Jacek Caban
480087666d
mshtml: Added IHTMLDocument::get_Script implementation.
2008-08-25 11:39:50 +02:00
Paul Vriens
60f3e577c2
advapi32/tests: Fix a crash.
2008-08-25 11:39:41 +02:00
Paul Vriens
10217fae29
advapi32/tests: Remove duplicate test.
2008-08-25 11:39:31 +02:00
Henri Verbeet
978b0b4784
d3dx9: Improve a few TRACEs.
2008-08-25 11:39:22 +02:00
Henri Verbeet
6fbbcd19e7
wined3d: Move a TRACE up a few lines.
2008-08-25 11:39:16 +02:00
Henri Verbeet
e3507a725f
wined3d: glDeleteFramebuffersEXT() needs a context.
2008-08-25 11:39:10 +02:00
Nikolay Sivov
f0a507e1fc
gdiplus: Made Graphics calls check for busy state.
2008-08-25 11:38:14 +02:00
Nikolay Sivov
366ae1e6c6
gdiplus: Basic GdipGetDC/GdipReleaseDC implementation.
2008-08-25 11:38:02 +02:00
Nikolay Sivov
4570501155
gdiplus: Added a test for GdipGetDC/GdipReleaseDC behaviour + fixes to be able to run it.
2008-08-25 11:37:40 +02:00
Nikolay Sivov
ac23eb7939
gdiplus: Free memory after some GraphicsPath tests.
2008-08-25 11:37:26 +02:00
Nikolay Sivov
6e37ec6bc3
gdiplus: Use GdipFree instead of HeapFree in GdipDeleteGraphics.
2008-08-25 11:37:18 +02:00
Nikolay Sivov
0db63a0264
gdiplus: Free memory after some Graphics tests.
2008-08-25 11:37:07 +02:00
Piotr Caban
ceb8979222
msxml3: Added custom queryresult DISPIDs implementation.
2008-08-25 11:29:45 +02:00
Chris Robinson
eca8577d53
wined3d: Use 8 bits-per-component for the PBO test internal format.
...
GL_RGBA doesn't gaurantee an internal storage depth, which can cause the test
to fail if it's stored with less than 8 bits of precision. Some nVidia
drivers would actually store with 4 bits of precision.
2008-08-25 11:29:38 +02:00
Muneyuki Noguchi
4b8134a242
user32: Update Japanese translation.
2008-08-25 11:14:11 +02:00
Muneyuki Noguchi
4c3d30dfd6
shell32: Update Japanese translation.
2008-08-25 11:14:07 +02:00
Muneyuki Noguchi
7654b6aa72
comdlg32: Update Japanese translation.
2008-08-25 11:14:03 +02:00
David Adam
acaeb92042
d3d8/d3d9: Remove unconsistent tests for SetMaterial.
2008-08-22 11:32:09 +02:00
David Adam
bb67a925d6
ddraw: Only ddraw checks wether one can give a null pointer to SetMaterial.
2008-08-22 11:32:09 +02:00
Paul Vriens
f0a821a1ae
advapi32/tests: Add tests for EnumServicesStatusExA.
2008-08-22 11:32:09 +02:00
Paul Vriens
ce64e0d055
advapi32: Prevent a crash when passing an allowed NULL parameter.
2008-08-22 11:32:09 +02:00
Paul Vriens
0539b463e6
advapi32/tests: Add tests for EnumServicesStatusA.
2008-08-22 11:32:09 +02:00
Paul Vriens
7947522001
advapi32/tests: Add tests for QueryServiceStatusEx.
2008-08-22 11:32:09 +02:00
Paul Vriens
9d906d0df8
advapi32/tests: Add tests for QueryServiceStatus.
2008-08-22 11:32:09 +02:00
Paul Vriens
6381303c01
advapi32/tests: Add helper function to get function pointers.
2008-08-22 11:32:09 +02:00
Alexander Nicolaysen Sørnes
bae5e6e1e5
dpnet: Add stubbed DirectPlay8Peer interface.
