Commit Graph

79 Commits

Author SHA1 Message Date
Józef Kucia b31b9864d9 d3dx9: Fix ID3DXConstantTable::SetMatrix. 2012-08-16 19:37:09 +02:00
Józef Kucia 53ce2a240b d3dx9: Fix ID3DXConstantTable::SetVector. 2012-08-16 19:37:04 +02:00
Józef Kucia 5fd7d9826c d3dx9/tests: Add tests for ID3DXConstantTable::SetValue. 2012-08-16 19:37:00 +02:00
Józef Kucia 6fff4b9e87 d3dx9/tests: Add tests for setting matrix shader constants. 2012-08-16 19:36:47 +02:00
Józef Kucia fbba743484 d3dx9: Implement ID3DXConstantTable::SetBoolArray. 2012-08-16 19:36:39 +02:00
Józef Kucia 35dd7034cf d3dx9/tests: Add tests for ID3DXConstantTable::SetDefaults. 2012-08-14 12:48:01 +02:00
Józef Kucia 367ff5efc9 d3dx9/tests: Add tests for constant tables with default values. 2012-08-14 12:48:00 +02:00
Józef Kucia 711ee8a792 d3dx9: Correctly handle constants without default values in D3DXGetShaderConstantTableEx. 2012-08-14 12:48:00 +02:00
Michael Stefaniuc 7446af76f4 d3dx9_36/tests: Check the correct return value. 2012-05-22 17:44:02 +02:00
Rico Schüller 5b7834851f d3dx9/tests: Fix typo. 2011-10-25 16:57:26 +02:00
Rico Schüller be68d56efc d3dx9: Improve argument check in D3DXFindShaderComment(). 2011-10-25 16:57:26 +02:00
Rico Schüller 7cfdaedd3e d3dx9: Use the original bytecode in D3DXGetShaderSamplers() instead of using a constant table. 2011-09-16 17:53:56 +02:00
Rico Schüller c42ee0339a d3dx9: Implement D3DXGetShaderSamplers(). 2011-07-18 16:23:29 +02:00
Francois Gouget 95d769a047 Assorted spelling fixes. 2011-06-27 13:09:47 -05:00
Francois Gouget 49484479bd d3dx9_36/tests: Add a trailing '\n' to an ok() call. 2011-06-27 13:09:47 -05:00
Francois Gouget 71e41b81dd d3dx9_36: Fix compilation on systems that don't support nameless structs/unions. 2011-06-27 13:09:21 -05:00
Travis Athougies 7a8a7b920e d3dx9_36/tests: Added tests for constant table samplers. 2011-06-23 09:47:34 +02:00
Travis Athougies 4eeba43168 d3dx9_36/tests: Fixed constant table sizes in shader.c. 2011-06-23 09:47:33 +02:00
Travis Athougies ab5e8aed5a d3dx9_36/tests: Added tests for ID3DXConstantTable_Set* functions. 2011-06-22 16:13:51 +02:00
Travis Athougies d2055e6ea9 d3dx9_36/tests: Extended ID3DXConstantTable tests. 2010-12-02 12:47:42 +01:00
Christian Costa 128cf64371 d3dx9: Constant table parsing foundations. 2010-10-13 12:03:05 +02:00
Matteo Bruni b4736bd767 d3dx9/tests: Fix a shader test failure. 2010-10-13 12:01:03 +02:00
Francois Gouget 3428b94a8d Assorted spelling and case fixes. 2010-03-22 10:49:13 +01:00
Christian Costa 70b79445f6 d3dx9_36: Implement ID3DXConstantTableImpl_GetDesc + tests. 2010-03-19 13:16:06 +01:00
Christian Costa e6d540d5c8 d3dx9_36/tests: Fix contant table header in ctab data. 2010-03-15 13:19:08 +01:00
Christian Costa 4072edc111 d3dx9_36: Find, store and enable retreival of CTAB comment data in shader (based on code from Luis Busquets). 2010-03-01 14:03:00 +01:00
Christian Costa ea50ef8e08 d3dx9_36: Implement D3DXFindShaderComment (based on code from Luis Busquets) + tests. 2010-03-01 13:57:01 +01:00
Luis Busquets e42d932c85 d3dx9: Add a test for D3DXGetShaderVersion(). 2008-07-21 12:57:36 +02:00
Luis Busquets 9e2b04893c d3dx9: Add a test for D3DXGetShaderSize(). 2008-07-16 19:56:24 +02:00