Henri Verbeet
240912c59b
wined3d: Ignore the dirty region for swapchain presents more explicitly.
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-18 12:20:49 +09:00
Józef Kucia
e79bf35933
dxgi: Make dxgi_swapchain_SetFullscreenState() hotpatchable.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2015-10-20 00:30:39 +09:00
Józef Kucia
2a1186db19
dxgi: Add locking around remaining wined3d calls.
2015-09-18 14:57:50 +02:00
Józef Kucia
0eefb93535
dxgi: Replace dxgi_cs with wined3d_mutex.
2015-09-18 14:57:46 +02:00
Stefan Dösinger
2936e4ac54
wined3d: Remove wined3d_backbuffer_type.
2015-09-08 21:59:16 +09:00
Stefan Dösinger
f010e5d88a
wined3d: Return a texture from wined3d_swapchain_get_back_buffer.
2015-09-03 21:11:07 +09:00
Józef Kucia
9e8b58ee18
dxgi: Remove 'stub!' from TRACE message in dxgi_swapchain_ResizeBuffers().
2015-08-18 18:34:49 +09:00
Henri Verbeet
fca2d19423
dxgi: Implement dxgi_swapchain_ResizeBuffers().
2015-08-07 23:44:19 +09:00
Henri Verbeet
d29f263c79
dxgi: Introduce a helper function to convert wined3d multisample info to dxgi.
2015-08-06 23:36:01 +09:00
Henri Verbeet
3beaf224ea
dxgi: Implement dxgi_swapchain_GetPrivateData().
2015-02-18 23:21:11 +09:00
Henri Verbeet
e37272ee86
dxgi: Implement dxgi_swapchain_SetPrivateDataInterface().
2015-02-17 18:42:24 +09:00
Henri Verbeet
59ffc7bc8d
dxgi: Implement dxgi_swapchain_SetPrivateData().
2015-02-17 18:42:22 +09:00
Henri Verbeet
810977446a
dxgi: Call wined3d_device_init_3d() on device creation.
2014-09-15 12:12:51 +02:00
Henri Verbeet
31e8976910
wined3d: Get rid of the surface_type parameter to wined3d_swapchain_create().
2013-01-16 12:22:57 +01:00
Henri Verbeet
adddf10cd8
wined3d: wined3d_swapchain_get_desc() never fails.
2012-10-04 14:09:55 +02:00
Henri Verbeet
5fcc1f8f70
wined3d: Just return the surface from wined3d_swapchain_get_back_buffer().
2012-10-04 14:09:50 +02:00
Ričardas Barkauskas
d9ce33bfb0
dxgi: Partially implement IDXGISwapChain_GetDesc.
2012-09-25 11:20:10 +02:00
Henri Verbeet
3769afa33d
wined3d: Get rid of the WINED3DSURFTYPE typedef.
2012-01-20 13:31:33 +01:00
Henri Verbeet
45f6def784
wined3d: Get rid of the WINED3DBACKBUFFER_TYPE typedef.
2012-01-06 19:24:21 +01:00
Henri Verbeet
94c9b0b4fc
wined3d: Get rid of the WINED3DPRESENT_PARAMETERS typedef.
2011-12-02 11:51:29 +01:00
Michael Stefaniuc
61f51eb47e
dxgi: COM cleanup in the IDXGISwapChain iface.
2011-06-06 16:30:12 +02:00
Henri Verbeet
8d4ca1f815
wined3d: Remove COM from the device implementation.
2011-05-17 10:06:18 +02:00
Henri Verbeet
00a5f38595
wined3d: Remove object creation methods from the IWineD3DDevice interface.
2011-05-11 14:56:48 +02:00
Henri Verbeet
1c1de920e3
wined3d: Remove COM from the surface implementation.
2011-04-29 16:52:13 +02:00
Henri Verbeet
3ec19590d5
wined3d: Remove COM from the swapchain implementation.
2011-04-14 17:13:57 +02:00
Henri Verbeet
d2e665230a
wined3d: Get rid of the swapchain destroy callback.
2011-04-13 14:13:51 +02:00
Henri Verbeet
dd2c7d0d8c
wined3d: Don't free D3D swapchains until the wined3d swapchain is destroyed.
...
This will allow us the get rid of the swapchain refcounting hacks in d3d9 in
particular. This is similar to the way we handle resources that are still in
use by a stateblock, but aren't referenced anywhere by the application.
2011-04-08 14:40:48 +02:00
Henri Verbeet
6c4c351791
wined3d: Don't require wined3d object parents to be COM objects.
2010-09-01 14:01:02 +02:00
Henri Verbeet
044a989d79
dxgi: Add a separate function for swapchain initialization.
2009-12-29 11:06:06 +01:00
Henri Verbeet
a5214c306f
wined3d: Don't free D3D surfaces until the wined3d surface is destroyed.
...
This prevents for example a d3d9 depth stencil from being destroyed when it
has no external references but is still in use by the device/stateblock. A
nice side effect is that it simplifies handling of "implicit" surfaces like
the frontbuffer and backbuffers, as well as the forwarding of reference counts
for surfaces that are part of a texture.
2009-09-16 13:04:32 -05:00
Henri Verbeet
964408d0bf
dxgi: Initial IDXGISwapChain::Present() implementation.
2009-02-24 16:57:29 +01:00
Henri Verbeet
f4879dcec1
dxgi: Implement IDXGISwapChain::GetBuffer().
2009-02-24 16:57:29 +01:00
Henri Verbeet
eda929d010
dxgi: Create a wined3d swapchain.
2009-02-24 16:57:29 +01:00
Henri Verbeet
926c47940c
dxgi: Add some stubs for IDXGISwapChain.
2008-10-29 13:29:33 +01:00