Józef Kucia
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b31b9864d9
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d3dx9: Fix ID3DXConstantTable::SetMatrix.
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2012-08-16 19:37:09 +02:00 |
Józef Kucia
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53ce2a240b
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d3dx9: Fix ID3DXConstantTable::SetVector.
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2012-08-16 19:37:04 +02:00 |
Józef Kucia
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5fd7d9826c
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d3dx9/tests: Add tests for ID3DXConstantTable::SetValue.
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2012-08-16 19:37:00 +02:00 |
Józef Kucia
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6fff4b9e87
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d3dx9/tests: Add tests for setting matrix shader constants.
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2012-08-16 19:36:47 +02:00 |
Józef Kucia
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fbba743484
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d3dx9: Implement ID3DXConstantTable::SetBoolArray.
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2012-08-16 19:36:39 +02:00 |
Józef Kucia
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35dd7034cf
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d3dx9/tests: Add tests for ID3DXConstantTable::SetDefaults.
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2012-08-14 12:48:01 +02:00 |
Józef Kucia
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367ff5efc9
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d3dx9/tests: Add tests for constant tables with default values.
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2012-08-14 12:48:00 +02:00 |
Józef Kucia
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711ee8a792
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d3dx9: Correctly handle constants without default values in D3DXGetShaderConstantTableEx.
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2012-08-14 12:48:00 +02:00 |
Michael Stefaniuc
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7446af76f4
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d3dx9_36/tests: Check the correct return value.
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2012-05-22 17:44:02 +02:00 |
Rico Schüller
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5b7834851f
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d3dx9/tests: Fix typo.
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2011-10-25 16:57:26 +02:00 |
Rico Schüller
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be68d56efc
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d3dx9: Improve argument check in D3DXFindShaderComment().
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2011-10-25 16:57:26 +02:00 |
Rico Schüller
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7cfdaedd3e
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d3dx9: Use the original bytecode in D3DXGetShaderSamplers() instead of using a constant table.
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2011-09-16 17:53:56 +02:00 |
Rico Schüller
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c42ee0339a
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d3dx9: Implement D3DXGetShaderSamplers().
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2011-07-18 16:23:29 +02:00 |
Francois Gouget
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95d769a047
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Assorted spelling fixes.
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2011-06-27 13:09:47 -05:00 |
Francois Gouget
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49484479bd
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d3dx9_36/tests: Add a trailing '\n' to an ok() call.
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2011-06-27 13:09:47 -05:00 |
Francois Gouget
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71e41b81dd
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d3dx9_36: Fix compilation on systems that don't support nameless structs/unions.
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2011-06-27 13:09:21 -05:00 |
Travis Athougies
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7a8a7b920e
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d3dx9_36/tests: Added tests for constant table samplers.
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2011-06-23 09:47:34 +02:00 |
Travis Athougies
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4eeba43168
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d3dx9_36/tests: Fixed constant table sizes in shader.c.
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2011-06-23 09:47:33 +02:00 |
Travis Athougies
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ab5e8aed5a
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d3dx9_36/tests: Added tests for ID3DXConstantTable_Set* functions.
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2011-06-22 16:13:51 +02:00 |
Travis Athougies
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d2055e6ea9
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d3dx9_36/tests: Extended ID3DXConstantTable tests.
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2010-12-02 12:47:42 +01:00 |
Christian Costa
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128cf64371
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d3dx9: Constant table parsing foundations.
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2010-10-13 12:03:05 +02:00 |
Matteo Bruni
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b4736bd767
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d3dx9/tests: Fix a shader test failure.
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2010-10-13 12:01:03 +02:00 |
Francois Gouget
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3428b94a8d
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Assorted spelling and case fixes.
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2010-03-22 10:49:13 +01:00 |
Christian Costa
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70b79445f6
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d3dx9_36: Implement ID3DXConstantTableImpl_GetDesc + tests.
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2010-03-19 13:16:06 +01:00 |
Christian Costa
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e6d540d5c8
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d3dx9_36/tests: Fix contant table header in ctab data.
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2010-03-15 13:19:08 +01:00 |
Christian Costa
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4072edc111
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d3dx9_36: Find, store and enable retreival of CTAB comment data in shader (based on code from Luis Busquets).
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2010-03-01 14:03:00 +01:00 |
Christian Costa
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ea50ef8e08
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d3dx9_36: Implement D3DXFindShaderComment (based on code from Luis Busquets) + tests.
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2010-03-01 13:57:01 +01:00 |
Luis Busquets
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e42d932c85
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d3dx9: Add a test for D3DXGetShaderVersion().
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2008-07-21 12:57:36 +02:00 |
Luis Busquets
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9e2b04893c
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d3dx9: Add a test for D3DXGetShaderSize().
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2008-07-16 19:56:24 +02:00 |