Commit Graph

8872 Commits

Author SHA1 Message Date
Henri Verbeet e7f61b8c61 wined3d: Make the device parameter to wined3d_device_get_available_texture_mem() const. 2011-08-29 19:42:14 +02:00
Alexandre Goujon 94bef59bb2 include: Add more GetVolumeInformation system flags. 2011-08-29 12:08:21 +02:00
Henri Verbeet e1f83fd205 wined3d: Make the device parameter to wined3d_device_get_wined3d() const. 2011-08-29 12:08:21 +02:00
Henri Verbeet 2ff7a356d2 wined3d: Make the device parameter to wined3d_device_get_swapchain() const. 2011-08-29 12:08:21 +02:00
Henri Verbeet a3f23541c1 wined3d: Make the device parameter to wined3d_device_get_swapchain_count() const. 2011-08-29 12:08:21 +02:00
Andrew Talbot a43aa90d5b include: Fix a typo. 2011-08-29 12:08:20 +02:00
Alexander Morozov ebfcc25da0 include: Fix CRYPTUI_SELECTCERTIFICATE_STRUCTA declaration. 2011-08-26 11:27:11 +02:00
Francois Gouget c992ca277d Assorted spelling fixes. 2011-08-24 19:07:46 +02:00
Nikolay Sivov be225af668 kernel32/nls: Added placeholder for LOCALE_SNATIVEDISPLAYNAME, header updated with new locale entries. 2011-08-24 14:18:27 +02:00
Thomas Mullaly 309af72742 include: Added declarations for IInternetSecurityManagerEx and IInternetSecurityManagerEx2. 2011-08-24 14:03:45 +02:00
Hans Leidekker 8a29a4a667 dnsapi: Implement DnsFree. 2011-08-24 12:14:47 +02:00
Piotr Caban 51aafd5683 include: Added IHTMLAttributeCollection definition. 2011-08-23 16:53:54 +02:00
Francois Gouget 21d6086c60 ntdll: Fix the field names of KUSER_SHARED_DATA and update it. 2011-08-03 14:15:48 +02:00
Nikolay Sivov 7381858e98 include: Fix definition name. 2011-08-03 14:15:48 +02:00
Alexandre Julliard 6d00196aea gdi32: Get rid of the SetBitmapBits driver entry point. 2011-08-03 14:15:47 +02:00
Alexandre Julliard 09eb59d3c6 gdi32: Set the initial bits of a bitmap from the gdi side. 2011-08-03 14:15:47 +02:00
Jay Yang ae3108e66f include: Add header entries required for SHCreateDefaultContextMenu and CDefFolderMenu_Create2. 2011-08-02 20:47:49 +02:00
Alexandre Julliard b56dc9a6f7 winecrt0: Remove the clsid parameter in __wine_(un)register_resources. 2011-08-02 20:47:49 +02:00
Alexandre Julliard 6adfeeacf9 mshtml: Remove typelib registrations. 2011-08-02 20:47:49 +02:00
Francois Gouget 2b8f18df47 netapi32: Add some lmuse.h constants. 2011-08-01 18:26:26 +02:00
Jacek Caban d60b53761b winnt.h: Added LOCALE_CUSTOM_* declarations. 2011-08-01 11:13:08 +02:00
Henri Verbeet 2256a7e804 wined3d: wined3d_device_evict_managed_resources() doesn't need a return value. 2011-07-29 12:09:39 +02:00
Frédéric Delanoy 81bf925401 include: Assorted spelling fixes. 2011-07-28 18:37:40 +02:00
Jacek Caban b9d425e7e6 mshtml.idl: Added missing DispHTMLStyle properties. 2011-07-28 18:37:40 +02:00
Jacek Caban b9202639e3 mshtml.idl: Added IHTMLStyle5 and IHTMLStyle6 declarations. 2011-07-28 18:37:40 +02:00
Alexander Morozov 2077c09b3b include: Synchronize CRYPTUI_SELECTCERTIFICATE_STRUCT definition with MSDN. 2011-07-27 19:06:14 +02:00
Henri Verbeet c84112f86f wined3d: Get rid of wined3d_device_enum_resources(). 2011-07-25 21:25:11 +02:00
Henri Verbeet 0739cae273 wined3d: Pass "reset_enum_callback" directly to wined3d_device_reset().