2008-08-22 11:32:09 +02:00
Roy Shea
f208025228
mstask: Implemented partial stub for (Set|Get)AccountInformation.
2008-08-22 11:32:08 +02:00
Roy Shea
a597d9eaed
mstask: Implemented (Set|Get)MaxRunTime.
2008-08-22 11:32:08 +02:00
Roy Shea
37708b1e5c
mstask: Implemented (Set|Get)Comment.
2008-08-22 11:32:08 +02:00
Roy Shea
2f95e5123b
mstask: Implement (Set|Get)Parameters.
2008-08-22 11:32:08 +02:00
Roy Shea
aec0eb87de
mstask: Task PersistFile AddRef, QueryInterface, and Release.
2008-08-22 11:32:08 +02:00
Piotr Caban
2841755c16
msxml3: Added IDispatchEx QueryInterface test.
2008-08-22 10:42:37 +02:00
Piotr Caban
3e3a5b187e
msxml3: Added queryresult's IDispatchEx implementation.
...
File dispex.c is copied from mshtml.dll. Jacek helped me to write this patch.
2008-08-22 10:42:33 +02:00
Piotr Caban
12f7e0aa39
msxml3: Code clean up.
2008-08-22 10:41:29 +02:00
Piotr Caban
379e543bba
msxml3: Use LoadTypeLibEx to register typelib.
2008-08-22 10:41:21 +02:00
Maarten Lankhorst
dc22442141
dsound: Tune some parameters to make pulseaudio work.
2008-08-22 10:41:16 +02:00
Maarten Lankhorst
944cb7ea15
winealsa.drv: Tune some parameters to make pulseaudio work.
...
Kudos to pulseaudio for actually respecting buffer_time and period_time.
2008-08-22 10:41:13 +02:00
Hongbo Ni
a8a359ac68
comctl32: Update simplified Chinese resource.
2008-08-22 10:40:43 +02:00
Hongbo Ni
7fe167eeae
comdlg32: Update simplified Chinese resource.
2008-08-22 10:40:40 +02:00
Hongbo Ni
2a881472d5
shell32: Update simplified Chinese resource.
2008-08-22 10:40:36 +02:00
Hongbo Ni
d24b6e424f
user32: Update simplified Chinese resource.
2008-08-22 10:40:33 +02:00
Nikolay Sivov
4a44100aa7
gdiplus: Implemented GdipFillClosedCurve2[I].
2008-08-22 10:39:52 +02:00
Stefan Leichter
3ad8b7ea1a
rasapi: Fix test failure on platforms vista, w2k8.
2008-08-22 10:39:44 +02:00
Huw Davies
08c2b101f2
crypt32: Remove some unnecessary code.
2008-08-22 10:39:31 +02:00
Huw Davies
e714064515
crypt32: Don't decrease the size of the buffer, since we're already counting the characters that we're adding to it.
2008-08-22 10:39:28 +02:00
Roderick Colenbrander
fd0e60180a
wined3d: Fix window rewrite regression.
2008-08-22 10:39:23 +02:00
H. Verbeet
b917bdaa52
wined3d: Remove useless hash_table_entry_t typedef.
...
It doesn't add much.
2008-08-22 10:39:08 +02:00
H. Verbeet
05931f4a5a
wined3d: Track FBOs per-context.
...
Although sharing FBOs across contexts is allowed by EXT_framebuffer_object
(issue 76), it causes issues with nVidia drivers. Considering the GL 3 spec
explicitly disallows sharing of FBOs accross contexts (Appendix D), this
patch is probably the right thing to do.
2008-08-22 10:38:59 +02:00
H. Verbeet
2f99bcdde2
wined3d: Move depth stencil location handling code up a couple of lines.
...
This is just for clarity, so that render targets and the depth stencil are
handled in the same place.
2008-08-22 10:38:30 +02:00
Damjan Jovanovic
1cbd1c2bf3
oleaut32: Add a failing VarFormat test.
2008-08-22 10:37:56 +02:00
Alexandre Julliard
5d900bb0f6
Avoid some size_t printf format warnings.
