Henri Verbeet
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b87eb8d947
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d3d11: Make "layers" static in D3D11CoreRegisterLayers().
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2015-08-25 21:13:33 +09:00 |
Józef Kucia
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4cf1bb929f
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d3d11: Allow to pass NULL as device to D3D11CreateDevice.
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2015-08-24 20:46:18 +09:00 |
Józef Kucia
|
e29a0cf417
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d3d11: Rename d3d10_device to d3d_device.
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2015-08-21 21:50:16 +09:00 |
Józef Kucia
|
b2f5fad4b6
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d3d11: Implement D3D11CreateDevice.
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2015-08-21 21:50:07 +09:00 |
Józef Kucia
|
a9cb14dd71
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d3d11: Move d3d10core to d3d11.
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2015-08-21 21:49:43 +09:00 |
Austin English
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9e94232711
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d3d11: Add a stub for D3D11CreateDeviceAndSwapChain.
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2015-07-10 21:43:07 +09:00 |
Stefan Dösinger
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9d93af793d
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d3d11: Switch to d3d-style formatting.
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2015-02-05 19:59:06 +09:00 |
Stefan Dösinger
|
e25a115b72
|
d3d11: Print UINT sdk_version with %u.
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2015-02-05 19:58:55 +09:00 |
Jacek Caban
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0e5d64cc44
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d3d11: Use proper D3D11CreateDevice argument types.
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2013-09-11 16:08:54 +02:00 |
Francois Gouget
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aaabd02cff
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d3d11: Make debug_d3d_driver_type() static.
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2013-02-15 11:52:55 +01:00 |
Austin English
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0130eca6a0
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d3d11: Add a stub for D3D11CreateDevice.
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2013-02-13 16:13:54 +01:00 |