09:00 committed by Alexandre Julliard
parent 1c6c90c7e1
commit 65d12984f2
6 changed files with 90 additions and 15 deletions

View File

@ -868,11 +868,13 @@ static NTSTATUS sock_send( HANDLE handle, HANDLE event, PIO_APC_ROUTINE apc, voi
const struct WS_sockaddr *addr, unsigned int addr_len, int unix_flags, int force_async )
{
struct async_send_ioctl *async;
ULONG_PTR information;
HANDLE wait_handle;
DWORD async_size;
NTSTATUS status;
unsigned int i;
ULONG options;
BOOL nonblocking, alerted;
async_size = offsetof( struct async_send_ioctl, iov[count] );
@ -925,16 +927,38 @@ static NTSTATUS sock_send( HANDLE handle, HANDLE event, PIO_APC_ROUTINE apc, voi
status = wine_server_call( req );
wait_handle = wine_server_ptr_handle( reply->wait );
options = reply->options;
if ((!NT_ERROR(status) || wait_handle) && status != STATUS_PENDING)
{
io->Status = status;
io->Information = async->sent_len;
}
nonblocking = reply->nonblocking;
}
SERVER_END_REQ;
if (status != STATUS_PENDING) release_fileio( &async->io );
alerted = status == STATUS_ALERTED;
if (alerted)
{
status = try_send( fd, async );
if (status == STATUS_DEVICE_NOT_READY && (force_async || !nonblocking))
status = STATUS_PENDING;
/* If we had a short write and the socket is nonblocking (and we are
* not trying to force the operation to be asynchronous), return
* success. Windows actually refuses to send any data in this case,
* and returns EWOULDBLOCK, but we have no way of doing that. */
if (status == STATUS_DEVICE_NOT_READY && async->sent_len)
status = STATUS_SUCCESS;
}
if (status != STATUS_PENDING)
{
information = async->sent_len;
if (!NT_ERROR(status) || (wait_handle && !alerted))
{
io->Status = status;
io->Information = information;
}
release_fileio( &async->io );
}
else information = 0;
if (alerted) set_async_direct_result( &wait_handle, status, information, FALSE );
if (wait_handle) status = wait_async( wait_handle, options & FILE_SYNCHRONOUS_IO_ALERT );
return status;
}
@ -1055,7 +1079,9 @@ static NTSTATUS sock_transmit( HANDLE handle, HANDLE event, PIO_APC_ROUTINE apc,
socklen_t addr_len;
HANDLE wait_handle;
NTSTATUS status;
ULONG_PTR information;
ULONG options;
BOOL alerted;
addr_len = sizeof(addr);
if (getpeername( fd, &addr.addr, &addr_len ) != 0)
@ -1105,16 +1131,40 @@ static NTSTATUS sock_transmit( HANDLE handle, HANDLE event, PIO_APC_ROUTINE apc,
status = wine_server_call( req );
wait_handle = wine_server_ptr_handle( reply->wait );
options = reply->options;
/* In theory we'd fill the iosb here, as above in sock_send(), but it's
* actually currently impossible to get STATUS_SUCCESS. The server will
* either return STATUS_PENDING or an error code, and in neither case
* should the iosb be filled. */
if (!status) FIXME( "Unhandled success status." );
}
SERVER_END_REQ;
if (status != STATUS_PENDING) release_fileio( &async->io );
alerted = status == STATUS_ALERTED;
if (alerted)
{
status = try_transmit( fd, file_fd, async );
if (status == STATUS_DEVICE_NOT_READY)
status = STATUS_PENDING;
}
if (status != STATUS_PENDING)
{
information = async->head_cursor + async->file_cursor + async->tail_cursor;
if (!NT_ERROR(status) || wait_handle)
{
io->Status = status;
io->Information = information;
}
release_fileio( &async->io );
}
else information = 0;
if (alerted)
{
set_async_direct_result( &wait_handle, status, information, TRUE );
if (!(options & (FILE_SYNCHRONOUS_IO_ALERT | FILE_SYNCHRONOUS_IO_NONALERT)))
{
/* Pretend we always do async I/O. The client can always retrieve
* the actual I/O status via the IO_STATUS_BLOCK.
*/
status = STATUS_PENDING;
}
}
if (wait_handle) status = wait_async( wait_handle, options & FILE_SYNCHRONOUS_IO_ALERT );
return status;
}