2008-08-21 16:05:15 +02:00
Alexandre Julliard
49421014b7
kernel32: Fix a compiler warning on Mac OS.
2008-08-21 16:04:58 +02:00
Lei Zhang
098dc7b330
comctl32: Set listview focus on WM_LBUTTONUP instead of WM_LBUTTONDOWN.
2008-08-21 14:11:58 +02:00
Roy Shea
ca73655124
mstask: Implemented (Set|Get)ApplicationName.
2008-08-21 13:42:08 +02:00
Alexander Dorofeyev
67631163ff
wined3d: Fix copy paste error in IWineGDISurfaceImpl_RealizePalette.
...
It has to update the whole surface, so NULL must be passed to
x11_copy_to_screen. Fixes a regression in Red Alert.
2008-08-21 13:35:35 +02:00
Alexander Dorofeyev
03ae71dad9
wined3d: Set D3DPTEXTURECAPS_TRANSPARENCY.
...
It indicates support of colorkey transparency on textures, so set it because
wined3d supports it. Fixes transparency problems in Forsaken.
2008-08-21 13:35:30 +02:00
Alexander Dorofeyev
1da8a032af
wined3d: Disable TEXTURE_RECTANGLE in SetupForBlit.
2008-08-21 13:35:23 +02:00
Alexander Dorofeyev
e718eae9e2
ddraw/tests: Skip cubemap tests when cubemap isn't supported.
2008-08-21 13:35:12 +02:00
Stefan Dösinger
c38b2fe09e
wined3d: Filter out more spam.
2008-08-21 13:34:23 +02:00
Stefan Dösinger
b692e86104
wined3d: De-pickify the texbem test.
2008-08-21 13:34:06 +02:00
Stefan Dösinger
a901f0966d
d3d9: Make the bumpmap test less picky.
2008-08-21 13:33:58 +02:00
Stefan Dösinger
c425bbccab
wined3d: Set the texture wrap default with the NP2 emulation properly.
2008-08-21 13:33:42 +02:00
Stefan Dösinger
46109da87d
wined3d: Don't skip applying texdims with shaders.
...
There's no need to do that with the nvts and opengl ffp fixed function
fragment pipeline, it's perfectly well defined in GL which one takes
effect. This removes a few more troubles when switching between
shaders and arbfp.
2008-08-21 13:33:30 +02:00
Stefan Dösinger
ec94c2ea99
wined3d: Don't enable texture dimensions with shaders.
...
ARB and GLSL don't need that. If a shader backend like atifs or nvts
need it in the future, the shader backend should deal with that rather
than the ffp pipeline.
2008-08-21 13:33:20 +02:00
Stefan Dösinger
77204574d1
wined3d: Prefer aux buffer matches over alpha matches.
...
Half Life 2 uses D3DFMT_X8R8G8B8 for the back buffer, but macos
supports aux buffers only on D3DFMT_A8R8G8B8. I think having aux
buffers is more important right now than having a precise alpha
match.
2008-08-21 13:33:09 +02:00
Stefan Dösinger
08f4b87f96
winex11: Do not cap the cursor size.
2008-08-21 13:28:57 +02:00
Stefan Dösinger
bbf313e76a
d3d9: Test for fixed function value clamping.
2008-08-21 13:27:58 +02:00
Stefan Dösinger
bab367e1a0
wined3d: Update the overlay when the destination was drawn to.
2008-08-21 13:27:47 +02:00
David Adam
2972775b20
appwiz.cpl: Add the French resource.
2008-08-21 13:27:03 +02:00
Piotr Caban
7b7a187956
msxml3: Fix IVBErrorHandler related bugs.
2008-08-21 13:26:36 +02:00
Piotr Caban
126c0abeef
msxml3: Add error handling when reading from IStream.
2008-08-21 13:26:26 +02:00
Piotr Caban
655155feb8
msxml3: Add ISAXAttributes_getValueFromQName implementation.
2008-08-21 13:26:11 +02:00
Piotr Caban
c9893d176d
msxml3: Add ISAXAttributes_getValueFromName implementation.
