wineesd.drv: Rename esd_fd to stream_fd.
It is used to send/receive stream data, not to send RPCs to the sound server as esd_fd would imply. This is a no-op.
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91d42b37ef
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d1a7136b6f
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@ -165,7 +165,7 @@ typedef struct {
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DWORD dwSleepTime; /* Num of milliseconds to sleep between filling the dsp buffers */
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/* esd information */
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int esd_fd; /* the socket fd we get from esd when opening a stream for playing */
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int stream_fd; /* the socket fd we get from esd when opening a stream for playing */
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char* sound_buffer;
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long buffer_size;
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@ -198,7 +198,7 @@ typedef struct {
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char interface_name[32];
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/* esd information */
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int esd_fd; /* the socket fd we get from esd when opening a stream for recording */
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int stream_fd; /* the socket fd we get from esd when opening a stream for recording */
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LPWAVEHDR lpQueuePtr;
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DWORD dwRecordedTotal;
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@ -397,8 +397,8 @@ static void copy_format(LPWAVEFORMATEX wf1, LPWAVEFORMATPCMEX wf2)
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*/
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static void ESD_CloseWaveOutDevice(WINE_WAVEOUT* wwo)
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{
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esd_close(wwo->esd_fd); /* close the esd socket fd */
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wwo->esd_fd = -1;
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esd_close(wwo->stream_fd);
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wwo->stream_fd = -1;
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/* free up the buffer we use for volume and reset the size */
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HeapFree(GetProcessHeap(), 0, wwo->sound_buffer);
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@ -412,8 +412,8 @@ static void ESD_CloseWaveOutDevice(WINE_WAVEOUT* wwo)
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*/
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static void ESD_CloseWaveInDevice(WINE_WAVEIN* wwi)
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{
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esd_close(wwi->esd_fd); /* close the esd socket fd */
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wwi->esd_fd = -1;
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esd_close(wwi->stream_fd);
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wwi->stream_fd = -1;
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}
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/******************************************************************
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@ -426,7 +426,7 @@ LONG ESD_WaveClose(void)
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/* close all open devices */
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for(iDevice = 0; iDevice < MAX_WAVEOUTDRV; iDevice++)
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{
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if(WOutDev[iDevice].esd_fd != -1)
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if(WOutDev[iDevice].stream_fd != -1)
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{
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ESD_CloseWaveOutDevice(&WOutDev[iDevice]);
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}
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@ -434,7 +434,7 @@ LONG ESD_WaveClose(void)
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for(iDevice = 0; iDevice < MAX_WAVEINDRV; iDevice++)
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{
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if(WInDev[iDevice].esd_fd != -1)
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if(WInDev[iDevice].stream_fd != -1)
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{
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ESD_CloseWaveInDevice(&WInDev[iDevice]);
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}
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@ -468,7 +468,7 @@ LONG ESD_WaveInit(void)
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{
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static const WCHAR ini[] = {'E','s','o','u','n','D',' ','W','a','v','e','O','u','t','D','r','i','v','e','r',0};
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WOutDev[i].esd_fd = -1;
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WOutDev[i].stream_fd = -1;
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memset(&WOutDev[i].caps, 0, sizeof(WOutDev[i].caps)); /* zero out
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caps values */
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WOutDev[i].caps.wMid = 0x00FF; /* Manufacturer ID */
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@ -501,7 +501,7 @@ LONG ESD_WaveInit(void)
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{
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static const WCHAR ini[] = {'E','s','o','u','n','D',' ','W','a','v','e','I','n','D','r','i','v','e','r',0};
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WInDev[i].esd_fd = -1;
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WInDev[i].stream_fd = -1;
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memset(&WInDev[i].caps, 0, sizeof(WInDev[i].caps)); /* zero out
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caps values */
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WInDev[i].caps.wMid = 0x00FF;