It would have been nice if we could do all of this inside wined3d, but we need
to determine what resources are in use by d3d8/d3d9, not wined3d. This is
mostly an issue for "implicit" resources like swapchain render targets and the
depth / stencil surface. The fact that we're having this problem probably
means we're doing it wrong. Since these implicit resources should only be
referenced by wined3d, we could probably just destroy and recreate the
swapchain, instead of the little updateSurfaceDesc() dance we currently do.
2011-07-25 21:25:01 +02:00
Alexandre Julliard 366174b213 gdi32: Get rid of the GetBitmapBits driver entry point. 2011-07-25 20:32:41 +02:00
Alexandre Julliard 8a906250eb gdi32: Get rid of the SetDIBits driver entry point. 2011-07-25 19:47:03 +02:00
Alexandre Julliard 0d9dde7953 gdi32: Add an optional clip region to the PutImage entry point. 2011-07-21 18:49:47 +02:00
Alistair Leslie-Hughes 315599c650 ntdsapi: Add stub for DsGetSpnA. 2011-07-21 16:27:46 +02:00
Alexandre Julliard 7dc8f48ef8 gdi32: Get rid of the offset in the gdi_image_bits structure now that we are passing the full rectangles. 2011-07-21 15:36:34 +02:00
Alexandre Julliard 73dc9833b7 gdi32: Pass the full bitblt_coords structure to the Get/PutImage entry points. 2011-07-21 15:35:30 +02:00
Mariusz Pluciński 310ab8a22c include: Add FOLDERTYPEID types and values definitions. 2011-07-19 18:26:22 +02:00
Alexandre Julliard 1f8a0eb40e gdi32: Move GET_DC_PHYSDEV back to gdi_private.h, it can't be used from external drivers. 2011-07-19 14:54:09 +02:00
Alexandre Julliard b01eb19511 gdi32: Remove the GetDIBits entry point from the graphics driver. 2011-07-18 17:07:51 +02:00
Rico Schüller c42ee0339a d3dx9: Implement D3DXGetShaderSamplers(). 2011-07-18 16:23:29 +02:00
Jacek Caban 58bcc0ae44 dxgi.idl: Added IDXGIResource, IDXGIAdapter1 and IDXGIFactory1 declarations. 2011-07-15 14:42:52 +02:00
Andrew Eikum 55f9ac8bf4 winejack.drv: Remove unused WinMM driver. 2011-07-15 12:22:48 +02:00
Andrew Eikum 2fae117e0c winenas.drv: Remove unused WinMM driver. 2011-07-15 12:00:33 +02:00
Rafał Mużyło 898d8abc16 avicap32: Drop v4l1 support. 2011-07-14 21:54:46 +02:00
Jacek Caban a8c75ad4c6 include: Added macros for __uuidof emulation based on C++ templates. 2011-07-14 21:44:37 +02:00
Alexandre Julliard cf05fca878 gdi32: Add driver entry points for GetImage and PutImage. 2011-07-14 11:30:58 +02:00
Alexandre Julliard c7a8ff26d3 gdi32: Graphics driver functions no longer need to be CDECL. 2011-07-13 14:56:12 +02:00
Alexandre Julliard 715d810073 gdi32: Sort the OpenGL driver functions alphabetically. 2011-07-13 14:23:22 +02:00
Alexandre Julliard a31e94d27a gdi32: Make the DC function structure public. 2011-07-13 14:04:31 +02:00
Jacek Caban 7379f31e4b d3d10effect.h: Added missing D3D10_EFFECT_* flags. 2011-07-12 18:21:43 +02:00
Jacek Caban 7b49ddbaba d3d10.idl: Added CD3D10_TEXTURE1D_DESC declaration. 2011-07-11 18:32:29 +02:00
Alexandre Julliard 1805f123b0 gdi32: Compute StretchBlt rectangles in gdi32. 2011-07-11 17:12:33 +02:00