Commit Graph

833 Commits

Author SHA1 Message Date
Gaurav Jain b2eadfd4eb wined3d: Recognize Nvidia GeForce 320M, 8600M GT & 9400M. 2012-02-22 20:49:11 +01:00
Henri Verbeet 3769afa33d wined3d: Get rid of the WINED3DSURFTYPE typedef. 2012-01-20 13:31:33 +01:00
Henri Verbeet e53a277305 wined3d: Get rid of the WINED3DPOOL typedef. 2012-01-18 12:37:38 +01:00
Henri Verbeet 6a5a098b23 wined3d: Get rid of the WINED3DRESOURCETYPE typedef. 2012-01-18 12:37:38 +01:00
Austin English fe30990e8d wined3d: Recognize Nvidia 540M. 2012-01-17 11:52:26 +01:00
Henri Verbeet 2650ba4b17 wined3d: Get rid of the WINED3DTEXTUREADDRESS typedef. 2012-01-11 17:47:23 +01:00
Henri Verbeet 9a8491045e wined3d: Get rid of the WINED3DMULTISAMPLE_TYPE typedef. 2012-01-09 12:22:17 +01:00
Henri Verbeet 51d54a909c wined3d: Recognize some more Intel GPUs. 2012-01-03 12:37:29 +01:00
Henri Verbeet 1a3aabf6f2 wined3d: Recognize i915g as Intel. 2012-01-03 12:37:29 +01:00
Henri Verbeet 67bca436ee wined3d: Get rid of the WINED3DDEVTYPE typedef. 2011-12-13 18:58:58 +01:00
Henri Verbeet ebb85da5f7 wined3d: Get rid of the WINEDDCAPS typedef. 2011-12-13 18:58:58 +01:00
Henri Verbeet 38c3cde6fd wined3d: Get rid of the WINED3DPSHADERCAPS2_0 typedef. 2011-12-09 21:15:25 +01:00
Henri Verbeet af6b98c44b wined3d: Get rid of the WINED3DVSHADERCAPS2_0 typedef. 2011-12-09 21:15:24 +01:00
Henri Verbeet d2ca44a597 wined3d: Print the GL_RENDERER string when no "card selector" is available in wined3d_guess_card(). 2011-12-09 21:15:24 +01:00
Henri Verbeet ada8ad76b9 wined3d: Avoid clearing the current wined3d context in WineD3D_CreateFakeGLContext().
There should be no need to clear the thread's current wined3d context as long
as we properly restore the corresponding GL stuff. This avoids hitting the
context restore code in context_enter() when we have e.g. two d3d9 devices,
one of which is inactive, because now we can see that the GL context that's
active belongs to another wined3d context, and we don't need to bother
saving and restoring it.
2011-12-08 10:27:40 +01:00
Stefan Dösinger 6c423b106f wined3d: Remove the Apple NV_texture_shader quirk. 2011-12-06 17:06:53 +01:00
Stefan Dösinger e4f91774ac wined3d: Remove fglrx GLSL constant quirks.
Fglrx does not support r500 and earlier GPUs any longer, making those
quirks obsolete and a problem for r300g.
2011-12-06 17:06:49 +01:00
Henri Verbeet 376ffdf3d5 wined3d: Get rid of the WINED3DADAPTER_IDENTIFIER typedef. 2011-11-24 17:10:09 +01:00
Henri Verbeet 0acd48d89f wined3d: Trace the minimum buffer map alignment in wined3d_adapter_init_gl_caps().
There's not much else we need to do for ARB_map_buffer_alignment. There's
still a pretty decent chance that we'll get lucky with alignment even on
drivers that don't support the extension, since mmap is going to return page
aligned memory. Tiny buffers might get packed together in a page though.
2011-11-24 17:10:03 +01:00
Henri Verbeet 18a7653c78 wined3d: Get rid of the WINED3DDISPLAYMODE typedef. 2011-11-17 11:37:26 +01:00
Matteo Bruni 151cf2696b wined3d: Disable WINED3DFMT_B8G8R8_UNORM. 2011-11-15 19:37:37 +01:00
Henri Verbeet 81ae0cea7c wined3d: Simplify context_choose_pixel_format().
Simply rank the formats instead of doing multiple passes over the list.