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@ -870,7 +870,7 @@ static int wodPlayer_WriteMaxFrags(WINE_WAVEOUT* wwo, DWORD* bytes)
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}
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/* send the audio data to esd for playing */
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written = write(wwo->esd_fd, wwo->sound_buffer, toWrite);
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written = write(wwo->stream_fd, wwo->sound_buffer, toWrite);
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TRACE("written = %d\n", written);
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@ -1211,7 +1211,7 @@ static DWORD wodOpen(WORD wDevID, LPWAVEOPENDESC lpDesc, DWORD dwFlags)
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}
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/* if this device is already open tell the app that it is allocated */
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if(WOutDev[wDevID].esd_fd != -1)
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if(WOutDev[wDevID].stream_fd != -1)
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{
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TRACE("device already allocated\n");
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return MMSYSERR_ALLOCATED;
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@ -1264,13 +1264,13 @@ static DWORD wodOpen(WORD wDevID, LPWAVEOPENDESC lpDesc, DWORD dwFlags)
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out_rate = (int) wwo->waveFormat.Format.nSamplesPerSec;
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TRACE("esd output format = 0x%08x, rate = %d\n", out_format, out_rate);
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wwo->esd_fd = esd_play_stream(out_format, out_rate, NULL, "wineesd");
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wwo->stream_fd = esd_play_stream(out_format, out_rate, NULL, "wineesd");
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/* clear these so we don't have any confusion ;-) */
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wwo->sound_buffer = 0;
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wwo->buffer_size = 0;
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if(wwo->esd_fd < 0) return MMSYSERR_ALLOCATED;
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if(wwo->stream_fd < 0) return MMSYSERR_ALLOCATED;
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wwo->dwPlayedTotal = 0;
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wwo->dwWrittenTotal = 0;
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@ -1295,7 +1295,7 @@ static DWORD wodOpen(WORD wDevID, LPWAVEOPENDESC lpDesc, DWORD dwFlags)
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}
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wwo->hStartUpEvent = INVALID_HANDLE_VALUE;
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TRACE("esd=%d\n", wwo->esd_fd);
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TRACE("stream=%d\n", wwo->stream_fd);
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TRACE("wBitsPerSample=%u, nAvgBytesPerSec=%u, nSamplesPerSec=%u, nChannels=%u nBlockAlign=%u!\n",
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wwo->waveFormat.Format.wBitsPerSample, wwo->waveFormat.Format.nAvgBytesPerSec,
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@ -1315,7 +1315,7 @@ static DWORD wodClose(WORD wDevID)
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TRACE("(%u);\n", wDevID);
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if (wDevID >= MAX_WAVEOUTDRV || WOutDev[wDevID].esd_fd == -1) {
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if (wDevID >= MAX_WAVEOUTDRV || WOutDev[wDevID].stream_fd == -1) {
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WARN("bad device ID !\n");
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return MMSYSERR_BADDEVICEID;
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}
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@ -1348,7 +1348,7 @@ static DWORD wodWrite(WORD wDevID, LPWAVEHDR lpWaveHdr, DWORD dwSize)
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TRACE("(%u, %p, %08X);\n", wDevID, lpWaveHdr, dwSize);
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/* first, do the sanity checks... */
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if (wDevID >= MAX_WAVEOUTDRV || WOutDev[wDevID].esd_fd == -1) {
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if (wDevID >= MAX_WAVEOUTDRV || WOutDev[wDevID].stream_fd == -1) {
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WARN("bad dev ID !\n");
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return MMSYSERR_BADDEVICEID;
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}
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@ -1383,7 +1383,7 @@ static DWORD wodPause(WORD wDevID)
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{
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TRACE("(%u);!\n", wDevID);
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if (wDevID >= MAX_WAVEOUTDRV || WOutDev[wDevID].esd_fd == -1) {
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if (wDevID >= MAX_WAVEOUTDRV || WOutDev[wDevID].stream_fd == -1) {
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WARN("bad device ID !\n");
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return MMSYSERR_BADDEVICEID;
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}
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@ -1401,7 +1401,7 @@ static DWORD wodRestart(WORD wDevID)
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{
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TRACE("(%u);\n", wDevID);
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if (wDevID >= MAX_WAVEOUTDRV || WOutDev[wDevID].esd_fd == -1) {
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if (wDevID >= MAX_WAVEOUTDRV || WOutDev[wDevID].stream_fd == -1) {
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WARN("bad device ID !\n");
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return MMSYSERR_BADDEVICEID;
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}
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@ -1426,7 +1426,7 @@ static DWORD wodReset(WORD wDevID)
