Commit Graph

4788 Commits

Author SHA1 Message Date
Patrik Stridvall 5caddc7863 Added stubs for WINTAB{,32}.DLL (used by many important drawing
applications for supporting tablets).
2002-12-17 01:49:16 +00:00
Robert Shearman a80e051a71 Add standard dispatch implementation (CreateStdDispatch). 2002-12-17 01:47:27 +00:00
Uwe Bonnes bf25cefe7f NetUserGetInfo: implemented Level 1. 2002-12-17 01:46:40 +00:00
Raphael Junqueira e31ae92630 - some D3D8 fixes
- beginning of shaders support (Vertex and Pixel Shaders 1.1 on
  DirectX8)
- beginning of D3DX8 support the D3D8 utility API (very basic, only
  the core header)
2002-12-17 01:15:15 +00:00
Rolf Kalbermatter 65a3de5aa3 Change calls to CLSIDFromString to SHCLSIDFromStringW except in
SHCLSIDFromStringW for the time being.
2002-12-16 23:48:30 +00:00
Andreas Mohr 866d79c11f - actually use PLUID
- initialize the outbound lpLuid variable with bogus values
2002-12-16 23:48:04 +00:00
Lionel Ulmer 6ac84072da - fix bad TRACE
- fixed computation of memory used by a texture
2002-12-16 23:10:27 +00:00
Lionel Ulmer 16fcd747af - revert some optimisations breaking some games
- added a new texture format (4444 ARGB)
- fixed the computation of colors
- added new render states and fog support (NOT handled yet for
  transformed vertices)
2002-12-16 23:09:23 +00:00
Christian Costa 47b6b94e09 Implemented DrawPrimitiveStrided and DrawIndexPrimitiveStrided. 2002-12-16 23:07:41 +00:00
Lionel Ulmer ee65d59cf6 Fix a memory leak and optimize a little bit the generic path. 2002-12-16 22:57:39 +00:00
Christian Costa c301b39005 Improve traces + small fix. 2002-12-16 22:50:30 +00:00
Lionel Ulmer 8377b9d49b - fix Twist demo
- some clean-ups / traces
2002-12-16 22:48:20 +00:00
Rolf Kalbermatter 6c79930413 Add config.h/port.h to allow compilation/linking in MSVC.
Fix some unsigned/signed warnings.
2002-12-16 22:43:58 +00:00
György 'Nog' Jeney 75edee3d55 - Implement ordinals 167 and 171.
- Add stubs for ordinals 282 and 406.
2002-12-16 22:42:01 +00:00
Rolf Kalbermatter e56d618613 Make some shell32 files compile in MSVC. 2002-12-16 22:40:34 +00:00
Rolf Kalbermatter 42d7d1fafb Do at least something for SHDragDrop functions although that isn't the
complete operation.
2002-12-16 22:40:05 +00:00
Rolf Kalbermatter f90209f041 Add debug info for IExtractIconW. 2002-12-16 22:39:42 +00:00
Lionel Ulmer dfddf92ecf Supports the ALPHAFUNC and ALPHAREF rendering states. 2002-12-16 22:39:09 +00:00
Francois Gouget 8c777a8c8c Add the capacity of playing a test tone using the 'play' option.
Factorize the regular and WAVE_FORMAT_DIRECT tests.
Test the new 48 and 96kHz formats.
2002-12-16 22:12:32 +00:00
Andreas Mohr 3873fb8958 Added some Win3.1 export stubs. 2002-12-16 22:10:10 +00:00
Andreas Mohr dc85dc0a1b Implemented VarOr(). 2002-12-16 22:08:48 +00:00
Lionel Ulmer 66aa7e03c4 Add support for the TextureAddress render state. 2002-12-16 22:08:24 +00:00
Francois Gouget 8b97a3a391 In the latest sdk the {waveOut,midiOut}{Get,Set}Volume functions take
a handle as the first parameter.
2002-12-15 02:59:50 +00:00
Eric Pouech 59227d6b80 Fixed hangup condition at the end of some playback. 2002-12-15 02:59:13 +00:00
Alexandre Julliard 470cbf2757 Added support for defining forward functions as stdcall so that we can
get the proper number of arguments for stdcall decoration.
2002-12-15 01:22:40 +00:00
Alexandre Julliard f1b4819ed2 Use import libraries when building tests too. Make sure the .a
libraries are built for crosstest.
