Moved GUID definitions to their respective dll.
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08aad6ac25
commit
bea617be47
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@ -6,12 +6,14 @@
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#include <assert.h>
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#include "winbase.h"
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#include "vfw.h"
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#include "wine/winestring.h"
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#include "mmsystem.h"
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#include "winerror.h"
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#include "debugtools.h"
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#include "initguid.h"
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#include "vfw.h"
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DEFAULT_DEBUG_CHANNEL(avifile);
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static HRESULT WINAPI IAVIFile_fnQueryInterface(IAVIFile* iface,REFIID refiid,LPVOID *obj);
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@ -18,11 +18,13 @@
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#include "dc.h"
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#include "win.h"
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#include "wine/exception.h"
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#include "ddraw.h"
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#include "d3d.h"
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#include "debugtools.h"
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#include "message.h"
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#include "initguid.h"
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#include "ddraw.h"
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#include "d3d.h"
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/* This for all the enumeration and creation of D3D-related objects */
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#include "ddraw_private.h"
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@ -38,9 +38,8 @@
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# include <linux/joystick.h>
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# define JOYDEV "/dev/js0"
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#endif
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#include "wine/obj_base.h"
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#include "debugtools.h"
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#include "dinput.h"
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#include "input.h"
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#include "user.h"
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#include "message.h"
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@ -51,6 +50,9 @@
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#include "wingdi.h"
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#include "winuser.h"
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#include "initguid.h"
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#include "dinput.h"
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DEFAULT_DEBUG_CHANNEL(dinput);
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/* Wine mouse driver object instances */
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@ -8,9 +8,13 @@
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#include "winbase.h"
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#include "debugtools.h"
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#include "initguid.h"
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#include "dplay.h"
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#include "dplobby.h"
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#include "dplayx_global.h"
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DEFAULT_DEBUG_CHANNEL(dplay)
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DEFAULT_DEBUG_CHANNEL(dplay);
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static DWORD DPLAYX_dwProcessesAttached = 0;
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@ -34,17 +34,19 @@
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#include <stdlib.h>
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#include <string.h>
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#include <math.h> /* Insomnia - pow() function */
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#include "dsound.h"
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#include "dsdriver.h"
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#include "windef.h"
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#include "wingdi.h"
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#include "winuser.h"
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#include "winerror.h"
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#include "mmsystem.h"
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#include "wine/obj_base.h"
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#include "thread.h"
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#include "debugtools.h"
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#include "initguid.h"
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#include "dsound.h"
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#include "dsdriver.h"
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DEFAULT_DEBUG_CHANNEL(dsound);
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/* these are eligible for tuning... they must be high on slow machines... */
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@ -9,10 +9,12 @@
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#include <string.h>
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#include "winbase.h"
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#include "winerror.h"
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#include "oleidl.h"
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#include "debugtools.h"
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DEFAULT_DEBUG_CHANNEL(ole)
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#include "initguid.h"
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#include "oleidl.h"
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DEFAULT_DEBUG_CHANNEL(ole);
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#define INITIAL_SINKS 10
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@ -8,13 +8,15 @@
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#include "winuser.h"
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#include "winerror.h"
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#include "winversion.h"
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#include "oleauto.h"
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#include "wine/obj_base.h"
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#include "wine/obj_moniker.h"
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#include "heap.h"
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#include "ldt.h"
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#include "debugtools.h"
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#include "initguid.h"
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#include "oleauto.h"
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#include "olectl.h"
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DEFAULT_DEBUG_CHANNEL(ole);
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static WCHAR _delimiter[2] = {'!',0}; /* default delimiter apparently */
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@ -6,19 +6,9 @@
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* this in in a single file due to interfering definitions
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*
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*/
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#define INITGUID
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#include "initguid.h"
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#include "shlwapi.h"
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/* #include "shlguid.h" */
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/*
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* Francis Beaudet <francis@macadamian.com>
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*
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* I moved the contents of this file to the ole/guid.c file.
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*
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* I know that the purpose of this file being here is that it would
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* separate the definitions reserved to the shell DLL into one place. *
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However, until the shell DLL is a real DLL, as long as it is *
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statically linked with the rest of wine, the initializer of it's * GUIDs
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will have to be in the same place as everybody else. This is * the same
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problem as with "real" Windows programs. */
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#include "shlguid.h"
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#include "shlobj.h"
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#include "docobj.h"
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@ -9,6 +9,9 @@
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#include "winerror.h"
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#include "debugtools.h"
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#include "initguid.h"
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#include "wine/obj_storage.h"
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DEFAULT_DEBUG_CHANNEL(shell);
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HINSTANCE shlwapi_hInstance = 0;
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@ -9,6 +9,7 @@
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*/
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#include "initguid.h"
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#if 0
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#include "shlguid.h"
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#include "docobj.h"
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#include "olectl.h"
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@ -25,6 +26,7 @@
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#include "dplobby.h"
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#include "vfw.h"
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#include "shlobj.h"
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#endif
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/* and now for the one assumed GUID... */
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DEFINE_GUID(GUID_NULL, 0,0,0,0,0,0,0,0,0,0,0);
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