wineesd.drv: Build a unique name so we can identify our stream.
Put the windows application name in it to make it user friendly as it is displayed by EsounD mixers.
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45a5968358
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@ -165,6 +165,7 @@ typedef struct {
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DWORD dwSleepTime; /* Num of milliseconds to sleep between filling the dsp buffers */
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/* esd information */
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char* stream_name; /* a unique name identifying the esd stream */
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int stream_fd; /* the socket fd we get from esd when opening a stream for playing */
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char* sound_buffer;
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@ -198,6 +199,7 @@ typedef struct {
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char interface_name[32];
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/* esd information */
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char* stream_name; /* a unique name identifying the esd stream */
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int stream_fd; /* the socket fd we get from esd when opening a stream for recording */
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LPWAVEHDR lpQueuePtr;
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@ -391,12 +393,35 @@ static void copy_format(LPWAVEFORMATEX wf1, LPWAVEFORMATPCMEX wf2)
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memcpy(wf2, wf1, sizeof(WAVEFORMATEX) + wf1->cbSize);
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}
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static char* get_stream_name(const char* direction, unsigned int dev_id)
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{
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char exename[MAX_PATH];
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char *basename, *s;
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char* stream_name;
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GetModuleFileNameA(NULL, exename, sizeof(exename));
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exename[sizeof(exename)-1]='\0';
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basename = s = exename;
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while (*s)
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{
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if (*s == '/' || *s == '\\')
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basename = s+1;
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s++;
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}
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stream_name = HeapAlloc(GetProcessHeap(), 0, 4+strlen(basename)+10+strlen(direction)+10+1);
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sprintf(stream_name, "%s (%lu:%s%u)", basename, (unsigned long)getpid(), direction, dev_id);
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return stream_name;
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}
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/******************************************************************
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* ESD_CloseWaveOutDevice
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*
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*/
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static void ESD_CloseWaveOutDevice(WINE_WAVEOUT* wwo)
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{
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HeapFree(GetProcessHeap(), 0, wwo->stream_name);
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esd_close(wwo->stream_fd);
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wwo->stream_fd = -1;
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@ -412,6 +437,7 @@ static void ESD_CloseWaveOutDevice(WINE_WAVEOUT* wwo)
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*/
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static void ESD_CloseWaveInDevice(WINE_WAVEIN* wwi)
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{
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HeapFree(GetProcessHeap(), 0, wwi->stream_name);
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esd_close(wwi->stream_fd);
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wwi->stream_fd = -1;
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}
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@ -1264,14 +1290,15 @@ static DWORD wodOpen(WORD wDevID, LPWAVEOPENDESC lpDesc, DWORD dwFlags)
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out_rate = (int) wwo->waveFormat.Format.nSamplesPerSec;
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TRACE("esd output format = 0x%08x, rate = %d\n", out_format, out_rate);
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wwo->stream_fd = esd_play_stream(out_format, out_rate, NULL, "wineesd");
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wwo->stream_fd = esd_play_stream(out_format, out_rate, NULL, wwo->stream_name);
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TRACE("wwo->stream_fd=%d\n", wwo->stream_fd);
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if(wwo->stream_fd < 0) return MMSYSERR_ALLOCATED;
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wwo->stream_name = get_stream_name("out", wDevID);
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/* clear these so we don't have any confusion ;-) */
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wwo->sound_buffer = 0;
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wwo->buffer_size = 0;
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if(wwo->stream_fd < 0) return MMSYSERR_ALLOCATED;
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wwo->dwPlayedTotal = 0;
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wwo->dwWrittenTotal = 0;
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@ -1295,8 +1322,6 @@ static DWORD wodOpen(WORD wDevID, LPWAVEOPENDESC lpDesc, DWORD dwFlags)
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}
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wwo->hStartUpEvent = INVALID_HANDLE_VALUE;
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TRACE("stream=%d\n", wwo->stream_fd);
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TRACE("wBitsPerSample=%u, nAvgBytesPerSec=%u, nSamplesPerSec=%u, nChannels=%u nBlockAlign=%u!\n",
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wwo->waveFormat.Format.wBitsPerSample, wwo->waveFormat.Format.nAvgBytesPerSec,
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wwo->waveFormat.Format.nSamplesPerSec, wwo->waveFormat.Format.nChannels,
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@ -1912,11 +1937,13 @@ static DWORD widOpen(WORD wDevID, LPWAVEOPENDESC lpDesc, DWORD dwFlags)
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TRACE("esd input format = 0x%08x, rate = %d\n", in_format, in_rate);
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#ifdef WID_USE_ESDMON
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wwi->stream_fd = esd_monitor_stream(in_format, in_rate, NULL, "wineesd");
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wwi->stream_fd = esd_monitor_stream(in_format, in_rate, NULL, wwi->stream_name);
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#else
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wwi->stream_fd = esd_record_stream(in_format, in_rate, NULL, "wineesd");
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wwi->stream_fd = esd_record_stream(in_format, in_rate, NULL, wwi->stream_name);
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#endif
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TRACE("(wwi->stream_fd=%d)\n",wwi->stream_fd);
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TRACE("wwi->stream_fd=%d\n",wwi->stream_fd);
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if(wwi->stream_fd < 0) return MMSYSERR_ALLOCATED;
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wwi->stream_name = get_stream_name("in", wDevID);
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wwi->state = WINE_WS_STOPPED;
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if (wwi->lpQueuePtr) {
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@ -1924,8 +1951,6 @@ static DWORD widOpen(WORD wDevID, LPWAVEOPENDESC lpDesc, DWORD dwFlags)
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wwi->lpQueuePtr = NULL;
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}
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if(wwi->stream_fd < 0) return MMSYSERR_ALLOCATED;
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/* Set the socket to O_NONBLOCK, so we can stop recording smoothly */
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mode = fcntl(wwi->stream_fd, F_GETFL);
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mode |= O_NONBLOCK;
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