Marcus Meissner
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4a31362d53
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d3d9/tests: Initialize shader to NULL.
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2007-10-03 11:01:47 +02:00 |
Stefan Dösinger
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4c51db896c
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wined3d: Check for NULL streams.
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2007-09-20 15:53:19 +02:00 |
Stefan Dösinger
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9ae22f1a76
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d3d9: Do not fail if d3d9 is not available.
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2007-08-06 12:05:31 +02:00 |
Andrew Talbot
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7a8455094d
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d3d9/tests: Fix use of uninitialized variable (Coverity).
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2007-06-25 13:23:50 +02:00 |
H. Verbeet
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b70bc73196
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d3d9: Add a test for calling DrawIndexedPrimitive with a NULL index buffer.
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2007-06-04 12:58:42 +02:00 |
Stefan Dösinger
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5f159452ef
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wined3d: Clearing the depth stencil buffer fails without a depth stencil buffer.
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2007-03-06 22:17:03 +01:00 |
Stefan Dösinger
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bbcf98209c
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wined3d: No bounds checking is done on sampler / texture numbers.
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2007-02-20 11:49:42 +01:00 |
Stefan Dösinger
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67b1f4a7e9
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wined3d: BeginScene and EndScene tests and fixes.
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2007-02-12 12:08:34 +01:00 |
Francois Gouget
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d4ca34dd9b
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d3d: Fix the D3DFMT_XXX constant declarations.
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2007-01-18 12:05:05 +01:00 |
Francois Gouget
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354b9e7aae
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d3d9/tests: Warn that tests were skipped if we could not load d3d9.dll.
But report a failed test if a mandatory function is missing from it.
Also warn if the hardware capabilities force us to skip some tests.
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2007-01-12 11:25:24 +01:00 |
Louis Lenders
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c1cc17d827
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d3d9: Fix failing tests on windows, when no 3d hardware acceleration is available.
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2007-01-02 13:24:08 +01:00 |
Alexandre Julliard
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7d1f36aa1c
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d3d9/tests: Avoid sizeof in traces.
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2006-12-29 12:49:43 +01:00 |
Chris Robinson
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b7b9d4e3c7
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d3d: GetStreamSource on a stream with NULL data isn't an error.
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2006-12-26 12:52:54 +01:00 |
Chris Robinson
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ed21935479
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d3d: Fix adapter mode enumeration and filtering.
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2006-12-20 17:58:34 +01:00 |
Markus Amsler
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73b5fb059f
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d3d9: Fix implicit swap chain refcounting.
|
2006-12-18 12:07:38 +01:00 |
Markus Amsler
|
f9f3ec2f00
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d3d9: Fix implicit surface refcounting.
|
2006-12-18 12:07:09 +01:00 |
Markus Amsler
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04dcffe393
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d3d9: Handle surface refcount forwarding in d3d9.
|
2006-12-18 12:01:58 +01:00 |
Stefan Dösinger
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d30f1527cc
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wined3d: Implement IWineD3DDevice::Reset.
|
2006-12-11 12:40:13 +01:00 |
Markus Amsler
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b9807c2a3b
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d3d9: Forward port d3d8 refcount tests.
|
2006-11-16 12:48:52 +01:00 |
Markus Amsler
|
2c40b823e1
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d3d9: Forwardport implicit surface tests.
|
2006-11-10 11:36:41 +01:00 |
Stefan Dösinger
|
9b74d76214
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d3d9/tests: Add refcount test for binding objects.
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2006-11-04 11:57:36 +01:00 |
Ivan Gyurdiev
|
365852c083
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d3d9/tests: Printf format fixes for d3d9 tests.
|
2006-10-09 20:26:09 +02:00 |
Stefan Dösinger
|
30ef7f0b08
|
wined3d: Minor cursor fixes.
|
2006-08-10 10:54:37 +02:00 |
Francois Gouget
|
11ae0f6386
|
Assorted spelling fixes.
|
2006-06-16 11:32:29 +02:00 |
Stefan Dösinger
|
3862f8e3d7
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wined3d: Support more than one back buffer.
|
2006-06-15 16:51:41 +02:00 |
H. Verbeet
|
3a91a4a274
|
d3d9: Make some test functions static.
|
2006-06-12 13:21:47 +02:00 |
Ivan Gyurdiev
|
374de452ab
|
d3d9: Mipmaps level test.
|
2006-06-07 15:16:16 +02:00 |
Vitaliy Margolen
|
19d19b2b79
|
d3d9: Add reference to the parent device for surfaces.
Allow some objects to have no parent device.
Tighten refcount tests and test refound decrement on Release.
|
2006-05-30 12:34:22 +02:00 |
Vitaliy Margolen
|
5eeead1fd7
|
d3d9: StateBlock is also created in EndStateBlock. With tests.
|
2006-05-25 10:34:41 +02:00 |
Stefan Dösinger
|
e902cd119f
|
wined3d: Swapchain and back buffer corrections + tests.
|
2006-05-24 13:56:55 +02:00 |
Jonathan Ernst
|
360a3f9142
|
Update the address of the Free Software Foundation.
|
2006-05-23 14:11:13 +02:00 |
Vitaliy Margolen
|
c5091d9d8d
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d3d9: Add refcount tests for all objects created by device.
|
2006-05-22 11:32:03 +02:00 |