Commit Graph

56173 Commits

Author SHA1 Message Date
Aric Stewart 36f538eb91 dinput: Remove easy redundancy from linuxinput. 2009-03-10 14:40:03 +01:00
Aric Stewart 922b66e354 dinput: Rename Linux-specific joystick functions. 2009-03-10 14:39:49 +01:00
Aric Stewart e90e7e5b77 dinput: Move joystick mapping functions to the generic part. 2009-03-10 14:39:23 +01:00
Aric Stewart 94a5e0978d dinput: Move joystick Polling and Device State to the generic part. 2009-03-10 14:39:03 +01:00
Aric Stewart cbd34748e9 dinput: Move joystick productGuid and Name to the generic part. 2009-03-10 14:38:29 +01:00
Aric Stewart 620839d24e dinput: Begin joystick separation into a generic module. 2009-03-10 14:38:00 +01:00
Tony Wasserka 3b9332a41d d3dx9: Recognize the D3DXSPRITE_DO_NOT_ADDREF_TEXTURE flag. 2009-03-10 12:57:14 +01:00
Tony Wasserka 02e43a5276 d3dx9: Recognize the D3DXSPRITE_DONOTSAVESTATE flag. 2009-03-10 12:56:53 +01:00
Huw Davies 3d461dbe85 gdi32/tests: Win9x's GetDIBits() sets biSizeImage to zero for BI_RGB dibs. 2009-03-10 12:09:12 +01:00
Huw Davies f7608053e7 gdi32/tests: Marked another win9x failure as broken. 2009-03-10 12:09:08 +01:00
Huw Davies bbafe93858 gdi32/tests: Fix yet another place where win9x returns bmType equal to 0x5250. 2009-03-10 12:09:04 +01:00
Henri Verbeet f9d82ed1de d3d8: Handles aren't supposed to be pointers.
This might even make d3d8 a bit more 64-bit safe.
2009-03-10 12:08:58 +01:00
Henri Verbeet cbc8630019 d3d8: Make the shader handle table a bit more generic. 2009-03-10 12:08:32 +01:00
Henri Verbeet 954c3e22e1 d3d8: Don't call Release() in a while loop.
There should only ever be a single reference to these objects, since only
their handle is exposed outside d3d8. Should there be more references than
that, calling Release() in a while loop probably isn't the right approach.
2009-03-10 12:07:59 +01:00
Henri Verbeet 57d971121a d3d8: Fix some sign compare warnings. 2009-03-10 12:07:41 +01:00
Henri Verbeet 67da604eca wined3d: Get rid of a few stack buffers. 2009-03-10 12:07:02 +01:00
Henri Verbeet 1fa83c95de wined3d: Don't call shader_glsl_append_dst() from shader_glsl_texldl().
shader_glsl_gen_sample_code() already takes care of adding the destination.
2009-03-10 12:06:47 +01:00
Paul Vriens e9ece6bd12 wininet/tests: Don't crash on IE5.01SP4. 2009-03-10 12:06:41 +01:00
Paul Vriens ab75abbe39 wininet/tests: Skip tests if functions are not implemented. 2009-03-10 12:06:35 +01:00
Michael Stefaniuc 947bf5834f msxml3: Change the remaining long variables to LONG. 2009-03-10 12:06:30 +01:00
Michael Stefaniuc de68b01e8c msxml3: Change long to LONG in msxml.idl. 2009-03-10 12:06:21 +01:00
Michael Stefaniuc bd87b49614 msxml3: Change long to LONG in msxml2.idl and xmldom.idl. 2009-03-10 12:06:14 +01:00
Michael Stefaniuc 43046481f7 include: Change long to LONG in tom.idl. 2009-03-10 12:06:10 +01:00
Jacek Caban 00289dd19a mshtml: Make sure that HTML headers are terminated by endline. 2009-03-10 12:06:03 +01:00
Jacek Caban 3a118f86f7 mshtml: Added IHTMLStyle::put_cssText implementation. 2009-03-10 12:05:46 +01:00
Jacek Caban 50126adf8b mshtml: Added IHTMLStyle::get_cssText implementation. 2009-03-10 12:05:40 +01:00
Jacek Caban 76d667caf1 mshtml: Added IHTMLElement::put_innerHTML implementation. 2009-03-10 12:05:26 +01:00
Francois Gouget 8f2b4954b0 winmm: Try to load the Esound driver as a last resort.
