Commit Graph

97 Commits

Author SHA1 Message Date
Francois Gouget c64ce9d0ff dsound: Remove mmErr(). It is not used anymore. 2011-12-06 17:52:54 +01:00
Andrew Eikum cec8e0d73a dsound: Remove a few unused variables. 2011-10-05 17:31:27 -05:00
Andrew Eikum 6c33e87259 dsound: Eliminate leftover driver structures. 2011-09-28 10:59:31 +02:00
Andrew Eikum 8856ea79f3 dsound: Reimplement PropertySet on mmdevapi. 2011-09-27 16:53:59 +02:00
Andrew Eikum 3735ecac21 dsound: Reimplement capturing devices on mmdevapi. 2011-09-27 16:53:59 +02:00
Andrew Eikum e786998daf dsound: Reimplement rendering devices on mmdevapi. 2011-09-27 16:53:51 +02:00
Andrew Eikum b1fdaa81b0 dsound: Remove hardware acceleration support. 2011-09-26 18:38:07 +02:00
Michael Stefaniuc a2bc634eaa dsound: Handle primary buffers in IDirectSoundBufferImpl_SetFormat. 2011-08-31 19:43:06 +02:00
Michael Stefaniuc 3747fb74a1 dsound: Move the primary buffer description into the buffer object. 2011-08-31 19:43:06 +02:00
Michael Stefaniuc c0565143f9 dsound: Don't delete the primary buffer if a sub iface is still in use. 2011-08-31 19:43:05 +02:00
Michael Stefaniuc ffb51208e9 dsound: Use the same struct for the primary buffer object as for the secondary. 2011-08-31 19:43:05 +02:00
Michael Stefaniuc 6d7c38256f dsound: Fix refcounting for the secondary buffer object.
This fixes a regression introduced in 6b64e0090c.
2011-08-26 11:31:59 +02:00
Michael Stefaniuc 6b64e0090c dsound: Kill SecondaryBufferImpl with extreme prejudice. 2011-08-24 12:14:46 +02:00
Michael Stefaniuc 7da80d1f01 dsound: Basic COM cleanup for the IDirectSoundBuffer8 iface. 2011-08-24 12:14:46 +02:00
Marcus Meissner 0615969f2b dsound: Mark internal symbols as having hidden visibility. 2011-04-26 15:31:27 +02:00
Maarten Lankhorst 4429257358 dsound: COM cleanup property sets. 2011-04-08 16:49:51 +02:00
Owen Rudge d6f3ca9589 dsound: Add support for 32-bit IEEE float buffers. 2011-01-20 17:50:04 +01:00
Maarten Lankhorst ef0a0d8b86 Revert "dsound: Only initialize one guid for capture and renderer."
Reverts b474649e0e. Some games use
pointers to the guid rather than copying the guid even after the
enumeration function returns. Allocating on the stack breaks those
games.
2010-01-06 09:54:18 +01:00
Maarten Lankhorst b474649e0e dsound: Only initialize one guid for capture and renderer. 2009-12-10 15:41:25 +01:00
Francois Gouget ff0717766c dsound: Make DSOUND_PrimarySetFormat() static. 2009-12-02 14:19:47 +01:00
Francois Gouget 5b5f00d552 dsound: Make some capture functions static. 2009-12-02 14:19:44 +01:00
Maarten Lankhorst c9b70ddf7e dsound: Remove directsound interface in duplex. 2009-11-30 16:24:14 +01:00
Maarten Lankhorst a8f587e8de dsound: Move duplex definitions to duplex.c. 2009-11-16 14:50:30 +01:00
Jörg Höhle dc3471ca0e dsound: Enforce invariant about BlockAlign and nAvgBytesPerSec. 2009-10-06 16:13:17 +02:00
Henri Verbeet 5570a1da8e dsound: Don't convert single samples at a time.
This gives a minor performance improvement.
2009-01-15 12:43:37 +01:00
Andrew Talbot 62d6a4e9f7 dsound: Declare some variables static. 2009-01-03 15:36:08 +01:00
Maarten Lankhorst 6b6b8d9bfa dsound: 64-bit pointer fixes. 2008-11-26 14:15:50 +01:00
Maarten Lankhorst a4a9d50dd9 dsound: Fix volume and panning for primary buffer.
Fixes failing dsound tests in wine.
2008-10-06 13:08:46 +02:00
Maarten Lankhorst 021019ff8f dsound: Add an option to mix sound buffers in the mixer again. 2008-03-17 14:44:46 +01:00
Maarten Lankhorst 4d1129f785 dsound: Use a 2 stage mixing/normalization for sound. 2007-11-09 12:24:06 +01:00
Maarten Lankhorst a938f69360 dsound: Add mixing and normalization functions. 2007-11-09 12:23:54 +01:00
Maarten Lankhorst fa3663d6c7 dsound: Add support for 24/32 bits input sound buffers. 2007-11-09 12:20:20 +01:00
Maarten Lankhorst 3bafbb22b8 dsound: Use smaller buffers for wavein capture. 2007-10-01 12:42:42 +02:00
Maarten Lankhorst 5d0b1fabd3 dsound: Update DSOUND_PrimarySetFormat to follow flags and return values more precisely. 2007-08-27 19:28:03 +02:00
Maarten Lankhorst 7519326d03 dsound: Add a function to (re)open sound device to avoid code duplication. 2007-08-27 19:27:47 +02:00
Maarten Lankhorst 36e9054629 dsound: Move resampling away from mixer thread. 2007-08-02 11:53:31 +02:00
Maarten Lankhorst 575f34e548 dsound: Add SndQueueMin to have less lock contention in mixer. 2007-07-31 22:20:55 +02:00
Maarten Lankhorst 60f4db0345 dsound: Get rid of DS_HEL_FRAGS. 2007-07-31 22:20:21 +02:00
Maarten Lankhorst 7fcce036da dsound: Add a registry setting for hel buffer length. 2007-07-31 22:19:57 +02:00
Maarten Lankhorst 3b9877fa14 dsound: Constify DSOUND_CheckEvent. 2007-07-30 23:37:58 +02:00
Maarten Lankhorst bfa05bf232 dsound: Remove some more unused variables. 2007-07-30 23:37:58 +02:00
Maarten Lankhorst 237b293829 dsound: Replace buffer critical section with a rw-lock. 2007-07-30 23:37:58 +02:00
Maarten Lankhorst 976f56d6c0 dsound: Simplify IDirectSoundBufferImpl_GetCurrentPosition. 2007-07-09 12:15:58 +02:00
Maarten Lankhorst 2b8a1815e6 dsound: Remove some more unused variables. 2007-07-09 12:15:40 +02:00
Maarten Lankhorst f13f48876c dsound: Clean up some unused variables. 2007-07-06 19:28:59 +02:00
Maarten Lankhorst e28da99e4c dsound: Tune some parameters for alsa waveout. 2007-06-22 12:23:24 +02:00
Maarten Lankhorst a7d6ed8ea6 dsound: Simplify mixing by removing remixing support, and fix its waveout breakage.
Based on a patch by Peter Dons Tychsen.
2007-06-22 12:23:18 +02:00
Maarten Lankhorst 6e9276e970 dsound: Primary buffer isn't an IDirectSoundBuffer8. 2007-05-14 14:29:33 +02:00
Michael Stefaniuc 0f08667c8a dsound: Fix the declaration/definition of DSOUND_timer(). 2006-11-13 12:48:27 +01:00
Robert Reif 595d6aa6fb dsound: Class factory cleanup.
Consolidate all class factories into a single implementation.
Fixes a problem discovered by oleview.
2006-08-18 12:04:49 +02:00