2002-12-15 01:20:54 +00:00
Jukka Heinonen 9d7ff6c85b Add support for DPMI32. Make winedos16.dll unnecessary. 2002-12-15 01:18:40 +00:00
Lionel Ulmer 91c6f817b9 - rework how texturing is done in the D3D driver
- added the generic path for DrawPrimitive API in D3D 3 / 7
2002-12-15 01:17:59 +00:00
Lionel Ulmer d4fcfa858e Fix bad logic in == NULL test. 2002-12-15 01:14:21 +00:00
Rolf Kalbermatter c3c4a41f29 Add support for Unicode IExtractIcon creation in
IShellFolder->GetUIObjectOf.
2002-12-15 01:14:04 +00:00
Rolf Kalbermatter d7d7e3bc33 Fix crash when constructing ANSI interface pointer to IExtractIcon,
found by Uwe Bonnes.
Add some traces to the constructors.
2002-12-15 01:13:45 +00:00
Francois Gouget e4eee61a3d If unable to set the desired format, OSS_RawOpenDevice should call
TRACE, not ERR.
2002-12-15 01:12:47 +00:00
Francois Gouget e385e5e467 Our resampling algorithm is quite primitive so try simple 8/16
mono/stereo conversions first. Only resample if we cannot avoid it.
2002-12-15 01:12:27 +00:00
Francois Gouget ec55d23568 Use slighly more accurate formula for C816.
Wrap a couple of comments to 80 columns.
2002-12-15 01:12:03 +00:00
Francois Gouget f650222131 If given a bad device id waveOutGetDevCapsA is supposed to return
MMSYSERR_BADDEVICEID. Fixes a todo_wine in the winmm test.
2002-12-15 01:11:41 +00:00
Rolf Kalbermatter caf31cee32 Added Unicode versions of the HCR_ internal functions. 2002-12-13 23:45:36 +00:00
Jukka Heinonen bbb7dc0fad When asynchronous signals are blocked, block also SIGUSR2.
Fix race that made signal handler forget to restore FS register.
2002-12-13 23:28:01 +00:00
Robert Shearman 096becedd8 Implemented StrStrIW. 2002-12-13 23:25:59 +00:00
Rok Mandeljc f3128dad92 Implementation of IDirectSound3DListenerImpl_Set*(). 2002-12-13 23:20:58 +00:00
Alexandre Julliard dcc3afd259 Avoid casts between LARGE_INTEGER and FILETIME.
Fixed day of week of epoch.
Small cleanups.
2002-12-13 20:53:04 +00:00
Alexandre Julliard 309fde7a1a Fixed some dependencies. 2002-12-13 20:45:39 +00:00
György 'Nog' Jeney f7694794de - Reimplement time functions using ntdll functions.
- Some cleanups.
2002-12-13 20:30:06 +00:00
Chris Morgan b3123fac25 Stub NetGetDCName(). Add in the rest of the NERR_* defines. 2002-12-13 20:28:03 +00:00
Francois Gouget a542770c55 Extend the test by creating a PrimaryBuffer object and perform a few
basic tests such as querying its characteristics and changing its
format.
Changing the format requires that we call SetcooperativeLevel first,
which means we need an hwnd. So the test must now link with
user32.dll.
2002-12-13 20:27:36 +00:00
Francois Gouget 78561f3eb3 IDirectSoundBuffer.GetCaps should fail if caps.dwSize is not set. 2002-12-13 20:26:23 +00:00
Jason Edmeades 2aff85c9c8 Thanks to Lucho, text support in samples now starts to
appear. Textures now saved in state blocks, and correct FVF's used for
drawing.
2002-12-13 20:25:59 +00:00
Chris Morgan 4691b18520 Add support for Jack audio server. 2002-12-13 02:26:18 +00:00
Francois Gouget a522385e7d Add support for the 48 and 96kHz formats. 2002-12-13 02:18:20 +00:00
Robert Shearman d1b77764ae - Change launch functions to use unicode and implement Control_RunDLLW.
- Enable support for unicode in control panel applications.
2002-12-13 02:17:54 +00:00
Rolf Kalbermatter a96447160b Fixed some signed/unsigned comparison warnings. 2002-12-13 00:36:52 +00:00