This gets sound working out of the box on Solaris.
2009-03-10 12:05:20 +01:00
Alexandre Julliard 925c1c4ed2 user32/tests: Fix some message sequences for Vista and Win9x. 2009-03-09 17:54:16 +01:00
Alexandre Julliard 60ed3428da user32/tests: Avoid snprintf, it's broken on Mingw. 2009-03-09 17:52:08 +01:00
Henri Verbeet 1b9a6fb4e9 d3d9: Fix some sign compare warnings. 2009-03-09 14:44:09 +01:00
Henri Verbeet 4e2c87dd22 wined3d: Handle error conditions better in RemoveContextFromArray(). 2009-03-09 14:44:02 +01:00
Henri Verbeet 695c69f6a0 wined3d: Use shader_glsl_get_write_mask_size() to calculate the write mask size. 2009-03-09 14:39:48 +01:00
Henri Verbeet 362bc0d694 wined3d: Don't compare const_num against -1. 2009-03-09 14:39:39 +01:00
Henri Verbeet 4ff5736edf wined3d: Don't compare texUnitMap entries to -1. 2009-03-09 14:39:34 +01:00
Henri Verbeet a3df476706 wined3d: Buffer object ID's are supposed to be unsigned. 2009-03-09 14:39:18 +01:00
Paul Vriens c88aea3b0c shell32/tests: Don't crash on missing class implementations. 2009-03-09 14:21:49 +01:00
Jim Cameron 5bd7e306b4 regedit: Fix crash importing large values from Unicode. 2009-03-09 14:21:26 +01:00
Huw Davies 5ccf92f512 gdi32/tests: Fix another case where win9x returns bmType equal to 0x5250. 2009-03-09 13:55:48 +01:00
Huw Davies a88e6e0182 gdi32/tests: win9x doesn't return the correct number of colours used with dib sections created via DIB_PAL_COLORS. 2009-03-09 13:55:45 +01:00
Huw Davies 240651e0c1 gdi32/tests: Mark win9x behaviour as broken. 2009-03-09 13:55:42 +01:00
Paul Vriens 6c62a107a2 shlwapi/tests: Fix failures on systems with IE5.5 or earlier. 2009-03-09 13:31:36 +01:00
Tony Wasserka f9cf3ab1a0 d3dx9: Add ID3DXSprite tests. 2009-03-09 13:28:55 +01:00
Tony Wasserka 0ed2c2c5e0 d3dx9: Add some definitions in d3dx9.h. 2009-03-09 13:27:53 +01:00
Alexandre Julliard 020b3b5bdc dbghelp: Define _IMAGEHLP_SOURCE_. 2009-03-09 13:26:57 +01:00
Mike Ruprecht e8515382bd dbghelp: Define _IMAGEHLP64 in Win64. 2009-03-09 13:26:45 +01:00
Jeremy White 7a0a5c746f twain_32: Remove obsolete README files. 2009-03-09 13:26:37 +01:00
Jeremy White f764ddc87e sane.ds: Add fixmes for the last 2 unsupported capabilities; this now makes the code have fixmes for all known issues. 2009-03-09 12:29:06 +01:00
Jeremy White 83d4dac8c2 sane.ds: Remove large chunks of stubbed optional functionality; if it's optional, we don't have to support it, and it is not a stub. 2009-03-09 12:29:02 +01:00
Jeremy White a3bfa00ce4 sane.ds: Downgrade more inappropriate FIXMEs to WARNs. 2009-03-09 12:28:55 +01:00