Andrew Talbot
4eb936db33
ddraw: Replace inline static with static inline.
2007-03-20 13:00:45 +01:00
Alexandre Julliard
656fc93815
Use GetDC instead of CreateDC where possible.
2007-01-02 17:16:36 +01:00
Ulrich Czekalla
325f666fc5
ddraw: IDirectDraw3 should use its own ref count variable.
2006-12-16 17:01:52 +01:00
Ulrich Czekalla
f26cb44c73
ddraw: Initialize the IDirectDraw3 vtable.
2006-12-16 17:01:46 +01:00
Stefan Dösinger
2e5628df3f
ddraw: Make the surface list a standard wine list.
2006-10-16 12:06:43 +02:00
H. Verbeet
2465fcb368
ddraw: Win64 printf format warning fixes.
2006-10-11 12:08:28 +02:00
Stefan Dösinger
4ff712c938
ddraw: Remove the process counter.
2006-10-09 20:38:37 +02:00
Stefan Dösinger
3543a070ff
ddraw: Protect the ddraw list.
2006-10-09 20:38:27 +02:00
Stefan Dösinger
09e794aff8
ddraw: Make the ddraw list a wine list.
2006-10-09 20:38:15 +02:00
Francois Gouget
82babbee0b
Add missing '\n's to Wine traces.
2006-10-05 17:46:48 +02:00
Mike McCormack
a8ae03f2d8
ddraw: Make tests pass when OpenGL libraries aren't present.
2006-09-07 10:22:02 +02:00
Andrew Talbot
04a0f74b63
ddraw: Write-strings warnings fix.
2006-08-23 16:53:55 +02:00
Dmitry Timoshkov
c7ae07adf4
ddraw: Do not report DDCAPS_OVERLAY and friends since overlays are not supported.
2006-08-15 19:24:19 +02:00
Michael Stefaniuc
757ee19ca1
janitorial: Removed the rest of the redundant NULL checks before HeapFree.
2006-08-10 10:57:33 +02:00
Mike McCormack
d99c7d5939
ddraw: Don't link to wined3d, load it at runtime.
...
This lets ddraw dlls built on a machine with OpenGL present run on other
machines that may not have the OpenGL libraries installed.
2006-08-03 18:20:31 +02:00
Stefan Dösinger
0a81295782
ddraw: Split up the ddraw refcount.
2006-07-11 17:10:17 +02:00
Francois Gouget
9bfbfcbeb4
Assorted spelling, case and grammar fixes.
2006-06-26 13:06:11 +02:00
Alexandre Julliard
7f8c29a407
ddraw: Make some functions static.
2006-06-15 17:14:37 +02:00
Stefan Dösinger
c8901d6f62
ddraw: Rewrite most of ddraw using WineD3D.
2006-06-15 16:51:16 +02:00
Jonathan Ernst
360a3f9142
Update the address of the Free Software Foundation.
2006-05-23 14:11:13 +02:00
Alexandre Julliard
8b3e426821
ddraw: Call DDRAW_ChooseDefaultDriver only on PROCESS_ATTACH.
2006-03-21 15:06:36 +01:00
Alexandre Julliard
ae964ac801
Take advantage of the __EXCEPT_PAGE_FAULT macro.
2005-12-16 17:17:57 +01:00
Rein Klazes
72caaad6cc
ddraw: Catch access violations when calling DirectDrawEnumerateProc.
2005-12-05 20:40:42 +01:00
Alexandre Julliard
d37f0abf07
Don't prefix the functions DllCanUnloadNow, DllGetClassObject and
...
Dll(Un)RegisterServer with the dll name so that the compiler can check
the prototypes.
2005-08-08 17:35:28 +00:00
Francois Gouget
65f2082108
Add missing WINAPI to MSXML_DllGetClassObject().
...
Standardize the DllGetClassObject() prototypes so they match the MSDN
definition.
2005-08-08 15:04:53 +00:00
Mike McCormack
2d7ea23868
Interlocked LONG* gcc warning fixes.
2005-07-11 13:21:17 +00:00
Christian Costa
69c3e6ff11
Moved d3ddevice and direct3d objects files to ddraw root dir.
...
Renamed all remaining files.
2005-06-06 15:51:50 +00:00
Dmitry Timoshkov
4625628e67
Make some of the OLE interface vtables const.