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{
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TRACE("(%u);\n", wDevID);
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if (wDevID >= MAX_WAVEOUTDRV || WOutDev[wDevID].esd_fd == -1) {
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if (wDevID >= MAX_WAVEOUTDRV || WOutDev[wDevID].stream_fd == -1) {
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WARN("bad device ID !\n");
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return MMSYSERR_BADDEVICEID;
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}
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@ -1446,7 +1446,7 @@ static DWORD wodGetPosition(WORD wDevID, LPMMTIME lpTime, DWORD uSize)
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TRACE("(%u, %p, %u);\n", wDevID, lpTime, uSize);
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if (wDevID >= MAX_WAVEOUTDRV || WOutDev[wDevID].esd_fd == -1) {
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if (wDevID >= MAX_WAVEOUTDRV || WOutDev[wDevID].stream_fd == -1) {
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WARN("bad device ID !\n");
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return MMSYSERR_BADDEVICEID;
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}
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@ -1469,7 +1469,7 @@ static DWORD wodBreakLoop(WORD wDevID)
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{
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TRACE("(%u);\n", wDevID);
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if (wDevID >= MAX_WAVEOUTDRV || WOutDev[wDevID].esd_fd == -1) {
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if (wDevID >= MAX_WAVEOUTDRV || WOutDev[wDevID].stream_fd == -1) {
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WARN("bad device ID !\n");
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return MMSYSERR_BADDEVICEID;
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}
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@ -1711,7 +1711,7 @@ static DWORD CALLBACK widRecorder(LPVOID pmt)
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while(wwi->lpQueuePtr)
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{
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TRACE("attempt to read %d bytes\n",lpWaveHdr->dwBufferLength - lpWaveHdr->dwBytesRecorded);
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bytesRead = read(wwi->esd_fd,
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bytesRead = read(wwi->stream_fd,
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lpWaveHdr->lpData + lpWaveHdr->dwBytesRecorded,
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lpWaveHdr->dwBufferLength - lpWaveHdr->dwBytesRecorded);
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TRACE("bytesRead=%d\n",bytesRead);
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@ -1858,7 +1858,7 @@ static DWORD widOpen(WORD wDevID, LPWAVEOPENDESC lpDesc, DWORD dwFlags)
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}
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/* if this device is already open tell the app that it is allocated */
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if(WInDev[wDevID].esd_fd != -1)
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if(WInDev[wDevID].stream_fd != -1)
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{
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TRACE("device already allocated\n");
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return MMSYSERR_ALLOCATED;
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@ -1912,11 +1912,11 @@ static DWORD widOpen(WORD wDevID, LPWAVEOPENDESC lpDesc, DWORD dwFlags)
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TRACE("esd input format = 0x%08x, rate = %d\n", in_format, in_rate);
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#ifdef WID_USE_ESDMON
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wwi->esd_fd = esd_monitor_stream(in_format, in_rate, NULL, "wineesd");
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wwi->stream_fd = esd_monitor_stream(in_format, in_rate, NULL, "wineesd");
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#else
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wwi->esd_fd = esd_record_stream(in_format, in_rate, NULL, "wineesd");
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wwi->stream_fd = esd_record_stream(in_format, in_rate, NULL, "wineesd");
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#endif
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TRACE("(wwi->esd_fd=%d)\n",wwi->esd_fd);
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TRACE("(wwi->stream_fd=%d)\n",wwi->stream_fd);
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wwi->state = WINE_WS_STOPPED;
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if (wwi->lpQueuePtr) {
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@ -1924,12 +1924,12 @@ static DWORD widOpen(WORD wDevID, LPWAVEOPENDESC lpDesc, DWORD dwFlags)
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wwi->lpQueuePtr = NULL;
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}
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if(wwi->esd_fd < 0) return MMSYSERR_ALLOCATED;
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if(wwi->stream_fd < 0) return MMSYSERR_ALLOCATED;
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/* Set the esd socket O_NONBLOCK, so we can stop recording smoothly */
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mode = fcntl(wwi->esd_fd, F_GETFL);
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/* Set the socket to O_NONBLOCK, so we can stop recording smoothly */
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mode = fcntl(wwi->stream_fd, F_GETFL);
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mode |= O_NONBLOCK;
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fcntl(wwi->esd_fd, F_SETFL, mode);
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fcntl(wwi->stream_fd, F_SETFL, mode);
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wwi->dwRecordedTotal = 0;
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wwi->wFlags = HIWORD(dwFlags & CALLBACK_TYPEMASK);
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