Patrik Stridvall
5caddc7863
Added stubs for WINTAB{,32}.DLL (used by many important drawing
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applications for supporting tablets).
2002-12-17 01:49:16 +00:00
Robert Shearman
a80e051a71
Add standard dispatch implementation (CreateStdDispatch).
2002-12-17 01:47:27 +00:00
Uwe Bonnes
bf25cefe7f
NetUserGetInfo: implemented Level 1.
2002-12-17 01:46:40 +00:00
Raphael Junqueira
e31ae92630
- some D3D8 fixes
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- beginning of shaders support (Vertex and Pixel Shaders 1.1 on
DirectX8)
- beginning of D3DX8 support the D3D8 utility API (very basic, only
the core header)
2002-12-17 01:15:15 +00:00
Rolf Kalbermatter
65a3de5aa3
Change calls to CLSIDFromString to SHCLSIDFromStringW except in
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SHCLSIDFromStringW for the time being.
2002-12-16 23:48:30 +00:00
Andreas Mohr
866d79c11f
- actually use PLUID
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- initialize the outbound lpLuid variable with bogus values
2002-12-16 23:48:04 +00:00
Lionel Ulmer
6ac84072da
- fix bad TRACE
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- fixed computation of memory used by a texture
2002-12-16 23:10:27 +00:00
Lionel Ulmer
16fcd747af
- revert some optimisations breaking some games
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- added a new texture format (4444 ARGB)
- fixed the computation of colors
- added new render states and fog support (NOT handled yet for
transformed vertices)
2002-12-16 23:09:23 +00:00
Christian Costa
47b6b94e09
Implemented DrawPrimitiveStrided and DrawIndexPrimitiveStrided.
2002-12-16 23:07:41 +00:00
Lionel Ulmer
ee65d59cf6
Fix a memory leak and optimize a little bit the generic path.
2002-12-16 22:57:39 +00:00
Christian Costa
c301b39005
Improve traces + small fix.
2002-12-16 22:50:30 +00:00
Lionel Ulmer
8377b9d49b
- fix Twist demo
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- some clean-ups / traces
2002-12-16 22:48:20 +00:00
Rolf Kalbermatter
6c79930413
Add config.h/port.h to allow compilation/linking in MSVC.
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Fix some unsigned/signed warnings.
2002-12-16 22:43:58 +00:00
György 'Nog' Jeney
75edee3d55
- Implement ordinals 167 and 171.
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- Add stubs for ordinals 282 and 406.
2002-12-16 22:42:01 +00:00
Rolf Kalbermatter
e56d618613
Make some shell32 files compile in MSVC.
2002-12-16 22:40:34 +00:00
Rolf Kalbermatter
42d7d1fafb
Do at least something for SHDragDrop functions although that isn't the
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complete operation.
2002-12-16 22:40:05 +00:00
Rolf Kalbermatter
f90209f041
Add debug info for IExtractIconW.
2002-12-16 22:39:42 +00:00
Lionel Ulmer
dfddf92ecf
Supports the ALPHAFUNC and ALPHAREF rendering states.
2002-12-16 22:39:09 +00:00
Francois Gouget
8c777a8c8c
Add the capacity of playing a test tone using the 'play' option.
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Factorize the regular and WAVE_FORMAT_DIRECT tests.
Test the new 48 and 96kHz formats.
2002-12-16 22:12:32 +00:00
Andreas Mohr
3873fb8958
Added some Win3.1 export stubs.
2002-12-16 22:10:10 +00:00
Andreas Mohr
dc85dc0a1b
Implemented VarOr().
2002-12-16 22:08:48 +00:00
Lionel Ulmer
66aa7e03c4
Add support for the TextureAddress render state.
2002-12-16 22:08:24 +00:00
Francois Gouget
8b97a3a391
In the latest sdk the {waveOut,midiOut}{Get,Set}Volume functions take
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a handle as the first parameter.
2002-12-15 02:59:50 +00:00
Eric Pouech
59227d6b80
Fixed hangup condition at the end of some playback.
2002-12-15 02:59:13 +00:00
Alexandre Julliard
470cbf2757
Added support for defining forward functions as stdcall so that we can
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get the proper number of arguments for stdcall decoration.
2002-12-15 01:22:40 +00:00
Alexandre Julliard
f1b4819ed2
Use import libraries when building tests too. Make sure the .a
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libraries are built for crosstest.