2005-05-27 20:17:35 +00:00
Alexandre Julliard
c3116c5e61
Renamed ttydrv and x11drv to winetty.drv and winex11.drv respectively
...
to follow the namespace conventions and make it clear that they are
drivers and not dlls.
Moved the graphics driver configuration to HKLM\Software\Wine\Drivers.
2005-05-06 19:38:50 +00:00
Paul Vriens
202b340a51
- use Interlocked* functions in AddRef and Release.
...
- store the result of the Interlocked functions and use only this.
2005-01-09 17:29:21 +00:00
Francois Gouget
486d020c1b
Don't define COBJMACROS in objbase.h.
...
Update the Wine sources accordingly.
2004-10-07 03:06:48 +00:00
Huw Davies
e8d89cd0f5
Fix a reference leak on failure (spotted by Rob Shearman).
...
Move some code over to the Interlocked* functions.
2004-09-28 19:19:27 +00:00
Alexandre Julliard
f5f7a1822c
Removed some more uses of the non-standard ICOM_THIS macro.
2004-09-08 01:50:37 +00:00
James Hawkins
fae181b099
Added API documentation for DirectDrawEnumerateEx.
2004-08-30 18:37:17 +00:00
Alexandre Julliard
f714b39762
Get rid of the no longer used ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
...
macro.
2004-08-23 19:39:48 +00:00
Alexandre Julliard
48c4bb3c31
Get rid of the non-standard ICOM_VTABLE macro.
2004-08-12 23:00:51 +00:00
Christian Costa
eac96b5606
Added native and emulated S3TC support.
2004-07-30 18:54:32 +00:00
Alexandre Julliard
bb133bd596
Fixed a couple of header files ordering issues.
2004-04-07 03:59:41 +00:00
Patrik Stridvall
ede82e3055
Fixed some issues found by winapi_check.
2004-02-20 20:19:23 +00:00
Daniel Marmier
0348649853
Fixed warnings with gcc option "-Wwrite-strings".
2003-10-06 21:03:32 +00:00
Alexandre Julliard
e37c6e18d0
Fixed header dependencies to be fully compatible with the Windows
...
headers (with help from Dimitrie O. Paun).
2003-09-05 23:08:26 +00:00
Alexandre Julliard
864ca06832
winnls.h must not include winbase.h.
2003-08-20 18:22:31 +00:00
Lionel Ulmer
4d8d0f03ca
Added support for multi-texturing.
2003-08-18 19:55:11 +00:00
Lionel Ulmer
d1291ba19a
Better caps support (ie more in line with what GL reports).
2003-07-28 19:05:49 +00:00
Dmitry Timoshkov
4e1ef0c114
For all DLLs with defined DllMain and which do not require
...
DLL_THREAD_ATTACH/DLL_THREAD_DETACH notifications, call
DisableThreadLibraryCalls() in order to slightly improve performance
on thread creation/exiting.
2003-06-30 20:53:48 +00:00
Alexandre Julliard
24d0a8394f
Authors: Mike McCormack <mike@codeweavers.com>, Lionel Ulmer <lionel.ulmer@free.fr>
...
Make DDraw not linked 'statically' to OpenGL.
2003-06-04 20:13:21 +00:00
Tony Lambregts
2e24a148bf
Replace DPRINTF with TRACE.
2003-03-15 00:12:42 +00:00
Lionel Ulmer
f85759bcc9
Update the 'DIRECTDRAW7' flag according to the interface initialized.
2003-01-13 18:30:47 +00:00
Alexandre Julliard
1e1313d54c
Made the dll entry point default to DllMain and removed most of the
...
'init' spec file declarations.
2002-11-04 23:53:41 +00:00
Alexandre Julliard
2c40e29987
Import wine_tsx11_lock/unlock directly from x11drv in opengl32 and
...
ddraw, so that they don't need to link with libwine_tsx11.
Removed header wine_gl.h.
2002-09-25 00:29:56 +00:00
Vincent Béron
9a62491660
Removed trailing whitespace.
2002-05-31 23:06:46 +00:00
Alexandre Julliard
0799c1a780
Added LGPL standard comment, and copyright notices where necessary.
...
Global replacement of debugtools.h by wine/debug.h.
2002-03-09 23:29:33 +00:00
Alexandre Julliard
193cf50a09
Removed some of the calls to HEAP_strdup* functions.
2002-01-01 00:24:30 +00:00
Jörg Mayer
e5b5af9d66
Fixed a few signed/unsigned and "unsigned < 0 always true" warnings.