View File

@ -1791,6 +1791,8 @@ struct send_socket_reply
struct reply_header __header;
obj_handle_t wait;
unsigned int options;
int nonblocking;
char __pad_20[4];
};
@ -6284,7 +6286,7 @@ union generic_reply
/* ### protocol_version begin ### */
#define SERVER_PROTOCOL_VERSION 747
#define SERVER_PROTOCOL_VERSION 748
/* ### protocol_version end ### */

View File

@ -1467,6 +1467,7 @@ enum server_fd_type
@REPLY
obj_handle_t wait; /* handle to wait on for blocking send */
unsigned int options; /* device open options */
int nonblocking; /* is socket non-blocking? */
@END

View File

@ -1056,7 +1056,8 @@ C_ASSERT( FIELD_OFFSET(struct send_socket_request, total) == 60 );
C_ASSERT( sizeof(struct send_socket_request) == 64 );
C_ASSERT( FIELD_OFFSET(struct send_socket_reply, wait) == 8 );
C_ASSERT( FIELD_OFFSET(struct send_socket_reply, options) == 12 );
C_ASSERT( sizeof(struct send_socket_reply) == 16 );
C_ASSERT( FIELD_OFFSET(struct send_socket_reply, nonblocking) == 16 );
C_ASSERT( sizeof(struct send_socket_reply) == 24 );
C_ASSERT( FIELD_OFFSET(struct get_next_console_request_request, handle) == 12 );
C_ASSERT( FIELD_OFFSET(struct get_next_console_request_request, signal) == 16 );
C_ASSERT( FIELD_OFFSET(struct get_next_console_request_request, read) == 20 );

View File

@ -3526,6 +3526,25 @@ DECL_HANDLER(send_socket)
if ((status == STATUS_PENDING || status == STATUS_DEVICE_NOT_READY) && sock->wr_shutdown)
status = STATUS_PIPE_DISCONNECTED;
if ((status == STATUS_PENDING || status == STATUS_DEVICE_NOT_READY) && !async_queued( &sock->write_q ))
{
/* If write_q is not empty, we cannot really tell if the already queued
* asyncs will not consume all available space; if there's no space
* available, the current request won't be immediately satiable.
*/
struct pollfd pollfd;
pollfd.fd = get_unix_fd( sock->fd );
pollfd.events = POLLOUT;
pollfd.revents = 0;
if (poll(&pollfd, 1, 0) >= 0 && pollfd.revents)
{
/* Give the client opportunity to complete synchronously.
* If it turns out that the I/O request is not actually immediately satiable,
* the client may then choose to re-queue the async (with STATUS_PENDING). */
status = STATUS_ALERTED;
}
}
if ((async = create_request_async( fd, get_fd_comp_flags( fd ), &req->async )))
{
struct send_req *send_req;
@ -3548,7 +3567,7 @@ DECL_HANDLER(send_socket)
if (timeout)
async_set_timeout( async, timeout, STATUS_IO_TIMEOUT );
if (status == STATUS_PENDING)
if (status == STATUS_PENDING || status == STATUS_ALERTED)
{
queue_async( &sock->write_q, async );
sock_reselect( sock );
@ -3556,6 +3575,7 @@ DECL_HANDLER(send_socket)
reply->wait = async_handoff( async, NULL, 0 );
reply->options = get_fd_options( fd );
reply->nonblocking = sock->nonblocking;
release_object( async );
}
release_object( sock );

View File

@ -2053,6 +2053,7 @@ static void dump_send_socket_reply( const struct send_socket_reply *req )
{
fprintf( stderr, " wait=%04x", req->wait );
fprintf( stderr, ", options=%08x", req->options );
fprintf( stderr, ", nonblocking=%d", req->nonblocking );
}
static void dump_get_next_console_request_request( const struct get_next_console_request_request *req )