2002-12-15 01:20:54 +00:00
Jukka Heinonen
9d7ff6c85b
Add support for DPMI32. Make winedos16.dll unnecessary.
2002-12-15 01:18:40 +00:00
Lionel Ulmer
91c6f817b9
- rework how texturing is done in the D3D driver
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- added the generic path for DrawPrimitive API in D3D 3 / 7
2002-12-15 01:17:59 +00:00
Lionel Ulmer
d4fcfa858e
Fix bad logic in == NULL test.
2002-12-15 01:14:21 +00:00
Rolf Kalbermatter
c3c4a41f29
Add support for Unicode IExtractIcon creation in
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IShellFolder->GetUIObjectOf.
2002-12-15 01:14:04 +00:00
Rolf Kalbermatter
d7d7e3bc33
Fix crash when constructing ANSI interface pointer to IExtractIcon,
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found by Uwe Bonnes.
Add some traces to the constructors.
2002-12-15 01:13:45 +00:00
Francois Gouget
e4eee61a3d
If unable to set the desired format, OSS_RawOpenDevice should call
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TRACE, not ERR.
2002-12-15 01:12:47 +00:00
Francois Gouget
e385e5e467
Our resampling algorithm is quite primitive so try simple 8/16
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mono/stereo conversions first. Only resample if we cannot avoid it.
2002-12-15 01:12:27 +00:00
Francois Gouget
ec55d23568
Use slighly more accurate formula for C816.
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Wrap a couple of comments to 80 columns.
2002-12-15 01:12:03 +00:00
Francois Gouget
f650222131
If given a bad device id waveOutGetDevCapsA is supposed to return
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MMSYSERR_BADDEVICEID. Fixes a todo_wine in the winmm test.
2002-12-15 01:11:41 +00:00
Rolf Kalbermatter
caf31cee32
Added Unicode versions of the HCR_ internal functions.
2002-12-13 23:45:36 +00:00
Jukka Heinonen
bbb7dc0fad
When asynchronous signals are blocked, block also SIGUSR2.
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Fix race that made signal handler forget to restore FS register.
2002-12-13 23:28:01 +00:00
Robert Shearman
096becedd8
Implemented StrStrIW.
2002-12-13 23:25:59 +00:00
Rok Mandeljc
f3128dad92
Implementation of IDirectSound3DListenerImpl_Set*().
2002-12-13 23:20:58 +00:00
Alexandre Julliard
dcc3afd259
Avoid casts between LARGE_INTEGER and FILETIME.
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Fixed day of week of epoch.
Small cleanups.
2002-12-13 20:53:04 +00:00
Alexandre Julliard
309fde7a1a
Fixed some dependencies.
2002-12-13 20:45:39 +00:00
György 'Nog' Jeney
f7694794de
- Reimplement time functions using ntdll functions.
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- Some cleanups.
2002-12-13 20:30:06 +00:00
Chris Morgan
b3123fac25
Stub NetGetDCName(). Add in the rest of the NERR_* defines.
2002-12-13 20:28:03 +00:00
Francois Gouget
a542770c55
Extend the test by creating a PrimaryBuffer object and perform a few
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basic tests such as querying its characteristics and changing its
format.
Changing the format requires that we call SetcooperativeLevel first,
which means we need an hwnd. So the test must now link with
user32.dll.
2002-12-13 20:27:36 +00:00
Francois Gouget
78561f3eb3
IDirectSoundBuffer.GetCaps should fail if caps.dwSize is not set.
2002-12-13 20:26:23 +00:00
Jason Edmeades
2aff85c9c8
Thanks to Lucho, text support in samples now starts to
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appear. Textures now saved in state blocks, and correct FVF's used for
drawing.
2002-12-13 20:25:59 +00:00
Chris Morgan
4691b18520
Add support for Jack audio server.
2002-12-13 02:26:18 +00:00
Francois Gouget
a522385e7d
Add support for the 48 and 96kHz formats.
2002-12-13 02:18:20 +00:00
Robert Shearman
d1b77764ae
- Change launch functions to use unicode and implement Control_RunDLLW.
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- Enable support for unicode in control panel applications.
2002-12-13 02:17:54 +00:00
Rolf Kalbermatter
a96447160b
Fixed some signed/unsigned comparison warnings.
2002-12-13 00:36:52 +00:00