2011-11-09 11:34:19 +01:00
Matteo Bruni cc221b285b wined3d: Recognize Northern Islands cards with AMD binary drivers. 2011-11-04 10:45:54 +01:00
Matteo Bruni 307579156f wined3d: Add filtering flag to more texture formats. 2011-11-04 10:45:42 +01:00
Henri Verbeet 739dbab46e wined3d: Add fallbacks for d3d9 and d3d10 cards in select_card_amd_mesa(). 2011-11-04 10:44:19 +01:00
Claudio Fontana 485571539f wined3d: Rename nVidia GTX560 to GTX560TI, add GTX560 with correct device id. 2011-11-03 17:42:58 +01:00
Henri Verbeet dbfe83baff wined3d: Rename nCfgs to cfg_count. 2011-10-27 19:34:15 +02:00
Henri Verbeet 2f74d5052a wined3d: Recognize Sumo/Llano in select_card_amd_mesa(). 2011-10-27 12:25:00 +02:00
Matteo Bruni 5f2c6b3c82 wined3d: Enable SM4 support in the GLSL shader backend when possible. 2011-10-26 12:41:34 +02:00
Matteo Bruni 7254f5e661 wined3d: Return only the shader major version. 2011-10-26 12:41:34 +02:00
Matteo Bruni 35f7610630 wined3d: Remove an obsolete comment. 2011-10-13 19:57:19 +02:00
Austin English aacbc7e2b7 wined3d: Recognize "Brian Paul" as a mesa card vendor. 2011-10-13 19:57:19 +02:00
Stefan Dösinger efba48ccfb wined3d: Don't load/unload unsupported texture coordinate attribs. 2011-09-12 10:09:48 +02:00
Matteo Bruni 53bb382706 wined3d: Report more vertex texture formats. 2011-09-09 13:33:58 +02:00
Henri Verbeet 74b418c9e0 wined3d: Don't print the GLSL info log by default on fglrx. 2011-09-05 10:56:46 +02:00
Ričardas Barkauskas 9425e1be83 wined3d: Add support for Nvidia GT 555M. 2011-09-02 18:28:25 +02:00
Maxime Lombard ef604e3826 wined3d: Add support for Nvidia GTX 460M. 2011-08-30 12:46:46 +02:00
Henri Verbeet 78cbe0bc74 wined3d: Rename WineD3DAdapterChangeGLRam() to adapter_adjust_memory().
And make it work on an adapter instead of a device.
2011-08-29 12:08:20 +02:00
Matteo Bruni c74c544cc6 wined3d: Store maximum vertex attributes count. 2011-08-29 12:08:19 +02:00
Henri Verbeet 641f52ef96 wined3d: Add multisampling support. 2011-08-26 11:28:47 +02:00
Henri Verbeet bd5f948682 wined3d: Get rid of the current multisampling support.
It doesn't really work, and trying to make multisampling work with onscreen
rendering is probably more trouble than it's worth, both for us and the
driver.
2011-08-26 11:28:25 +02:00
Henri Verbeet 4503f3d5af wined3d: Pass a gl_info pointer to select_blit_implementation(). 2011-08-25 11:31:54 +02:00
Henri Verbeet 9aa4f895f0 wined3d: Pass a gl_info pointer to select_shader_backend(). 2011-08-25 11:31:54 +02:00
Henri Verbeet 86af42a46a wined3d: Pass a gl_info pointer to select_fragment_implementation(). 2011-08-25 11:31:54 +02:00
Henri Verbeet f80301e3e6 wined3d: Make the gl_info parameter to wined3d_guess_gl_vendor() const. 2011-08-24 11:58:15 +02:00
Henri Verbeet a88611210f wined3d: Make the ctx parameter to WineD3D_ReleaseFakeGLContext() const. 2011-08-24 11:58:15 +02:00
Stefan Dösinger 2459d79b53 wined3d: Disable WINED3DFMT_S1_UINT_D15_UNORM and WINED3DFMT_S4X4_UINT_D24_UNORM. 2011-08-24 11:52:07 +02:00
William Pettersson 0e043819f4 wined3d: Add support for Nvidia GTX 550/560 Ti. 2011-08-05 16:43:24 +02:00
Henri Verbeet 812a314821 wined3d: Get rid of the fglrx point sprite hack.
Fglrx 9.3 is well over 2 years old at this point. I'd strongly encourage
anyone still affected by this to upgrade to the r300g driver.
2011-08-05 09:17:59 +02:00
Frédéric Delanoy 7e309601f3 dlls: Assorted spelling fixes. 2011-08-03 14:15:50 +02:00