Commit Graph

70 Commits

Author SHA1 Message Date
Alexandre Julliard 127127fd3b Timeout 0 means infinite wait for SendMessageTimeout.
Remove the message from the receiver queue if it times out before
being received.
2005-09-13 14:46:46 +00:00
Alexandre Julliard 3f31a10d01 Avoid a crash in find_hardware_message_window when there's no
foreground input.
2005-08-16 19:58:12 +00:00
Alexandre Julliard b6c7677778 Removed a no longer used variable. 2005-07-29 14:41:40 +00:00
Alexandre Julliard 5ad90c0f37 Tie windows and thread input structures to a specific desktop.
Support multiple desktop windows (one per desktop object).
Use the window desktop to find the window station to use for property
atoms.
2005-07-11 13:30:23 +00:00
Alexandre Julliard b9b1ea9c9f Added a close_handle method to the object operations, and use it to
implement registry notifications and the strange behavior of
CloseHandle on winstation/desktop handles.
2005-06-09 15:39:52 +00:00
Robert Shearman c516571481 - Use NULL instead of 0 for all non-handle pointers.
- Fix non-ANSI function declarations.
- Make a function static.
2005-05-25 18:41:09 +00:00
Alexandre Julliard 55d449e476 Fixed another case where a mouse message could get assigned to a
different thread input.
2005-05-14 11:08:05 +00:00
Alexandre Julliard 90b48e93a3 Only set the new window of a hardware message if the window belongs to
the same thread input, otherwise just drop the message.
2005-05-13 14:00:19 +00:00
Alexandre Julliard 63342353bc Store a bitmap of active hooks on the client side to try to avoid
server calls for hooks that are not set.
2005-05-11 13:03:15 +00:00
Mike McCormack abe70f7648 Implemented GetLastInputInfo. 2005-04-28 12:04:14 +00:00
Alexandre Julliard d70a253f40 Make sure a thread has a queue as soon as it creates a window. 2005-04-26 14:31:33 +00:00
Mike McCormack f92fff66a2 Implemented NtSignalAndWaitForSingleObject. 2005-04-24 17:35:52 +00:00
Alexandre Julliard 3e2f2a5265 Allow nested hardware message processing by storing a unique id in
every message and using it to manage the current queue position.
Better filtering of hardware messages to avoid returning messages that
have no chance to match the filter.
2005-04-20 13:03:59 +00:00
Alexandre Julliard cb7aa8753c Added support for xbuttons. 2005-03-24 19:16:54 +00:00
Alexandre Julliard 0bc8377bc2 Create a new server request for accepting hardware messages instead of
abusing reply_message.
Allow passing the determined window for a hardware message back to the
server to have it redispatch the message to the correct thread.
2005-03-23 10:33:17 +00:00
Alexandre Julliard e3fe68926c Revert the previous change, this is not working right yet. 2005-03-17 20:51:53 +00:00
Alexandre Julliard 073d5f2b79 Queue hardware messages even if we don't find a window for them the
first time around.
2005-03-16 20:06:45 +00:00
Alexandre Julliard cf2f14212a Avoid returning hardware messages if they have no chance to match the
filter.
2005-03-14 17:17:09 +00:00
Alexandre Julliard 99615021fb Properly cope with get_message being called recursively while
processing a hardware message.
2005-03-10 11:52:25 +00:00
Alexandre Julliard d6885fe7d4 Avoid potential crash when freeing a message queue.
Properly initialize newly allocated messages.
2005-03-05 10:51:35 +00:00
Alexandre Julliard aa34768677 Convert the object wait queue to a standard list. 2005-03-01 11:49:58 +00:00
Alexandre Julliard 8e3b072249 Replaced the message_list structure by a standard list. 2005-02-25 21:05:11 +00:00
Krzysztof Foltman b85017223f Ensure that caret position is not reset to (0, 0) when CreateCaret is
called second time with the same window.
2005-02-18 20:02:55 +00:00
Dmitry Timoshkov 6dba0a7718 Add support for winevent hooks. 2005-02-03 16:40:20 +00:00
Alexandre Julliard ff986a5a93 Converted the timer list to use standard list functions.
Allocate a timer id when the window is 0 instead of relying on the
client to do it.
Allow setting timers on windows belonging to other threads (found by
Mike McCormack).
