Nikolay Sivov
4b2ea6f4e2
comctl32/tab: Implemented TCS_MULTISELECT for mouse selection.
2009-03-30 15:08:11 +02:00
Nikolay Sivov
e2b1604f4a
comctl32/tab: Implemented TCM_DESELECTALL.
2009-03-30 15:07:56 +02:00
Nikolay Sivov
48e7428964
comctl32/tab: Remove direct access to items array.
2009-03-30 15:07:47 +02:00
Alexandre Julliard
17c09347c0
loader: Don't bother checking for pthread.h existence, we require it anyway.
2009-03-30 15:05:07 +02:00
Alexandre Julliard
5170b1b456
ntdll: Remove no longer used pthread_functions structure.
2009-03-30 15:04:51 +02:00
Francois Gouget
14d2c98834
wineesd.drv: Improve the accuracy of wodUpdatePlayedTotal().
...
We do so by querying the EsounD latency and estimating dwPlayedTotal based on the elapsed time since the last write.
This benefits the accuracy of the completion notifications and of wodGetPosition().
2009-03-30 14:24:32 +02:00
Francois Gouget
623586433a
wineesd.drv: Simplify wodPlayer_WriteMaxFrags() and wodPlayer_FeedDSP().
...
We don't know how much free space we have in the EsounD buffer, so
just write until it is full. Sleep for a fraction of the time it will
take for the buffer to drain so we can refill it in time.
2009-03-30 14:24:08 +02:00
Francois Gouget
9e31d23e73
wineesd.drv: Let the EsounD server adjust the volume.
...
This simplifies our code and avoids data copying.
Also, now wodGetVolume() returns the real EsounD volume, even if it has been modified by an external mixer (e.g. esdctl).
2009-03-30 14:23:56 +02:00
Francois Gouget
45a5968358
wineesd.drv: Build a unique name so we can identify our stream.
...
Put the windows application name in it to make it user friendly as it is displayed by EsounD mixers.
2009-03-30 14:23:52 +02:00
Francois Gouget
d1a7136b6f
wineesd.drv: Rename esd_fd to stream_fd.
...
It is used to send/receive stream data, not to send RPCs to the sound server as esd_fd would imply.
This is a no-op.
2009-03-30 14:22:53 +02:00
Francois Gouget
91d42b37ef
wineesd.drv: Move the wodDsXxx() functions around to avoid forward declarations.
2009-03-30 14:22:42 +02:00
Francois Gouget
e7c5759af1
wineesd.drv: Remove some unused WINE_WAVExxx fields.
2009-03-30 14:22:30 +02:00
Francois Gouget
8e3a907727
wineesd.drv: Fix a trace and remove an unneeded cast.
2009-03-30 14:22:21 +02:00
Francois Gouget
e71cfdc1de
winealsa.drv: Remove a few unneeded initialisations and unused variables.
2009-03-30 14:22:14 +02:00
Christian Costa
a513d401ac
winemp3: Add missing sampling frequencies.
2009-03-30 14:22:11 +02:00
Stefan Dösinger
3e099d0147
wined3d: Advertise post pixelshader blending for a few more formats.
...
Windows advertises it on all these formats(Nvidia Geforce 7400), and
Trackmania Nations needs it on D3DFMT_Q8W8V8U8 to accept ps_3_0 support.
2009-03-30 14:22:06 +02:00
Stefan Dösinger
3fbdb64270
wined3d: Update a comment.
...
shader_select takes care of compiling the shader since we have the shader
duplication infrastructure. However, there's still a motivation to skip the
shader_select call if the vertex shader is dirty.
2009-03-30 14:21:52 +02:00
Stefan Dösinger
703dcca61b
wined3d: Fix some whitespace.
2009-03-30 14:21:44 +02:00
Stefan Dösinger
8d4ac8ac1b
wined3d: Remove a TODO.
...
init_materials() doesn't exist, and I don't know what the TODO means with
primitive type (the diffuse stuff is already handled properly).
2009-03-30 14:21:08 +02:00
Eric Pouech
2dbc7d5c41
winmm: Added support for SND_ALIAS_ID in winmm.PlaySound[AW].
2009-03-30 14:20:48 +02:00
Paul Vriens
a61e117781
kernel32/tests: Fix some test failures on Win9x and WinME.
2009-03-30 13:58:12 +02:00
Rob Shearman
317edfd7da
rpcrt4: Free the memory allocated for the protseq and endpoint strings allocated in RpcServerUseProtseq* functions.
...
Make a copy of the protseq string in alloc_serverprotoseq to simplify
memory management in higher-level functions.
2009-03-30 13:58:01 +02:00
Rob Shearman
4d8057ffef
rpcrt4: RpcServerUseProtseqEp(..., NULL, ...) should return RPC_S_OK.