2001-08-10 22:49:35 +00:00
Patrik Stridvall
3ca9823941
Documentation ordinal fixes.
2001-06-20 23:03:14 +00:00
Patrik Stridvall
8b216b3d02
Documentation ordinal fixes.
2001-06-19 18:20:47 +00:00
Patrik Stridvall
d9b9c4c496
Documentation ordinal fixes (using winapi_fixup).
2001-06-11 20:14:43 +00:00
Ove Kaaven
71c6984901
Implemented DirectDraw's Hardware Abstraction Layer (HAL) interface.
...
Disabled DirectDraw's old XVidMode and DGA2 drivers, it now depends on the
display driver (x11drv) HAL implementations of these features.
2001-04-17 17:48:19 +00:00
Marcus Meissner
a1d0bc3914
Actually print the guids in DllGetClassObject().
2001-04-09 18:32:38 +00:00
Gavriel State
ba3c18df69
Warning fixes.
2001-01-12 23:18:22 +00:00
Marcus Meissner
b904063b54
Removed one &, now CoCreateInstance() of ddraw objects works again.
2001-01-07 21:49:00 +00:00
Alexandre Julliard
d6c0f9f784
Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com>
...
Major DirectDraw restructure/reimplementation, using an improved component
object model hierarchy. The implementation currently supports:
- DirectDraw over GDI/USER in a window (using DIBsections and
asynchronous updates)
- XVidMode
- XF86DGA2
- All DirectDraw interfaces from versions 1 to 7 (at least in theory)
- Hooks for Direct3D interfaces
2001-01-04 22:44:55 +00:00
Marcus Meissner
34c9f9fb39
Check for NULL before doing IsEqualGUID().
2000-12-16 20:17:22 +00:00
Marcus Meissner
c9afc46efa
If DirectDrawCreate gets passed a IDirectDraw{2,4,7} interface, get
...
this interface and do not use IDirectDraw.
2000-12-14 19:25:36 +00:00
Alexandre Julliard
5be8e7d8e0
Created a small static library in ole/libuuid.a that contains all the
...
UUID definitions (with the help of Francois Gouget).
2000-12-06 01:50:47 +00:00
Marcus Meissner
5de0fa127c
DirectDrawCreateEx() should already return the interface for the
...
passed refiid.
2000-10-22 23:47:09 +00:00
Marcus Meissner
c429669791
Return "default" DirectDraw driver if we have at least one driver
...
registered.
2000-10-15 00:23:09 +00:00
Alexandre Julliard
5ab9d860f2
Removed some unnecessary #includes and dll dependencies.
2000-08-09 22:35:05 +00:00
Alexandre Julliard
bea617be47
Moved GUID definitions to their respective dll.
2000-08-03 04:22:35 +00:00
Alexandre Julliard
646c562f9c
Cleaned up some more USER dependencies.
2000-07-31 23:32:47 +00:00
Marcus Meissner
bfae5c8382
IDirectDraw,IDirectDraw2,IDirectDraw4 fixed up in regard to COM usage.
2000-07-23 13:39:52 +00:00
Patrik Stridvall
17d1e9e5e2
Fixed issues found by winapi_check.
2000-05-23 23:38:32 +00:00
Ove Kaaven
9d0abdbcca
Initialize an identity mapping in CreatePalette if no depth conversion
...
is necessary. Also fixed a warning.
2000-05-18 00:03:36 +00:00
Peter Hunnisett
8c735b9bdb
- Added ability to create 3D3 interfaces for Xlib
...
- Changed DD_OK to D3D_OK in some places for consistency
- Cleaned up some compiler warnings present without DGA2
- Changed order for DirectDrawEnumerateExA to enumerate at least
what abilities are known rather than bailing on unsupported flags
- Added DirectDrawCreateEx stub
2000-05-13 01:28:49 +00:00
Marcus Meissner
dfee49e3ed
Also check for empty GUID in DirectDrawCreate.
2000-04-23 19:53:46 +00:00
Patrik Stridvall
f0deb8a17e
Fixed some issues reported by winapi_check.
2000-04-15 20:44:21 +00:00
Marcus Meissner
10ad97c838
Restructured DirectDraw. Split into X11 and DGA driver, and multiple
...
files/dirs for easier maintenance. Cleaned up structs and include
files. Reindented the code. Started the same for Direct3D. Driver
inclusion now done by using configure/Makefile/ELF constructor tricks.
2000-04-09 14:30:50 +00:00