2008-08-21 13:26:04 +02:00
Piotr Caban
fa221f56a3
msxml3: Add ISAXAttributes_getIndexFromQName implementation.
2008-08-21 13:25:58 +02:00
Piotr Caban
0afbcd5def
msxml3: Add ISAXAttributes_getIndexFromName implementation.
2008-08-21 13:25:50 +02:00
Piotr Caban
5e1af9b965
msxml3: Add ISAXAttributes_getName implementation.
2008-08-21 13:25:34 +02:00
Piotr Caban
f3ab228ae7
msxml3: Fix checking if ContentHandler was set.
2008-08-21 13:25:24 +02:00
Piotr Caban
03f7909709
msxml3: Add ISAXContentHandler_endPrefix event.
2008-08-21 13:24:13 +02:00
Alexander Nicolaysen Sørnes
edf48ea287
kernel32/winerr: Add Norwegian Bokmål translation.
2008-08-21 12:51:56 +02:00
James Hawkins
472b991958
msi: Don't remove a misc file if the action is unknown.
2008-08-21 11:44:39 +02:00
James Hawkins
7c9873e471
msi: Fix the logic to determine the appropriate action of the component.
2008-08-21 11:44:27 +02:00
James Hawkins
f909e1c06e
msi: Don't remove a file that is installed as source.
2008-08-21 11:44:19 +02:00
James Hawkins
4553d0fd47
msi: Remove an invalid setting of the install state.
2008-08-21 11:44:13 +02:00
James Hawkins
39b874706c
msi: Handle components installed as source in MsiQueryComponentState.
2008-08-21 11:44:05 +02:00
James Hawkins
b965a74ef2
msi: Downgrade an ERR to a TRACE.
2008-08-21 11:43:58 +02:00
James Hawkins
7b858882ac
msi: If the filename is empty or NULL, remove the directory.
2008-08-21 11:43:51 +02:00
James Hawkins
96dd6ce167
msi: Handle processing a component that is installed to source.
2008-08-21 11:43:44 +02:00
Gerald Pfeifer
4169fad358
winhttp: #include <netinet/in.h> for sockaddr_in.
2008-08-21 11:43:32 +02:00
Dmitry Timoshkov
21cdaeea4b
gdi32: Replace DC transform by font scaling for bitmap fonts.
2008-08-21 11:42:25 +02:00
Dmitry Timoshkov
f322f70a69
gdi32: Avoid loading a bitmap if a glyph transformation is being requested.
2008-08-21 11:42:11 +02:00
Roy Shea
c5536ef1ae
mstask/tests: Conformance test for (Set|Get)Trigger.
2008-08-21 11:41:13 +02:00
Roy Shea
9c131bb056
mstask: TaskTrigger stub with AddRef, QueryInterface, and Release.
2008-08-21 11:40:42 +02:00
Roy Shea
e8d22f02df
mstask/tests: Basic conformance test for (Set|Get)AccountInformation.
2008-08-21 11:39:22 +02:00
Roy Shea
714c6d3a66
mstask/tests: Conformance test for (Set|Get)MaxRunTime.
2008-08-21 11:39:15 +02:00
Roy Shea
7cca21426a
mstask/tests: Conformance test for (Set|Get)Comment.
2008-08-21 11:39:09 +02:00
Roy Shea
cd8ac27304
mstask/tests: Conformance test for (Set|Get)Parameters.
2008-08-21 11:39:04 +02:00
H. Verbeet
5ab440e398
mountmgr: Include the terminating NULL in mount ids.
...
Some "protection" schemes expect these to be at least 2 bytes long.
2008-08-21 11:38:32 +02:00
H. Verbeet
040c33de5a
wined3d: Don't allocate This->draw_buffers in the error path for Init3D().
2008-08-21 11:36:29 +02:00
H. Verbeet
c33e03cca3
wined3d: Don't free backends if they're not created yet.
...
This would crash if CreateAdditionalSwapChain() failed.
2008-08-21 11:36:18 +02:00
Huw Davies
b77ba1babf
crypt32: Initialize the size to zero.
2008-08-21 11:36:09 +02:00