...
However, on some buggy platforms it returns
RPC_S_INVALID_ENDPOINT_FORMAT. Don't follow this behaviour our
implementation of the API.
2009-03-30 13:57:54 +02:00
Aurimas Fischer
4bec03e3c5
gphoto2.ds: Add Lithuanian translation.
2009-03-30 13:57:41 +02:00
Aurimas Fischer
2af10186b6
devenum: Add Lithuanian translation.
2009-03-30 13:57:37 +02:00
Aurimas Fischer
e76719e25b
browseui: Add Lithuanian translation.
2009-03-30 13:57:31 +02:00
Aurimas Fischer
adcca63f79
appwiz.cpl: Add Lithuanian translation.
2009-03-30 13:57:27 +02:00
Aurimas Fischer
4e7b9b4f7b
credui: Add Lithuanian translation.
2009-03-30 13:57:24 +02:00
Austin English
f52c7e2ad0
cryptui: Fix a compiler warning on PC-BSD.
2009-03-30 13:57:03 +02:00
Detlef Riekenberg
5599912e27
dinput/tests: Remove duplicate version dump.
...
We have the version already in the header of the winetest results.
2009-03-30 13:56:54 +02:00
Detlef Riekenberg
8819156b49
dsound/tests: Remove duplicate version dump.
...
We have the version already in the header of the winetest results.
2009-03-30 13:56:50 +02:00
Aric Stewart
f02e4dcf27
msctf: Add a file version.
...
Checked by the IE8 install.
2009-03-30 13:56:42 +02:00
Hans Leidekker
4365b34838
msi: Allocate token information buffer dynamically.
2009-03-27 15:51:26 +01:00
Hans Leidekker
f0d1d61d3b
msi: Add tests for MsiEnumProducts.
2009-03-27 15:51:26 +01:00
Hans Leidekker
9163b0d0a3
msi: Enumerate products from all contexts.
...
Fix for office 2007 proofing tools installer.
2009-03-27 15:51:26 +01:00
Paul Vriens
7eca8022df
kernel32/tests: Fix some test failures on NT4 and below.
2009-03-27 15:51:25 +01:00
Stefano Guidoni
21186d5a69
winemp3: Fixed mpeg3_streamsize.
...
mpeg3_streamsize must estimate the number of samples of an mp3 chunk.
The result must be block aligned (PCM) or frame aligned (MP3).
2009-03-27 15:51:25 +01:00
Rein Klazes
5396fbf97d
user32/tests: Show that a submenu is still functional after calling DestroyMenu().
2009-03-27 15:51:25 +01:00
Henri Verbeet
4434d00f84
wined3d: Unify vertex and texture formats.
...
Some fields should be redundant now, eg. gl_vtx_type and glType. I'll leave
that for a different patch to fix though.
2009-03-27 15:51:25 +01:00
Henri Verbeet
6f206c75ec
wined3d: Don't create an END element for wined3d vertex declarations.
...
Wined3d doesn't need it since it already has the element count.
2009-03-27 15:51:25 +01:00
Henri Verbeet
9f26fed28d
wined3d: Separate the internal representation of vertex declaration elements from the struct used to create it.
...
Internally we want to store some extra data, like ffp_valid. One of the later
patches also stores the format desc in the declaration elements, instead of
the current WINED3DDECLTYPE.
2009-03-27 15:51:25 +01:00
Henri Verbeet
4330d20d0d
wined3d: Remove IWineD3DVertexDeclaration_SetDeclaration() from the public interface.
2009-03-27 15:51:25 +01:00
Henri Verbeet
d8a4cc6648
wined3d: Remove IWineD3DVertexDeclarationImpl_GetDeclaration().
...
It's never used.
2009-03-27 15:51:25 +01:00
Henri Verbeet
d7c7c76850
wined3d: Use separate structures for ddraw style strided data and wined3d's internal stream info.
2009-03-27 15:51:25 +01:00
Henri Verbeet
5390628e6f
wined3d: Make sure the format actually exists in init_format_texture_info().
2009-03-27 15:51:24 +01:00
Henri Verbeet
837f163662
wined3d: Create a separate function for setting a format's GL texture info.
2009-03-27 15:50:24 +01:00
Henri Verbeet
b8f25ef6f2
wined3d: Create a separate function for setting format fixups.
2009-03-27 15:50:16 +01:00
Henri Verbeet
7874a6b74b
wined3d: Create a separate function for checking a format's FBO compatibility.
2009-03-27 15:50:08 +01:00
Henri Verbeet
1407bd6b1a
wined3d: Create a separate function for setting basic format info.
2009-03-27 11:23:41 +01:00
Michael Stefaniuc
5a960ae807
crypt32: Update the German translation.
2009-03-27 11:23:34 +01:00