2004-11-29 18:08:18 +00:00
Dmitry Timoshkov 93a4e1eed3 Take into account window visibility when searching for a target for a
hardware mouse message.
2004-10-27 21:55:00 +00:00
Alexandre Julliard 15ca8209d6 Properly reset msg_thread when releasing the thread input structure. 2004-06-17 20:00:25 +00:00
Alexandre Julliard e37c6e18d0 Fixed header dependencies to be fully compatible with the Windows
headers (with help from Dimitrie O. Paun).
2003-09-05 23:08:26 +00:00
Alexandre Julliard 039e13118e Implemented inter-thread SendMessageCallback. 2003-07-26 20:36:43 +00:00
Alexandre Julliard ca3ac8f155 Run WH_KEYBOARD_LL and WH_MOUSE_LL hooks in the context of the thread
that set the hook.
2003-07-11 21:55:58 +00:00
Alexandre Julliard 09029b2878 Implemented the SMTO_ABORTIFHUNG flag of SendMessageTimeout. 2003-07-11 04:09:42 +00:00
Alexandre Julliard d55e7f1e9b Store the hook table in the thread queue instead of the thread
structure, and make sure the queue is allocated when setting a hook.
2003-07-03 18:16:48 +00:00
Alexandre Julliard b1095da50c Fixed bug that could cause SendMessage to return too early in certain
cases.
2003-03-19 00:12:17 +00:00
Mike McCormack 7034e8be67 Added missing release_object. 2003-02-19 00:38:12 +00:00
Alexandre Julliard e66207ebfc Moved all references to file descriptors out of the generic object
structure.
Changed the poll()-related routines to deal with file descriptors
instead of objects and integrated poll support into fd.c.
2003-02-19 00:33:32 +00:00
Alexandre Julliard cf27a7fa3b Changed fd operations to take a struct fd instead of a struct object.
Removed get_file_info function from object operations.
Added get_device_id request to avoid abusing get_file_info.
2003-02-14 20:27:09 +00:00
Alexandre Julliard 863637b158 Started moving functions that deal with Unix file descriptors to a
separate fd object. This will be needed for file locking.
2003-01-30 00:26:44 +00:00
Alexandre Julliard 8ba666f3a7 Store the keyboard state in the thread input structure on the server
side.
2003-01-08 19:56:31 +00:00
Alexandre Julliard 242e395bbc Store the hardware messages in the thread input structure, not in the
thread queue. Get rid of the cooked messages queue.
2003-01-08 00:27:58 +00:00
Alexandre Julliard b3332d74b0 Converted the server to -DSTRICT. 2002-10-19 01:00:59 +00:00
Alexandre Julliard 11e3523949 Rewrote caret implementation to store the information in the server. 2002-10-17 01:24:33 +00:00
Alexandre Julliard a9e8f59c95 Moved mouse capture handling into the server. 2002-10-12 01:24:37 +00:00
Alexandre Julliard 5030bda77c Reimplemented Get/SetActiveWindow, Get/SetFocus and
Get/SetForegroundWindow by storing the information in the
server. Implemented correct inter-process window activation.
2002-10-11 23:41:06 +00:00
Alexandre Julliard ab5063b217 Added server-side infrastructure for the thread input structure.
Reimplemented AttachThreadInput() and added GetGUIThreadInfo().
2002-10-11 18:50:15 +00:00
Alexandre Julliard 31022d66ca Signal and release the idle event when the process main thread exits. 2002-08-16 23:30:41 +00:00
Alexandre Julliard 5769d1de00 Better support for configure detection of missing types, added check
for ssize_t.
Removed a couple of no longer used portability functions.
Various portability fixes in port.h.
2002-04-26 19:05:15 +00:00
Alexandre Julliard 81f2a7307b Send message for WSAAsyncSelect sockets directly from the server,
instead of using the service thread. Finished separation of ws2_32.
2002-03-23 20:43:52 +00:00
Alexandre Julliard 0799c1a780 Added LGPL standard comment, and copyright notices where necessary.
Global replacement of debugtools.h by wine/debug.h.
2002-03-09 23:29:33 +00:00
Eric Pouech 0faceb05fc Implemented interprocess DDE message posting. 2002-01-18 19:22:55 +00:00
Mike McCormack 6f011c0847 - move async activation into the server
- implement async queues
2001-12-20 00:07:05 +00:00